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authorMelanie2010-10-21 15:36:32 +0100
committerJonathan Freedman2010-10-22 18:27:49 -0400
commit004b395d12b4e369005a4f4a0a44a86bd278e781 (patch)
treea9fa1db76ec36d12fe5ea735a5bf9b6d028bf882 /OpenSim/Region/Framework/Scenes
parentRemove a bit of dead code relating to ObjectCapacity (diff)
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Make SImStatsReporter pick ObjectCapacity striaght out of region info
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs2
-rw-r--r--OpenSim/Region/Framework/Scenes/SimStatsReporter.cs10
2 files changed, 3 insertions, 9 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 0cfc235..c9ae558 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -599,8 +599,6 @@ namespace OpenSim.Region.Framework.Scenes
599 StatsReporter.OnSendStatsResult += SendSimStatsPackets; 599 StatsReporter.OnSendStatsResult += SendSimStatsPackets;
600 StatsReporter.OnStatsIncorrect += m_sceneGraph.RecalculateStats; 600 StatsReporter.OnStatsIncorrect += m_sceneGraph.RecalculateStats;
601 601
602 StatsReporter.SetObjectCapacity(RegionInfo.ObjectCapacity);
603
604 // Old 602 // Old
605 /* 603 /*
606 m_simulatorVersion = simulatorVersion 604 m_simulatorVersion = simulatorVersion
diff --git a/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs b/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs
index fd23294..87dcdee 100644
--- a/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs
+++ b/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs
@@ -108,7 +108,7 @@ namespace OpenSim.Region.Framework.Scenes
108 private int m_activeScripts = 0; 108 private int m_activeScripts = 0;
109 private int m_scriptLinesPerSecond = 0; 109 private int m_scriptLinesPerSecond = 0;
110 110
111 private int objectCapacity = 45000; 111 private int m_objectCapacity = 45000;
112 112
113 private Scene m_scene; 113 private Scene m_scene;
114 114
@@ -124,6 +124,7 @@ namespace OpenSim.Region.Framework.Scenes
124 m_scene = scene; 124 m_scene = scene;
125 ReportingRegion = scene.RegionInfo; 125 ReportingRegion = scene.RegionInfo;
126 126
127 m_objectCapacity = scene.RegionInfo.ObjectCapacity;
127 m_report.AutoReset = true; 128 m_report.AutoReset = true;
128 m_report.Interval = statsUpdatesEveryMS; 129 m_report.Interval = statsUpdatesEveryMS;
129 m_report.Elapsed += new ElapsedEventHandler(statsHeartBeat); 130 m_report.Elapsed += new ElapsedEventHandler(statsHeartBeat);
@@ -271,7 +272,7 @@ namespace OpenSim.Region.Framework.Scenes
271 272
272 SimStats simStats 273 SimStats simStats
273 = new SimStats( 274 = new SimStats(
274 ReportingRegion.RegionLocX, ReportingRegion.RegionLocY, regionFlags, (uint)objectCapacity, rb, sb, m_scene.RegionInfo.originRegionID); 275 ReportingRegion.RegionLocX, ReportingRegion.RegionLocY, regionFlags, (uint)m_objectCapacity, rb, sb, m_scene.RegionInfo.originRegionID);
275 276
276 handlerSendStatResult = OnSendStatsResult; 277 handlerSendStatResult = OnSendStatsResult;
277 if (handlerSendStatResult != null) 278 if (handlerSendStatResult != null)
@@ -435,11 +436,6 @@ namespace OpenSim.Region.Framework.Scenes
435 m_activeScripts = count; 436 m_activeScripts = count;
436 } 437 }
437 438
438 public void SetObjectCapacity(int objects)
439 {
440 objectCapacity = objects;
441 }
442
443 /// <summary> 439 /// <summary>
444 /// This is for llGetRegionFPS 440 /// This is for llGetRegionFPS
445 /// </summary> 441 /// </summary>