From f3ab7c0f5c7675bd33cc5725c278318bef25b4aa Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Fri, 5 Dec 2014 00:21:42 +0000 Subject: refactor: rename IteratingUuidGather.AddAssetUuidToInspect() and RecordAssetUuids() to AddForInspection() as this properly describes what both of these methods do. --- .../CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/CoreModules') diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs index fc932b0..2ddb599 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs @@ -607,7 +607,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer IDictionary ids = new Dictionary(); IteratingHGUuidGatherer uuidGatherer = new IteratingHGUuidGatherer(Scene.AssetService, url, ids); - uuidGatherer.RecordAssetUuids(so); + uuidGatherer.AddForInspection(so); while (!uuidGatherer.Complete) { -- cgit v1.1