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authorMW2007-08-22 17:40:26 +0000
committerMW2007-08-22 17:40:26 +0000
commit001d5a5c923899b036c8135f9031867f8a431d5b (patch)
treee1fe2653147cfa6283c029ccc28e0564bfd966fe /OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
parentA little bit of cleaning up. (diff)
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Made SceneObjectGroup.GetChildPrim() public, for now so that script engine can get ref to the SceneObjectPart/ IScriptHost.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectPart.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectPart.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
index 7684b4f..8a59d88 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
@@ -238,7 +238,7 @@ namespace OpenSim.Region.Environment.Scenes
238 238
239 m_inventoryFileName = "taskinventory" + LLUUID.Random().ToString(); 239 m_inventoryFileName = "taskinventory" + LLUUID.Random().ToString();
240 m_folderID = LLUUID.Random(); 240 m_folderID = LLUUID.Random();
241 241
242 //temporary code just so the m_flags field doesn't give a compiler warning 242 //temporary code just so the m_flags field doesn't give a compiler warning
243 if (m_flags == LLObject.ObjectFlags.AllowInventoryDrop) 243 if (m_flags == LLObject.ObjectFlags.AllowInventoryDrop)
244 { 244 {