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author | UbitUmarov | 2015-08-30 19:17:35 +0100 |
---|---|---|
committer | UbitUmarov | 2015-08-30 19:17:35 +0100 |
commit | 0edffae7e42c0705303e015036fa85687508ecf0 (patch) | |
tree | ba27f1567c7c351e4befd032b948fb3423fa0ca4 /OpenSim/Region/Framework/Scenes | |
parent | cache in memory water texture (diff) | |
download | opensim-SC_OLD-0edffae7e42c0705303e015036fa85687508ecf0.zip opensim-SC_OLD-0edffae7e42c0705303e015036fa85687508ecf0.tar.gz opensim-SC_OLD-0edffae7e42c0705303e015036fa85687508ecf0.tar.bz2 opensim-SC_OLD-0edffae7e42c0705303e015036fa85687508ecf0.tar.xz |
more on tps and crossings
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 105 |
1 files changed, 76 insertions, 29 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 3e278a9..045a450 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -838,22 +838,24 @@ namespace OpenSim.Region.Framework.Scenes | |||
838 | else | 838 | else |
839 | seeds = new Dictionary<ulong, string>(); | 839 | seeds = new Dictionary<ulong, string>(); |
840 | 840 | ||
841 | /* we can't do this anymore | ||
841 | List<ulong> old = new List<ulong>(); | 842 | List<ulong> old = new List<ulong>(); |
842 | foreach (ulong handle in seeds.Keys) | 843 | foreach (ulong handle in seeds.Keys) |
843 | { | 844 | { |
844 | uint x, y; | 845 | uint x, y; |
845 | Util.RegionHandleToRegionLoc(handle, out x, out y); | 846 | Util.RegionHandleToRegionLoc(handle, out x, out y); |
846 | 847 | no information to check this | |
847 | if (Util.IsOutsideView(DrawDistance, x, Scene.RegionInfo.RegionLocX, y, Scene.RegionInfo.RegionLocY)) | 848 | // if (Util.IsOutsideView(DrawDistance, x, Scene.RegionInfo.RegionLocX, y, Scene.RegionInfo.RegionLocY,)) |
848 | { | 849 | { |
849 | old.Add(handle); | 850 | old.Add(handle); |
850 | } | 851 | } |
851 | } | 852 | } |
853 | |||
852 | DropOldNeighbours(old); | 854 | DropOldNeighbours(old); |
853 | 855 | ||
854 | if (Scene.CapsModule != null) | 856 | if (Scene.CapsModule != null) |
855 | Scene.CapsModule.SetChildrenSeed(UUID, seeds); | 857 | Scene.CapsModule.SetChildrenSeed(UUID, seeds); |
856 | 858 | */ | |
857 | KnownRegions = seeds; | 859 | KnownRegions = seeds; |
858 | //m_log.Debug(" ++++++++++AFTER+++++++++++++ "); | 860 | //m_log.Debug(" ++++++++++AFTER+++++++++++++ "); |
859 | //DumpKnownRegions(); | 861 | //DumpKnownRegions(); |
@@ -1517,15 +1519,46 @@ namespace OpenSim.Region.Framework.Scenes | |||
1517 | // holds the seed cap for the child agent in that region | 1519 | // holds the seed cap for the child agent in that region |
1518 | private Dictionary<ulong, string> m_knownChildRegions = new Dictionary<ulong, string>(); | 1520 | private Dictionary<ulong, string> m_knownChildRegions = new Dictionary<ulong, string>(); |
1519 | 1521 | ||
1520 | public void AddNeighbourRegion(ulong regionHandle, string cap) | 1522 | struct spRegionSizeInfo |
1523 | { | ||
1524 | public int sizeX; | ||
1525 | public int sizeY; | ||
1526 | } | ||
1527 | |||
1528 | private Dictionary<ulong, spRegionSizeInfo> m_knownChildRegionsSizeInfo = new Dictionary<ulong, spRegionSizeInfo>(); | ||
1529 | |||
1530 | |||
1531 | public void AddNeighbourRegionSizeInfo(GridRegion region) | ||
1521 | { | 1532 | { |
