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authorJohn Hurliman2010-09-10 12:04:12 -0700
committerJohn Hurliman2010-09-10 12:04:12 -0700
commitdd277a0d02f1aa79f4fcb5d108cbc696e90500c2 (patch)
tree7e396d347e43504ec23c59c3749f995f15c2e254 /OpenSim/Region/CoreModules/World/WorldMap/MapImageModule.cs
parent* Run SimianGrid session updates asynchronously instead of from the main hear... (diff)
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First pass at cleaning up thread safety in EntityManager and SceneGraph
Diffstat (limited to 'OpenSim/Region/CoreModules/World/WorldMap/MapImageModule.cs')
-rw-r--r--OpenSim/Region/CoreModules/World/WorldMap/MapImageModule.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/MapImageModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/MapImageModule.cs
index 57eff8a..1d9c2bd 100644
--- a/OpenSim/Region/CoreModules/World/WorldMap/MapImageModule.cs
+++ b/OpenSim/Region/CoreModules/World/WorldMap/MapImageModule.cs
@@ -212,7 +212,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
212 double[,] hm = whichScene.Heightmap.GetDoubles(); 212 double[,] hm = whichScene.Heightmap.GetDoubles();
213 tc = Environment.TickCount; 213 tc = Environment.TickCount;
214 m_log.Info("[MAPTILE]: Generating Maptile Step 2: Object Volume Profile"); 214 m_log.Info("[MAPTILE]: Generating Maptile Step 2: Object Volume Profile");
215 List<EntityBase> objs = whichScene.GetEntities(); 215 EntityBase[] objs = whichScene.GetEntities();
216 Dictionary<uint, DrawStruct> z_sort = new Dictionary<uint, DrawStruct>(); 216 Dictionary<uint, DrawStruct> z_sort = new Dictionary<uint, DrawStruct>();
217 //SortedList<float, RectangleDrawStruct> z_sort = new SortedList<float, RectangleDrawStruct>(); 217 //SortedList<float, RectangleDrawStruct> z_sort = new SortedList<float, RectangleDrawStruct>();
218 List<float> z_sortheights = new List<float>(); 218 List<float> z_sortheights = new List<float>();