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authorMelanie2013-04-02 23:53:23 +0100
committerMelanie2013-04-02 23:53:23 +0100
commit4bc5a7aa1913389fd0bc26a85169f33a2d308d56 (patch)
treea339b58fa03cad3a82c742431766c256e9f15552 /OpenSim/Region/Framework/Scenes
parentMerge branch 'master' into careminster (diff)
parentUse consistent GroupPosition value Make SOP.UpdateGroupPosition() rather than... (diff)
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Merge branch 'master' into careminster
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs11
1 files changed, 6 insertions, 5 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index 397febe..25fd62f 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -4349,13 +4349,14 @@ namespace OpenSim.Region.Framework.Scenes
4349 } 4349 }
4350 } 4350 }
4351 4351
4352 public void UpdateGroupPosition(Vector3 pos) 4352 public void UpdateGroupPosition(Vector3 newPos)
4353 { 4353 {
4354 if ((pos.X != GroupPosition.X) || 4354 Vector3 oldPos = GroupPosition;
4355 (pos.Y != GroupPosition.Y) || 4355
4356 (pos.Z != GroupPosition.Z)) 4356 if ((newPos.X != oldPos.X) ||
4357 (newPos.Y != oldPos.Y) ||
4358 (newPos.Z != oldPos.Z))
4357 { 4359 {
4358 Vector3 newPos = new Vector3(pos.X, pos.Y, pos.Z);
4359 GroupPosition = newPos; 4360 GroupPosition = newPos;
4360 ScheduleTerseUpdate(); 4361 ScheduleTerseUpdate();
4361 } 4362 }