aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
diff options
context:
space:
mode:
authorAleric Inglewood2013-08-04 19:19:11 +0200
committerteravus2013-09-22 21:10:01 -0500
commit2dc92e7de11086c7649d3ee0f8adc974efce6805 (patch)
treee69a633127525a5967ddadeef723a99f38e5d4aa /OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
parentminor: Recomment out log message uncommented in previous cbdfe969 (diff)
downloadopensim-SC_OLD-2dc92e7de11086c7649d3ee0f8adc974efce6805.zip
opensim-SC_OLD-2dc92e7de11086c7649d3ee0f8adc974efce6805.tar.gz
opensim-SC_OLD-2dc92e7de11086c7649d3ee0f8adc974efce6805.tar.bz2
opensim-SC_OLD-2dc92e7de11086c7649d3ee0f8adc974efce6805.tar.xz
Preserve attachment point & position when attachment is rezzed in world
Patch taken from http://opensimulator.org/mantis/view.php?id=4905 originally by Greg C. Fixed to apply to r/23314 commit ba9daf849e7c8db48e7c03e7cdedb77776b2052f (cherry picked from commit 4ff9fbca441110cc2b93edc7286e0e9339e61cbe)
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.Inventory.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.Inventory.cs7
1 files changed, 7 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
index 69b5f43..4bebbe8 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
@@ -2230,6 +2230,13 @@ namespace OpenSim.Region.Framework.Scenes
2230 sourcePart.Inventory.RemoveInventoryItem(item.ItemID); 2230 sourcePart.Inventory.RemoveInventoryItem(item.ItemID);
2231 } 2231 }
2232 2232
2233
2234 if (group.IsAttachment == false && group.RootPart.Shape.State != 0)
2235 {
2236 group.RootPart.AttachedPos = group.AbsolutePosition;
2237 group.RootPart.Shape.LastAttachPoint = (byte)group.AttachmentPoint;
2238 }
2239
2233 group.FromPartID = sourcePart.UUID; 2240 group.FromPartID = sourcePart.UUID;
2234 AddNewSceneObject(group, true, pos, rot, vel); 2241 AddNewSceneObject(group, true, pos, rot, vel);
2235 2242