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authorJeff Ames2008-05-16 01:22:11 +0000
committerJeff Ames2008-05-16 01:22:11 +0000
commit65c5efe43b68700bad94076d4cd421160203c5de (patch)
tree589b56649ed02f4942671fd6e51c6dc43f682e0d /OpenSim/Region/Environment/Modules/Scripting/WorldComm
parentThank you very much, mjm for : (diff)
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Formatting cleanup.
Diffstat (limited to 'OpenSim/Region/Environment/Modules/Scripting/WorldComm')
-rw-r--r--OpenSim/Region/Environment/Modules/Scripting/WorldComm/WorldCommModule.cs34
1 files changed, 17 insertions, 17 deletions
diff --git a/OpenSim/Region/Environment/Modules/Scripting/WorldComm/WorldCommModule.cs b/OpenSim/Region/Environment/Modules/Scripting/WorldComm/WorldCommModule.cs
index 7a15708..4ed0fb5 100644
--- a/OpenSim/Region/Environment/Modules/Scripting/WorldComm/WorldCommModule.cs
+++ b/OpenSim/Region/Environment/Modules/Scripting/WorldComm/WorldCommModule.cs
@@ -37,25 +37,25 @@ using OpenSim.Region.Environment.Scenes;
37/***************************************************** 37/*****************************************************
38 * 38 *
39 * WorldCommModule 39 * WorldCommModule
40 * 40 *
41 * 41 *
42 * Holding place for world comms - basically llListen 42 * Holding place for world comms - basically llListen
43 * function implementation. 43 * function implementation.
44 * 44 *
45 * lLListen(integer channel, string name, key id, string msg) 45 * lLListen(integer channel, string name, key id, string msg)
46 * The name, id, and msg arguments specify the filtering 46 * The name, id, and msg arguments specify the filtering
47 * criteria. You can pass the empty string 47 * criteria. You can pass the empty string
48 * (or NULL_KEY for id) for these to set a completely 48 * (or NULL_KEY for id) for these to set a completely
49 * open filter; this causes the listen() event handler to be 49 * open filter; this causes the listen() event handler to be
50 * invoked for all chat on the channel. To listen only 50 * invoked for all chat on the channel. To listen only
51 * for chat spoken by a specific object or avatar, 51 * for chat spoken by a specific object or avatar,
52 * specify the name and/or id arguments. To listen 52 * specify the name and/or id arguments. To listen
53 * only for a specific command, specify the 53 * only for a specific command, specify the
54 * (case-sensitive) msg argument. If msg is not empty, 54 * (case-sensitive) msg argument. If msg is not empty,
55 * listener will only hear strings which are exactly equal 55 * listener will only hear strings which are exactly equal
56 * to msg. You can also use all the arguments to establish 56 * to msg. You can also use all the arguments to establish
57 * the most restrictive filtering criteria. 57 * the most restrictive filtering criteria.
58 * 58 *
59 * It might be useful for each listener to maintain a message 59 * It might be useful for each listener to maintain a message
60 * digest, with a list of recent messages by UUID. This can 60 * digest, with a list of recent messages by UUID. This can
61 * be used to prevent in-world repeater loops. However, the 61 * be used to prevent in-world repeater loops. However, the
@@ -76,7 +76,7 @@ using OpenSim.Region.Environment.Scenes;
76 * Might be actually easier to map the global handle into 76 * Might be actually easier to map the global handle into
77 * script-local handle in the ScriptEngine. Not sure if its 77 * script-local handle in the ScriptEngine. Not sure if its
78 * worth the effort tho. 78 * worth the effort tho.
79 * 79 *
80 * **************************************************/ 80 * **************************************************/
81 81
82namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm 82namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm
@@ -317,9 +317,9 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm
317 } 317 }
318 318
319 /******************************************************************** 319 /********************************************************************
320 * 320 *
321 * Listener Stuff 321 * Listener Stuff
322 * 322 *
323 * *****************************************************************/ 323 * *****************************************************************/
324 324
325 private void DeliverClientMessage(Object sender, ChatFromViewerArgs e) 325 private void DeliverClientMessage(Object sender, ChatFromViewerArgs e)