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author | Justin Clark-Casey (justincc) | 2011-08-31 17:25:18 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-08-31 17:25:18 +0100 |
commit | e69f246b861c824149d8b4e7cc4ff7899d5318db (patch) | |
tree | 4f0937e6686c2a87746e173dd724cb524b3340c4 /OpenSim/Region/Framework/Scenes | |
parent | get rid of appearance null checks - this is never null (diff) | |
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refactor: move multiple class to set avatar height into associated SP.AddToPhysicalScene()
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 18 |
1 files changed, 2 insertions, 16 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index cda2006..5e96b0a 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -900,9 +900,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
900 | } | 900 | } |
901 | AbsolutePosition = pos; | 901 | AbsolutePosition = pos; |
902 | 902 | ||
903 | if (m_appearance.AvatarHeight > 0) | ||
904 | SetHeight(m_appearance.AvatarHeight); | ||
905 | |||
906 | AddToPhysicalScene(isFlying); | 903 | AddToPhysicalScene(isFlying); |
907 | 904 | ||
908 | if (m_forceFly) | 905 | if (m_forceFly) |
@@ -1036,10 +1033,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
1036 | AbsolutePosition = pos; | 1033 | AbsolutePosition = pos; |
1037 | AddToPhysicalScene(isFlying); | 1034 | AddToPhysicalScene(isFlying); |
1038 | 1035 | ||
1039 | // FIXME: Move me into AddToPhysicalScene | ||
1040 | if (m_appearance.AvatarHeight > 0) | ||
1041 | SetHeight(m_appearance.AvatarHeight); | ||
1042 | |||
1043 | SendTerseUpdateToAllClients(); | 1036 | SendTerseUpdateToAllClients(); |
1044 | } | 1037 | } |
1045 | 1038 | ||
@@ -1053,9 +1046,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
1053 | AbsolutePosition = pos; | 1046 | AbsolutePosition = pos; |
1054 | AddToPhysicalScene(isFlying); | 1047 | AddToPhysicalScene(isFlying); |
1055 | 1048 | ||
1056 | if (m_appearance.AvatarHeight > 0) | ||
1057 | SetHeight(m_appearance.AvatarHeight); | ||
1058 | |||
1059 | SendTerseUpdateToAllClients(); | 1049 | SendTerseUpdateToAllClients(); |
1060 | } | 1050 | } |
1061 | 1051 | ||
@@ -1825,12 +1815,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
1825 | m_parentID = 0; | 1815 | m_parentID = 0; |
1826 | SendAvatarDataToAllAgents(); | 1816 | SendAvatarDataToAllAgents(); |
1827 | m_requestedSitTargetID = 0; | 1817 | m_requestedSitTargetID = 0; |
1828 | |||
1829 | if (m_physicsActor != null) | ||
1830 | { | ||
1831 | if (m_appearance.AvatarHeight > 0) | ||
1832 | SetHeight(m_appearance.AvatarHeight); | ||
1833 | } | ||
1834 | } | 1818 | } |
1835 | 1819 | ||
1836 | Animator.TrySetMovementAnimation("STAND"); | 1820 | Animator.TrySetMovementAnimation("STAND"); |
@@ -3313,6 +3297,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
3313 | m_physicsActor.OnOutOfBounds += OutOfBoundsCall; // Called for PhysicsActors when there's something wrong | 3297 | m_physicsActor.OnOutOfBounds += OutOfBoundsCall; // Called for PhysicsActors when there's something wrong |
3314 | m_physicsActor.SubscribeEvents(500); | 3298 | m_physicsActor.SubscribeEvents(500); |
3315 | m_physicsActor.LocalID = LocalId; | 3299 | m_physicsActor.LocalID = LocalId; |
3300 | |||
3301 | SetHeight(m_appearance.AvatarHeight); | ||
3316 | } | 3302 | } |
3317 | 3303 | ||
3318 | private void OutOfBoundsCall(Vector3 pos) | 3304 | private void OutOfBoundsCall(Vector3 pos) |