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authorJustin Clarke Casey2008-11-17 16:06:50 +0000
committerJustin Clarke Casey2008-11-17 16:06:50 +0000
commitc41903077d2429f2360fe94a6f33ca647addec6b (patch)
treedbe48090ec2da8e333f64326543379f2830904db /OpenSim/Region/Environment/Scenes/AsyncSceneObjectGroupDeleter.cs
parent* minor: eliminate propogation of now unused permissionToDelete flag (diff)
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* Eliminate SOG.FakeDeleteGroup() since it is now identical with DeleteGroup() (except that is didn't lock the parts, which was a potential race condition)
* Removed fake delete code from LSL_Api.SetFlexi - this code was never activiated anyway and didn't appear to make much sense on the surface
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/AsyncSceneObjectGroupDeleter.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/AsyncSceneObjectGroupDeleter.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/AsyncSceneObjectGroupDeleter.cs b/OpenSim/Region/Environment/Scenes/AsyncSceneObjectGroupDeleter.cs
index 7ff78a5..b011600 100644
--- a/OpenSim/Region/Environment/Scenes/AsyncSceneObjectGroupDeleter.cs
+++ b/OpenSim/Region/Environment/Scenes/AsyncSceneObjectGroupDeleter.cs
@@ -96,7 +96,7 @@ namespace OpenSim.Region.Environment.Scenes
96 96
97 // Visually remove it, even if it isnt really gone yet. 97 // Visually remove it, even if it isnt really gone yet.
98 if (permissionToDelete) 98 if (permissionToDelete)
99 objectGroup.FakeDeleteGroup(); 99 objectGroup.DeleteGroup(false);
100 } 100 }
101 101
102 private void InventoryRunDeleteTimer(object sender, ElapsedEventArgs e) 102 private void InventoryRunDeleteTimer(object sender, ElapsedEventArgs e)