From 908d91be78038832945eec5c4d05c71ab64e3680 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Sat, 21 Jun 2008 21:20:59 +0000 Subject: * refactor: Making some of the serialization names consistent, both within their pairings and with the others * This does make some of the names less ideal than others - this should change in the future --- OpenSim/Region/Environment/Modules/World/Serialiser/SceneXmlLoader.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/Environment/Modules/World/Serialiser/SceneXmlLoader.cs') diff --git a/OpenSim/Region/Environment/Modules/World/Serialiser/SceneXmlLoader.cs b/OpenSim/Region/Environment/Modules/World/Serialiser/SceneXmlLoader.cs index 7cc2459..1945fac 100644 --- a/OpenSim/Region/Environment/Modules/World/Serialiser/SceneXmlLoader.cs +++ b/OpenSim/Region/Environment/Modules/World/Serialiser/SceneXmlLoader.cs @@ -99,12 +99,12 @@ namespace OpenSim.Region.Environment.Scenes file.Close(); } - public static string SavePrimGroupToXML2String(SceneObjectGroup grp) + public static string SaveGroupToXml2(SceneObjectGroup grp) { return grp.ToXmlString2(); } - public static void LoadGroupFromXml2String(Scene scene, string xmlString) + public static void LoadGroupFromXml2(Scene scene, string xmlString) { XmlDocument doc = new XmlDocument(); XmlNode rootNode; -- cgit v1.1