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authorJustin Clark-Casey (justincc)2011-09-15 18:58:58 +0100
committerJustin Clark-Casey (justincc)2011-09-15 18:58:58 +0100
commitde19dc3024e5359f594d0a32c593d905163c24ea (patch)
treeb88cb3aa910cea4fe1fb4dc171413cf75ff0dd06 /OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
parentOnly bother to create an inventory xfer file if there are any items in a prim... (diff)
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refactor: rename SOG/SOP.GetProperties() to SendPropertiesToClient() to reflect what it actually does
This also makes it consistent with some other methods that send data to the client.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
index d63b411..9446741 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
@@ -878,7 +878,7 @@ namespace OpenSim.Region.Framework.Scenes
878 return; 878 return;
879 } 879 }
880 880
881 CreateInventoryFile(); 881 CreateInventoryFile();
882 882
883 // In principle, we should only do the rest if the inventory changed; 883 // In principle, we should only do the rest if the inventory changed;
884 // by sending m_inventorySerial to the client, it ought to know 884 // by sending m_inventorySerial to the client, it ought to know