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authorMelanie2010-12-21 20:47:00 +0000
committerMelanie2010-12-21 20:49:31 +0000
commit043dace1184b14c1b07863c2ffabaf5e24fb53c4 (patch)
tree694712bc17b61db47a6a2033de4b17d46894ac96 /OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
parentShooting in the dark for solutions to the appearance problem (diff)
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Make prim inventories a bit more sane
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs74
1 files changed, 33 insertions, 41 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
index 6a204c3..ac69f16 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
@@ -46,6 +46,7 @@ namespace OpenSim.Region.Framework.Scenes
46 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 46 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
47 47
48 private string m_inventoryFileName = String.Empty; 48 private string m_inventoryFileName = String.Empty;
49 private byte[] m_inventoryFileData = new byte[0];
49 private int m_inventoryFileNameSerial = 0; 50 private int m_inventoryFileNameSerial = 0;
50 51
51 /// <value> 52 /// <value>
@@ -765,39 +766,16 @@ namespace OpenSim.Region.Framework.Scenes
765 return -1; 766 return -1;
766 } 767 }
767 768
768 public string GetInventoryFileName() 769 private bool CreateInventoryFileName()
769 { 770 {
770 if (m_inventoryFileName == String.Empty) 771 if (m_inventoryFileName == String.Empty ||
771 m_inventoryFileName = "inventory_" + UUID.Random().ToString() + ".tmp"; 772 m_inventoryFileNameSerial < m_inventorySerial)
772 if (m_inventoryFileNameSerial < m_inventorySerial)
773 { 773 {
774 m_inventoryFileName = "inventory_" + UUID.Random().ToString() + ".tmp"; 774 m_inventoryFileName = "inventory_" + UUID.Random().ToString() + ".tmp";
775 }
776 return m_inventoryFileName;
777 }
778
779 /// <summary>
780 /// Return the name with which a client can request a xfer of this prim's inventory metadata
781 /// </summary>
782 /// <param name="client"></param>
783 /// <param name="localID"></param>
784 public bool GetInventoryFileName(IClientAPI client, uint localID)
785 {
786// m_log.DebugFormat(
787// "[PRIM INVENTORY]: Received request from client {0} for inventory file name of {1}, {2}",
788// client.AgentId, Name, UUID);
789
790 if (m_inventorySerial > 0)
791 {
792 client.SendTaskInventory(m_part.UUID, (short)m_inventorySerial,
793 Utils.StringToBytes(GetInventoryFileName()));
794 return true; 775 return true;
795 } 776 }
796 else 777
797 { 778 return false;
798 client.SendTaskInventory(m_part.UUID, 0, new byte[0]);
799 return false;
800 }
801 } 779 }
802 780
803 /// <summary> 781 /// <summary>
@@ -806,19 +784,34 @@ namespace OpenSim.Region.Framework.Scenes
806 /// <param name="xferManager"></param> 784 /// <param name="xferManager"></param>
807 public void RequestInventoryFile(IClientAPI client, IXfer xferManager) 785 public void RequestInventoryFile(IClientAPI client, IXfer xferManager)
808 { 786 {
809 byte[] fileData = new byte[0]; 787 bool changed = CreateInventoryFileName();
810 788
811 // Confusingly, the folder item has to be the object id, while the 'parent id' has to be zero. This matches
812 // what appears to happen in the Second Life protocol. If this isn't the case. then various functionality
813 // isn't available (such as drag from prim inventory to agent inventory)
814 InventoryStringBuilder invString = new InventoryStringBuilder(m_part.UUID, UUID.Zero); 789 InventoryStringBuilder invString = new InventoryStringBuilder(m_part.UUID, UUID.Zero);
815 790
816 bool includeAssets = false;
817 if (m_part.ParentGroup.Scene.Permissions.CanEditObjectInventory(m_part.UUID, client.AgentId))
818 includeAssets = true;
819
820 lock (m_items) 791 lock (m_items)
821 { 792 {
793 if (m_inventorySerial == 0) // No inventory
794 {
795 client.SendTaskInventory(m_part.UUID, 0, new byte[0]);
796 return;
797 }
798
799 client.SendTaskInventory(m_part.UUID, (short)m_inventorySerial,
800 Util.StringToBytes256(m_inventoryFileName));
801
802 if (!changed)
803 {
804 if (m_inventoryFileData.Length > 2)
805 {
806 xferManager.AddNewFile(m_inventoryFileName,
807 m_inventoryFileData);
808 }
809 }
810
811 bool includeAssets = false;
812 if (m_part.ParentGroup.Scene.Permissions.CanEditObjectInventory(m_part.UUID, client.AgentId))
813 includeAssets = true;
814
822 foreach (TaskInventoryItem item in m_items.Values) 815 foreach (TaskInventoryItem item in m_items.Values)
823 { 816 {
824 UUID ownerID = item.OwnerID; 817 UUID ownerID = item.OwnerID;
@@ -868,14 +861,13 @@ namespace OpenSim.Region.Framework.Scenes
868 } 861 }
869 } 862 }
870 863
871 fileData = Utils.StringToBytes(invString.BuildString); 864 int count = m_items.Count;
872 865
873 //m_log.Debug(Utils.BytesToString(fileData)); 866 m_inventoryFileData = Utils.StringToBytes(invString.BuildString);
874 //m_log.Debug("[PRIM INVENTORY]: RequestInventoryFile fileData: " + Utils.BytesToString(fileData));
875 867
876 if (fileData.Length > 2) 868 if (m_inventoryFileData.Length > 2)
877 { 869 {
878 xferManager.AddNewFile(m_inventoryFileName, fileData); 870 xferManager.AddNewFile(m_inventoryFileName, m_inventoryFileData);
879 } 871 }
880 } 872 }
881 873