1522 | lock (m_knownChildRegions) | 1533 | lock (m_knownChildRegions) |
1523 | { | 1534 | { |
1524 | if (!m_knownChildRegions.ContainsKey(regionHandle)) | 1535 | spRegionSizeInfo sizeInfo = new spRegionSizeInfo(); |
1536 | sizeInfo.sizeX = region.RegionSizeX; | ||
1537 | sizeInfo.sizeY = region.RegionSizeY; | ||
1538 | ulong regionHandle = region.RegionHandle; | ||
1539 | |||
1540 | if (!m_knownChildRegionsSizeInfo.ContainsKey(regionHandle)) | ||
1525 | { | 1541 | { |
1526 | uint x, y; | 1542 | m_knownChildRegionsSizeInfo.Add(regionHandle, sizeInfo); |
1527 | Utils.LongToUInts(regionHandle, out x, out y); | 1543 | |
1528 | m_knownChildRegions.Add(regionHandle, cap); | 1544 | } |
1545 | else | ||
1546 | m_knownChildRegionsSizeInfo[regionHandle] = sizeInfo; | ||
1547 | } | ||
1548 | } | ||
1549 | |||
1550 | public void SetNeighbourRegionSizeInfo(List<GridRegion> regionsList) | ||
1551 | { | ||
1552 | lock (m_knownChildRegions) | ||
1553 | { | ||
1554 | m_knownChildRegionsSizeInfo.Clear(); | ||
1555 | foreach (GridRegion region in regionsList) | ||
1556 | { | ||
1557 | spRegionSizeInfo sizeInfo = new spRegionSizeInfo(); | ||
1558 | sizeInfo.sizeX = region.RegionSizeX; | ||
1559 | sizeInfo.sizeY = region.RegionSizeY; | ||
1560 | ulong regionHandle = region.RegionHandle; | ||
1561 | m_knownChildRegionsSizeInfo.Add(regionHandle, sizeInfo); | ||
1529 | } | 1562 | } |
1530 | } | 1563 | } |
1531 | } | 1564 | } |
@@ -1539,6 +1572,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1539 | //if (m_knownChildRegions.ContainsKey(regionHandle)) | 1572 | //if (m_knownChildRegions.ContainsKey(regionHandle)) |
1540 | // m_log.DebugFormat(" !!! removing known region {0} in {1}. Count = {2}", regionHandle, Scene.RegionInfo.RegionName, m_knownChildRegions.Count); | 1573 | // m_log.DebugFormat(" !!! removing known region {0} in {1}. Count = {2}", regionHandle, Scene.RegionInfo.RegionName, m_knownChildRegions.Count); |
1541 | m_knownChildRegions.Remove(regionHandle); | 1574 | m_knownChildRegions.Remove(regionHandle); |
1575 | m_knownChildRegionsSizeInfo.Remove(regionHandle); | ||
1542 | } | 1576 | } |
1543 | } | 1577 | } |
1544 | 1578 | ||
@@ -1558,7 +1592,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
1558 | Scene.CapsModule.DropChildSeed(UUID, handle); | 1592 | Scene.CapsModule.DropChildSeed(UUID, handle); |
1559 | } | 1593 | } |
1560 | 1594 | ||
1561 | |||
1562 | public Dictionary<ulong, string> KnownRegions | 1595 | public Dictionary<ulong, string> KnownRegions |
1563 | { | 1596 | { |
1564 | get | 1597 | get |
@@ -1804,7 +1837,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1804 | 1837 | ||
1805 | bool haveAnims = (animIDs != null && animseqs != null && animsobjs != null); | 1838 | bool haveAnims = (animIDs != null && animseqs != null && animsobjs != null); |
1806 | 1839 | ||
1807 | if(haveAnims) | 1840 | if (haveAnims) |
1808 | SendAnimPackToAgent(this, animIDs, animseqs, animsobjs); | 1841 | SendAnimPackToAgent(this, animIDs, animseqs, animsobjs); |
1809 | 1842 | ||
1810 | // we should be able to receive updates, etc | 1843 | // we should be able to receive updates, etc |
@@ -1831,19 +1864,20 @@ namespace OpenSim.Region.Framework.Scenes | |||
1831 | } // greys if | 1864 | } // greys if |
1832 | 1865 | ||
