From 001d5a5c923899b036c8135f9031867f8a431d5b Mon Sep 17 00:00:00 2001 From: MW Date: Wed, 22 Aug 2007 17:40:26 +0000 Subject: Made SceneObjectGroup.GetChildPrim() public, for now so that script engine can get ref to the SceneObjectPart/ IScriptHost. --- OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectPart.cs') diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs index 7684b4f..8a59d88 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs @@ -238,7 +238,7 @@ namespace OpenSim.Region.Environment.Scenes m_inventoryFileName = "taskinventory" + LLUUID.Random().ToString(); m_folderID = LLUUID.Random(); - + //temporary code just so the m_flags field doesn't give a compiler warning if (m_flags == LLObject.ObjectFlags.AllowInventoryDrop) { -- cgit v1.1