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author | Justin Clark-Casey (justincc) | 2012-02-15 01:50:57 +0000 |
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committer | Justin Clark-Casey (justincc) | 2012-02-15 01:50:57 +0000 |
commit | f574d3c8fcd0a10107af6e01ce07b5857798d052 (patch) | |
tree | 415589a263291147048a8620d9ed8ac6e4b4805d /OpenSim/Region/Framework/Interfaces | |
parent | In ObjectTortureTests, run garbage collector on Teardown and run scene loop u... (diff) | |
parent | Refactor appearance saving for NPC to use AvatarFactoryModule interface. (diff) | |
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces')
-rw-r--r-- | OpenSim/Region/Framework/Interfaces/IAvatarFactoryModule.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IAvatarFactoryModule.cs b/OpenSim/Region/Framework/Interfaces/IAvatarFactoryModule.cs index 39a760c..34aca33 100644 --- a/OpenSim/Region/Framework/Interfaces/IAvatarFactoryModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IAvatarFactoryModule.cs | |||
@@ -35,6 +35,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
35 | 35 | ||
36 | public interface IAvatarFactoryModule | 36 | public interface IAvatarFactoryModule |
37 | { | 37 | { |
38 | void SetAppearance(IScenePresence sp, AvatarAppearance appearance); | ||
38 | void SetAppearance(IScenePresence sp, Primitive.TextureEntry textureEntry, byte[] visualParams); | 39 | void SetAppearance(IScenePresence sp, Primitive.TextureEntry textureEntry, byte[] visualParams); |
39 | 40 | ||
40 | /// <summary> | 41 | /// <summary> |