1833 | m_log.DebugFormat("[CompleteMovement] ValidateAndSendAppearanceAndAgentData: {0}ms", Util.EnvironmentTickCountSubtract(ts)); | 1866 | m_log.DebugFormat("[CompleteMovement] ValidateAndSendAppearanceAndAgentData: {0}ms", Util.EnvironmentTickCountSubtract(ts)); |
1834 | 1867 | ||
1835 | // attachments | 1868 | // attachments |
1836 | 1869 | ||
1837 | if (isNPC || (TeleportFlags & TeleportFlags.ViaLogin) != 0) | 1870 | if (isNPC || (TeleportFlags & TeleportFlags.ViaLogin) != 0) |
1838 | { | 1871 | { |
1839 | if (Scene.AttachmentsModule != null) | 1872 | if (Scene.AttachmentsModule != null) |
1840 | // Util.FireAndForget( | 1873 | // Util.FireAndForget( |
1841 | // o => | 1874 | // o => |
1842 | // { | 1875 | // { |
1843 | if (!isNPC) | 1876 | if (!isNPC) |
1844 | Scene.AttachmentsModule.RezAttachments(this); | 1877 | Scene.AttachmentsModule.RezAttachments(this); |
1845 | else | 1878 | else |
1846 | Util.FireAndForget(x => { | 1879 | Util.FireAndForget(x => |
1880 | { | ||
1847 | Scene.AttachmentsModule.RezAttachments(this); | 1881 | Scene.AttachmentsModule.RezAttachments(this); |
1848 | }); | 1882 | }); |
1849 | // }); | 1883 | // }); |
@@ -1855,7 +1889,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1855 | m_log.DebugFormat( | 1889 | m_log.DebugFormat( |
1856 | "[SCENE PRESENCE]: Restarting scripts in attachments for {0} in {1}", Name, Scene.Name); | 1890 | "[SCENE PRESENCE]: Restarting scripts in attachments for {0} in {1}", Name, Scene.Name); |
1857 | 1891 | ||
1858 | foreach(SceneObjectGroup sog in m_attachments) | 1892 | foreach (SceneObjectGroup sog in m_attachments) |
1859 | { | 1893 | { |
1860 | sog.RootPart.ParentGroup.CreateScriptInstances(0, false, m_scene.DefaultScriptEngine, GetStateSource()); | 1894 | sog.RootPart.ParentGroup.CreateScriptInstances(0, false, m_scene.DefaultScriptEngine, GetStateSource()); |
1861 | sog.ResumeScripts(); | 1895 | sog.ResumeScripts(); |
@@ -1880,10 +1914,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
1880 | } | 1914 | } |
1881 | 1915 | ||
1882 | m_log.DebugFormat("[CompleteMovement] attachments: {0}ms", Util.EnvironmentTickCountSubtract(ts)); | 1916 | m_log.DebugFormat("[CompleteMovement] attachments: {0}ms", Util.EnvironmentTickCountSubtract(ts)); |
1883 | |||
1884 | // Create child agents in neighbouring regions | ||
1885 | if (openChildAgents) | 1917 | if (openChildAgents) |
1886 | { | 1918 | { |
1919 | // Create child agents in neighbouring regions | ||
1887 | IEntityTransferModule m_agentTransfer = m_scene.RequestModuleInterface<IEntityTransferModule>(); | 1920 | IEntityTransferModule m_agentTransfer = m_scene.RequestModuleInterface<IEntityTransferModule>(); |
1888 | if (m_agentTransfer != null) | 1921 | if (m_agentTransfer != null) |
1889 | { | 1922 | { |
@@ -3955,8 +3988,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
3955 | /// <param name="newRegionX">The new region's x on the map</param> | 3988 | /// <param name="newRegionX">The new region's x on the map</param> |
3956 | /// <param name="newRegionY">The new region's y on the map</param> | 3989 | /// <param name="newRegionY">The new region's y on the map</param> |
3957 | /// <returns></returns> | 3990 | /// <returns></returns> |
3958 | public void CloseChildAgents(uint newRegionX, uint newRegionY) | 3991 | public void CloseChildAgents(ulong newRegionHandle, int newRegionSizeX, int newRegionSizeY) |
