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authorJustin Clark-Casey (justincc)2011-07-16 02:53:36 +0100
committerJustin Clark-Casey (justincc)2011-07-16 02:53:36 +0100
commit27fae36a21ff39e9bd413a3f4a4bb544f40bb4e1 (patch)
tree0bf46ff5022029421dd52af150ea25d586aabc61 /OpenSim/Region/Framework/Scenes/Tests
parentAdd very basic test for resizing a scene object with one prim (diff)
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remove the need to supply SceneObjectGroup.GroupResize() with a localId.
This is utterly pointless scene we already know which sog we're dealing with.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Tests')
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/SceneObjectResizeTests.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectResizeTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectResizeTests.cs
index 3865329..627f294 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectResizeTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectResizeTests.cs
@@ -55,7 +55,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
55 Scene scene = SceneSetupHelpers.SetupScene(); 55 Scene scene = SceneSetupHelpers.SetupScene();
56 SceneObjectGroup g1 = SceneSetupHelpers.AddSceneObject(scene).ParentGroup; 56 SceneObjectGroup g1 = SceneSetupHelpers.AddSceneObject(scene).ParentGroup;
57 57
58 g1.GroupResize(new Vector3(2, 3, 4), g1.LocalId); 58 g1.GroupResize(new Vector3(2, 3, 4));
59 59
60 SceneObjectGroup g1Post = scene.GetSceneObjectGroup(g1.UUID); 60 SceneObjectGroup g1Post = scene.GetSceneObjectGroup(g1.UUID);
61 61