aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework/Scenes
diff options
context:
space:
mode:
authorUbitUmarov2012-03-15 02:24:13 +0000
committerUbitUmarov2012-03-15 02:24:13 +0000
commit84ca09f7c5cec051014181853083e52691bb7e07 (patch)
treed7c2730dd58c96599b84789b017d78542aba4875 /OpenSim/Region/Framework/Scenes
parentbug fixs, added a default physics shape estimator based on being a mesh or no... (diff)
downloadopensim-SC_OLD-84ca09f7c5cec051014181853083e52691bb7e07.zip
opensim-SC_OLD-84ca09f7c5cec051014181853083e52691bb7e07.tar.gz
opensim-SC_OLD-84ca09f7c5cec051014181853083e52691bb7e07.tar.bz2
opensim-SC_OLD-84ca09f7c5cec051014181853083e52691bb7e07.tar.xz
added ObjectPhysicsProperties http event message to send viewer that data. For now on caps/EventQueue, and still only used on a material change...
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneGraph.cs1
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs2
2 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
index 7b77ea0..4e9a8f8 100644
--- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
@@ -1695,6 +1695,7 @@ namespace OpenSim.Region.Framework.Scenes
1695 { 1695 {
1696 part.Material = Convert.ToByte(material); 1696 part.Material = Convert.ToByte(material);
1697 group.HasGroupChanged = true; 1697 group.HasGroupChanged = true;
1698 remoteClient.SendPartPhysicsProprieties(part);
1698 } 1699 }
1699 } 1700 }
1700 } 1701 }
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index 84ed40c..f188e8d 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -4730,7 +4730,7 @@ namespace OpenSim.Region.Framework.Scenes
4730 ParentGroup.HasGroupChanged = true; 4730 ParentGroup.HasGroupChanged = true;
4731 ScheduleFullUpdate(); 4731 ScheduleFullUpdate();
4732 } 4732 }
4733 4733
4734// m_log.DebugFormat("[SCENE OBJECT PART]: Updated PrimFlags on {0} {1} to {2}", Name, LocalId, Flags); 4734// m_log.DebugFormat("[SCENE OBJECT PART]: Updated PrimFlags on {0} {1} to {2}", Name, LocalId, Flags);
4735 } 4735 }
4736 4736