3959 | { | 3992 | { |
3993 | uint newRegionX, newRegionY; | ||
3960 | List<ulong> byebyeRegions = new List<ulong>(); | 3994 | List<ulong> byebyeRegions = new List<ulong>(); |
3961 | List<ulong> knownRegions = KnownRegionHandles; | 3995 | List<ulong> knownRegions = KnownRegionHandles; |
3962 | m_log.DebugFormat( | 3996 | m_log.DebugFormat( |
@@ -3964,19 +3998,35 @@ namespace OpenSim.Region.Framework.Scenes | |||
3964 | knownRegions.Count, Scene.RegionInfo.RegionName); | 3998 | knownRegions.Count, Scene.RegionInfo.RegionName); |
3965 | //DumpKnownRegions(); | 3999 | //DumpKnownRegions(); |
3966 | 4000 | ||
4001 | Util.RegionHandleToRegionLoc(newRegionHandle, out newRegionX, out newRegionY); | ||
4002 | |||
4003 | uint x, y; | ||
4004 | spRegionSizeInfo regInfo; | ||
4005 | |||
3967 | foreach (ulong handle in knownRegions) | 4006 | foreach (ulong handle in knownRegions) |
3968 | { | 4007 | { |
3969 | // Don't close the agent on this region yet | 4008 | // Don't close the agent on this region yet |
3970 | if (handle != Scene.RegionInfo.RegionHandle) | 4009 | if (handle != Scene.RegionInfo.RegionHandle) |
3971 | { | 4010 | { |
3972 | uint x, y; | ||
3973 | Util.RegionHandleToRegionLoc(handle, out x, out y); | 4011 | Util.RegionHandleToRegionLoc(handle, out x, out y); |
4012 | if (m_knownChildRegionsSizeInfo.TryGetValue(handle, out regInfo)) | ||
4013 | { | ||
3974 | 4014 | ||
3975 | // m_log.Debug("---> x: " + x + "; newx:" + newRegionX + "; Abs:" + (int)Math.Abs((int)(x - newRegionX))); | 4015 | // m_log.Debug("---> x: " + x + "; newx:" + newRegionX + "; Abs:" + (int)Math.Abs((int)(x - newRegionX))); |
3976 | // m_log.Debug("---> y: " + y + "; newy:" + newRegionY + "; Abs:" + (int)Math.Abs((int)(y - newRegionY))); | 4016 | // m_log.Debug("---> y: " + y + "; newy:" + newRegionY + "; Abs:" + (int)Math.Abs((int)(y - newRegionY))); |
3977 | if (Util.IsOutsideView(DrawDistance, x, newRegionX, y, newRegionY)) | 4017 | if (Util.IsOutsideView(DrawDistance, x, newRegionX, y, newRegionY, |
4018 | regInfo.sizeX, regInfo.sizeY, newRegionSizeX, newRegionSizeY)) | ||
4019 | { | ||
4020 | byebyeRegions.Add(handle); | ||
4021 | } | ||
4022 | } | ||
4023 | else | ||
3978 | { | 4024 | { |
3979 | byebyeRegions.Add(handle); | 4025 | if (Util.IsOutsideView(DrawDistance, x, newRegionX, y, newRegionY, |
4026 | (int)Constants.RegionSize, (int)Constants.RegionSize, newRegionSizeX, newRegionSizeY)) | ||
4027 | { | ||
4028 | byebyeRegions.Add(handle); | ||
4029 | } | ||
3980 | } | 4030 | } |
3981 | } | 4031 | } |
3982 | } | 4032 | } |
@@ -5382,11 +5432,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
5382 | SpawnPoint[] spawnPoints = m_scene.RegionInfo.RegionSettings.SpawnPoints().ToArray(); | 5432 | SpawnPoint[] spawnPoints = m_scene.RegionInfo.RegionSettings.SpawnPoints().ToArray(); |
5383 | if (spawnPoints.Length == 0) | 5433 | if (spawnPoints.Length == 0) |
5384 | { | 5434 | { |
5385 | if(m_scene.RegionInfo.EstateSettings.IsEstateManagerOrOwner(m_uuid)) | 5435 | pos.X = 128.0f; |
5386 | { | 5436 | pos.Y = 128.0f; |
5387 | pos.X = 128.0f; | ||
5388 | pos.Y = 128.0f; | ||
5389 | } | ||
5390 | return; | 5437 | return; |
5391 | } | 5438 | } |
5392 | 5439 | ||