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authorJustin Clark-Casey (justincc)2014-12-05 00:21:42 +0000
committerJustin Clark-Casey (justincc)2014-12-05 00:21:42 +0000
commitf3ab7c0f5c7675bd33cc5725c278318bef25b4aa (patch)
tree32eee10ef30922c06cc97768421c83879e036b63 /OpenSim/Region/CoreModules
parentMake "fache assets" console command more efficient by only updating access ti... (diff)
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refactor: rename IteratingUuidGather.AddAssetUuidToInspect() and RecordAssetUuids() to AddForInspection() as this properly describes what both of these methods do.
Diffstat (limited to 'OpenSim/Region/CoreModules')
-rw-r--r--OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs
index fc932b0..2ddb599 100644
--- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs
@@ -607,7 +607,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
607 IDictionary<UUID, sbyte> ids = new Dictionary<UUID, sbyte>(); 607 IDictionary<UUID, sbyte> ids = new Dictionary<UUID, sbyte>();
608 IteratingHGUuidGatherer uuidGatherer 608 IteratingHGUuidGatherer uuidGatherer
609 = new IteratingHGUuidGatherer(Scene.AssetService, url, ids); 609 = new IteratingHGUuidGatherer(Scene.AssetService, url, ids);
610 uuidGatherer.RecordAssetUuids(so); 610 uuidGatherer.AddForInspection(so);
611 611
612 while (!uuidGatherer.Complete) 612 while (!uuidGatherer.Complete)
613 { 613 {