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authorMW2007-07-15 21:10:05 +0000
committerMW2007-07-15 21:10:05 +0000
commitbf2f3ea29ab045cf8fe1e8223adb176e11c14569 (patch)
tree5355aeb3e1dfd6d9cf2aaaf6bc58d7940004b6c8 /OpenSim/Region/Environment/Scenes/ScenePresence.cs
parent*Added support for the "show" button that highlights objects over the selecte... (diff)
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Hijacked simpleApp again (sorry lbsa71, guess I should create my own simpleApp), to try out a basic test npc character(/class).
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/ScenePresence.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs7
1 files changed, 5 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index 6966989..3558ca3 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -57,7 +57,10 @@ namespace OpenSim.Region.Environment.Scenes
57 private byte[] visualParams; 57 private byte[] visualParams;
58 private AvatarWearable[] Wearables; 58 private AvatarWearable[] Wearables;
59 private ulong m_regionHandle; 59 private ulong m_regionHandle;
60 private bool childAgent = false; 60
61 public bool childAgent = false;
62 public bool IsRestrictedToRegion = false;
63
61 private bool newForce = false; 64 private bool newForce = false;
62 private bool newAvatar = false; 65 private bool newAvatar = false;
63 private IScenePresenceBody m_body; 66 private IScenePresenceBody m_body;
@@ -72,7 +75,7 @@ namespace OpenSim.Region.Environment.Scenes
72 DIR_CONTROL_FLAG_LEFT = MainAvatar.ControlFlags.AGENT_CONTROL_LEFT_POS, 75 DIR_CONTROL_FLAG_LEFT = MainAvatar.ControlFlags.AGENT_CONTROL_LEFT_POS,
73 DIR_CONTROL_FLAG_RIGHT = MainAvatar.ControlFlags.AGENT_CONTROL_LEFT_NEG, 76 DIR_CONTROL_FLAG_RIGHT = MainAvatar.ControlFlags.AGENT_CONTROL_LEFT_NEG,
74 DIR_CONTROL_FLAG_UP = MainAvatar.ControlFlags.AGENT_CONTROL_UP_POS, 77 DIR_CONTROL_FLAG_UP = MainAvatar.ControlFlags.AGENT_CONTROL_UP_POS,
75 DIR_CONTROL_FLAG_DOWN = MainAvatar.ControlFlags.AGENT_CONTROL_UP_NEG 78 DIR_CONTROL_FLAG_DOWN = MainAvatar.ControlFlags.AGENT_CONTROL_AT_NEG
76 } 79 }
77 /// <summary> 80 /// <summary>
78 /// Position at which a significant movement was made 81 /// Position at which a significant movement was made