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author | Melanie | 2011-11-04 01:18:37 +0000 |
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committer | Melanie | 2011-11-04 01:18:37 +0000 |
commit | 24235006f473cec56213705ce70df781cf9bcbc1 (patch) | |
tree | 7d0e75978d48272827c3f03f087bf79658dd16cf /OpenSim/Region/CoreModules | |
parent | Merge branch 'master' into bigmerge (diff) | |
parent | Rename ForEachAvatar back to ForEachScenePresence. The other changes (diff) | |
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Merge branch 'master' into bigmerge
Conflicts:
OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs
OpenSim/Region/CoreModules/LightShare/LightShareModule.cs
OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
Diffstat (limited to 'OpenSim/Region/CoreModules')
7 files changed, 37 insertions, 55 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs index b16ca53..4d8fb90 100644 --- a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs | |||
@@ -45,7 +45,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
45 | private const int DEBUG_CHANNEL = 2147483647; | 45 | private const int DEBUG_CHANNEL = 2147483647; |
46 | 46 | ||
47 | private bool m_enabled = true; | 47 | private bool m_enabled = true; |
48 | private int m_saydistance = 30; | 48 | private int m_saydistance = 20; |
49 | private int m_shoutdistance = 100; | 49 | private int m_shoutdistance = 100; |
50 | private int m_whisperdistance = 10; | 50 | private int m_whisperdistance = 10; |
51 | private List<Scene> m_scenes = new List<Scene>(); | 51 | private List<Scene> m_scenes = new List<Scene>(); |
@@ -242,7 +242,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
242 | 242 | ||
243 | foreach (Scene s in m_scenes) | 243 | foreach (Scene s in m_scenes) |
244 | { | 244 | { |
245 | s.ForEachScenePresence( | 245 | // This should use ForEachClient, but clients don't have a position. |
246 | // If camera is moved into client, then camera position can be used | ||
247 | s.ForEachRootScenePresence( | ||
246 | delegate(ScenePresence presence) | 248 | delegate(ScenePresence presence) |
247 | { | 249 | { |
248 | ILandObject Presencecheck = s.LandChannel.GetLandObject(presence.AbsolutePosition.X, presence.AbsolutePosition.Y); | 250 | ILandObject Presencecheck = s.LandChannel.GetLandObject(presence.AbsolutePosition.X, presence.AbsolutePosition.Y); |
@@ -306,12 +308,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
306 | 308 | ||
307 | if (c.Scene != null) | 309 | if (c.Scene != null) |
308 | { | 310 | { |
309 | ((Scene)c.Scene).ForEachRootScenePresence | 311 | ((Scene)c.Scene).ForEachRootClient |
310 | ( | 312 | ( |
311 | delegate(ScenePresence presence) | 313 | delegate(IClientAPI client) |
312 | { | 314 | { |
313 | IClientAPI client = presence.ControllingClient; | ||
314 | |||
315 | // don't forward SayOwner chat from objects to | 315 | // don't forward SayOwner chat from objects to |
316 | // non-owner agents | 316 | // non-owner agents |
317 | if ((c.Type == ChatTypeEnum.Owner) && | 317 | if ((c.Type == ChatTypeEnum.Owner) && |
@@ -321,7 +321,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
321 | 321 | ||
322 | client.SendChatMessage(c.Message, (byte)cType, CenterOfRegion, fromName, fromID, | 322 | client.SendChatMessage(c.Message, (byte)cType, CenterOfRegion, fromName, fromID, |
323 | (byte)sourceType, (byte)ChatAudibleLevel.Fully); | 323 | (byte)sourceType, (byte)ChatAudibleLevel.Fully); |
324 | receiverIDs.Add(presence.UUID); | 324 | receiverIDs.Add(client.AgentId); |
325 | } | 325 | } |
326 | ); | 326 | ); |
327 | (c.Scene as Scene).EventManager.TriggerOnChatToClients( | 327 | (c.Scene as Scene).EventManager.TriggerOnChatToClients( |
diff --git a/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs b/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs index 00556c4..bb2cd1f 100644 --- a/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs | |||
@@ -98,9 +98,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog | |||
98 | 98 | ||
99 | public void SendGeneralAlert(string message) | 99 | public void SendGeneralAlert(string message) |
100 | { | 100 | { |
101 | m_scene.ForEachRootScenePresence(delegate(ScenePresence presence) | 101 | m_scene.ForEachRootClient(delegate(IClientAPI client) |
102 | { | 102 | { |
103 | presence.ControllingClient.SendAlertMessage(message); | 103 | client.SendAlertMessage(message); |
