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Refactor avatar transfer so that the heavy (UpdateAgent) part is separated into
it's own sub-method
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces/IEntityCreator.cs')
0 files changed, 0 insertions, 0 deletions
index : opensim-SC_OLD | ||
My fork of OpenSim for IG and MG, called SledjChisl. |
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