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authorMelanie2010-01-10 04:05:19 +0000
committerMelanie2010-01-10 04:05:19 +0000
commit45b19e5e2da33813de07c2be2e46c1f28cbf9b38 (patch)
tree1202fe6e56a83c020a25caa8031c3d89d658218e /OpenSim/Region/Framework/Scenes
parentImplement access module commands (diff)
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Fix a small bug in login disable code
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index da0b8e4..bc9301b 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -1275,7 +1275,7 @@ namespace OpenSim.Region.Framework.Scenes
1275 StatsReporter.addScriptLines(m_sceneGraph.GetScriptLPS()); 1275 StatsReporter.addScriptLines(m_sceneGraph.GetScriptLPS());
1276 } 1276 }
1277 1277
1278 if (LoginsDisabled && m_frame > 20) 1278 if (LoginsDisabled && m_frame == 20)
1279 { 1279 {
1280 // In 99.9% of cases it is a bad idea to manually force garbage collection. However, 1280 // In 99.9% of cases it is a bad idea to manually force garbage collection. However,
1281 // this is a rare case where we know we have just went through a long cycle of heap 1281 // this is a rare case where we know we have just went through a long cycle of heap