104 | }); | 104 | }); |
105 | } | 105 | } |
106 | 106 | ||
@@ -162,9 +162,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog | |||
162 | public void SendNotificationToUsersInRegion( | 162 | public void SendNotificationToUsersInRegion( |
163 | UUID fromAvatarID, string fromAvatarName, string message) | 163 | UUID fromAvatarID, string fromAvatarName, string message) |
164 | { | 164 | { |
165 | m_scene.ForEachRootScenePresence(delegate(ScenePresence presence) | 165 | m_scene.ForEachRootClient(delegate(IClientAPI client) |
166 | { | 166 | { |
167 | presence.ControllingClient.SendBlueBoxMessage(fromAvatarID, fromAvatarName, message); | 167 | client.SendBlueBoxMessage(fromAvatarID, fromAvatarName, message); |
168 | }); | 168 | }); |
169 | } | 169 | } |
170 | 170 | ||
diff --git a/OpenSim/Region/CoreModules/LightShare/LightShareModule.cs b/OpenSim/Region/CoreModules/LightShare/LightShareModule.cs index 93e65c3..41a80ce 100644 --- a/OpenSim/Region/CoreModules/LightShare/LightShareModule.cs +++ b/OpenSim/Region/CoreModules/LightShare/LightShareModule.cs | |||
@@ -145,58 +145,39 @@ namespace OpenSim.Region.CoreModules.World.LightShare | |||
145 | param.Add(mBlock); | 145 | param.Add(mBlock); |
146 | return param; | 146 | return param; |
147 | } | 147 | } |
148 | public void SendProfileToClient(ScenePresence presence) | 148 | |
149 | public void SendProfileToClient(IClientAPI client) | ||
149 | { | 150 | { |
150 | IClientAPI client = presence.ControllingClient; | 151 | SendProfileToClient(client, m_scene.RegionInfo.WindlightSettings); |
151 | if (m_enableWindlight && m_scene.RegionInfo.WindlightSettings.valid) | ||
152 | { | ||
153 | if (presence.IsChildAgent == false) | ||
154 | { | ||
155 | List<byte[]> param = compileWindlightSettings(m_scene.RegionInfo.WindlightSettings); | ||
156 | client.SendGenericMessage("Windlight", param); | ||
157 | } | ||
158 | } | ||
159 | else | ||
160 | { | ||
161 | //We probably don't want to spam chat with this.. probably | ||
162 | //m_log.Debug("[WINDLIGHT]: Module disabled"); | ||
163 | } | ||
164 | } | 152 | } |
165 | public void SendProfileToClient(ScenePresence presence, RegionLightShareData wl) | 153 | |
154 | public void SendProfileToClient(IClientAPI client, RegionLightShareData wl) | ||
166 | { | 155 | { |
167 | IClientAPI client = presence.ControllingClient; | ||
168 | if (m_enableWindlight && m_scene.RegionInfo.WindlightSettings.valid) | 156 | if (m_enableWindlight && m_scene.RegionInfo.WindlightSettings.valid) |
169 | { | 157 | { |
170 | if (presence.IsChildAgent == false) | 158 | List<byte[]> param = compileWindlightSettings(wl); |
171 | { | 159 | client.SendGenericMessage("Windlight", param); |
172 | List<byte[]> param = compileWindlightSettings(wl); | ||
173 | client.SendGenericMessage("Windlight", param); | ||
174 | } | ||
175 | } | ||
176 | else | ||
177 | { | ||
178 | //We probably don't want to spam chat with this.. probably | ||
179 | //m_log.Debug("[WINDLIGHT]: Module disabled"); | ||
180 | } | 160 | } |
181 | } | 161 | } |
162 | |||
182 | private void EventManager_OnMakeRootAgent(ScenePresence presence) | 163 | private void EventManager_OnMakeRootAgent(ScenePresence presence) |
183 | { | 164 | { |
184 | if (m_enableWindlight && m_scene.RegionInfo.WindlightSettings.valid) | 165 | if (m_enableWindlight && m_scene.RegionInfo.WindlightSettings.valid) |
185 | m_log.Debug("[WINDLIGHT]: Sending windlight scene to new client"); | 166 | m_log.Debug("[WINDLIGHT]: Sending windlight scene to new client"); |
186 | SendProfileToClient(presence); | 167 | SendProfileToClient(presence.ControllingClient); |
187 | } | 168 | } |
169 | |||
188 | private void EventManager_OnSendNewWindlightProfileTargeted(RegionLightShareData wl, UUID pUUID) | 170 | private void EventManager_OnSendNewWindlightProfileTargeted(RegionLightShareData wl, UUID pUUID) |
189 | { | 171 | { |
190 | ScenePresence Sc; | 172 | IClientAPI client; |
191 | if (m_scene.TryGetScenePresence(pUUID,out Sc)) | 173 | m_scene.TryGetClient(pUUID, out client); |
192 | { | 174 | SendProfileToClient(client, wl); |
193 | SendProfileToClient(Sc,wl); | ||
194 | } | ||
195 | } | 175 | } |
176 | |||
196 | private void EventManager_OnSaveNewWindlightProfile() | 177 | private void EventManager_OnSaveNewWindlightProfile() |
197 | { | 178 | { |
198 | if (m_scene.RegionInfo.WindlightSettings.valid) | 179 | if (m_scene.RegionInfo.WindlightSettings.valid) |
199 | m_scene.ForEachScenePresence(SendProfileToClient); | 180 | m_scene.ForEachRootClient(SendProfileToClient); |
200 | } | 181 | } |
201 | 182 | ||
202 | public void PostInitialise() | 183 | public void PostInitialise() |
diff --git a/OpenSim/Region/CoreModules/Scripting/WorldComm/WorldCommModule.cs b/OpenSim/Region/CoreModules/Scripting/WorldComm/WorldCommModule.cs index a14a84b..640a60b 100644 --- a/OpenSim/Region/CoreModules/Scripting/WorldComm/WorldCommModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/WorldComm/WorldCommModule.cs | |||
@@ -95,7 +95,7 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm | |||
95 | private Queue m_pendingQ; | 95 | private Queue m_pendingQ; |
96 | private Scene m_scene; | 96 | private Scene m_scene; |
97 | private int m_whisperdistance = 10; | 97 | private int m_whisperdistance = 10; |
98 | private int m_saydistance = 30; | 98 | private int m_saydistance = 20; |
99 | private int m_shoutdistance = 100; | 99 | private int m_shoutdistance = 100; |
100 | 100 | ||
101 | #region IRegionModule Members | 101 | #region IRegionModule Members |
diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs index 1471bc9..0067615 100644 --- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs | |||
@@ -678,13 +678,14 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
678 | if (!Scene.Permissions.CanIssueEstateCommand(remover_client.AgentId, false)) | 678 | if (!Scene.Permissions.CanIssueEstateCommand(remover_client.AgentId, false)) |
679 | return; | 679 | return; |
680 | 680 | ||
681 | Scene.ForEachRootScenePresence(delegate(ScenePresence p) | 681 | Scene.ForEachRootClient(delegate(IClientAPI client) |
682 | { | 682 | { |
683 | if (p.UUID != senderID) | 683 | if (client.AgentId != senderID) |
684 | { | 684 | { |
685 | // make sure they are still there, we could be working down a long list | 685 | // make sure they are still there, we could be working down a long list |
686 | // Also make sure they are actually in the region | 686 | // Also make sure they are actually in the region |
687 | if (p != null && !p.IsChildAgent) | 687 | ScenePresence p; |
688 | if(Scene.TryGetScenePresence(client.AgentId, out p)) | ||
688 | { | 689 | { |
689 | if (!Scene.TeleportClientHome(p.UUID, p.ControllingClient)) | 690 | if (!Scene.TeleportClientHome(p.UUID, p.ControllingClient)) |
690 | { | 691 | { |
@@ -952,9 +953,9 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
952 | 953 | ||
953 | public void sendRegionInfoPacketToAll() | 954 | public void sendRegionInfoPacketToAll() |
954 | { | 955 | { |
955 | Scene.ForEachRootScenePresence(delegate(ScenePresence sp) | 956 | Scene.ForEachRootClient(delegate(IClientAPI client) |
956 | { | 957 | { |
957 | HandleRegionInfoRequest(sp.ControllingClient); | 958 | HandleRegionInfoRequest(client); |
958 | }); | 959 | }); |
959 | } | 960 | } |
960 | 961 | ||
diff --git a/OpenSim/Region/CoreModules/World/Sun/SunModule.cs b/OpenSim/Region/CoreModules/World/Sun/SunModule.cs index d2c1289..a838e1e 100644 --- a/OpenSim/Region/CoreModules/World/Sun/SunModule.cs +++ b/OpenSim/Region/CoreModules/World/Sun/SunModule.cs | |||
@@ -488,9 +488,9 @@ namespace OpenSim.Region.CoreModules | |||
488 | 488 | ||
489 | private void SunUpdateToAllClients() | 489 | private void SunUpdateToAllClients() |
490 | { | 490 | { |
491 | m_scene.ForEachRootScenePresence(delegate(ScenePresence sp) | 491 | m_scene.ForEachRootClient(delegate(IClientAPI client) |
492 | { | 492 | { |
493 | SunToClient(sp.ControllingClient); | 493 | SunToClient(client); |
494 | }); | 494 | }); |
495 | } | 495 | } |
496 | 496 | ||
diff --git a/OpenSim/Region/CoreModules/World/Wind/WindModule.cs b/OpenSim/Region/CoreModules/World/Wind/WindModule.cs index bea5db1..a488725 100644 --- a/OpenSim/Region/CoreModules/World/Wind/WindModule.cs +++ b/OpenSim/Region/CoreModules/World/Wind/WindModule.cs | |||
@@ -435,9 +435,9 @@ namespace OpenSim.Region.CoreModules | |||
435 | m_frameLastUpdateClientArray = m_frame; | 435 | m_frameLastUpdateClientArray = m_frame; |
436 | } | 436 | } |
437 | 437 | ||
438 | m_scene.ForEachRootScenePresence(delegate(ScenePresence sp) | 438 | m_scene.ForEachRootClient(delegate(IClientAPI client) |
439 | { | 439 | { |
440 | sp.ControllingClient.SendWindData(windSpeeds); | 440 | client.SendWindData(windSpeeds); |
441 | }); | 441 | }); |
442 | } | 442 | } |
443 | } | 443 | } |