aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/CoreModules/World/WorldMap/MapImageModule.cs
diff options
context:
space:
mode:
authorJohn Hurliman2010-09-16 17:30:46 -0700
committerJohn Hurliman2010-09-16 17:30:46 -0700
commit860b2a502f797e5822c6705d4639f370f3ac5861 (patch)
tree5a74ddbd626142e27f6c3439ea267b8ea348ce9c /OpenSim/Region/CoreModules/World/WorldMap/MapImageModule.cs
parentAdd the modules include line back that i dropped by mistake (diff)
downloadopensim-SC_OLD-860b2a502f797e5822c6705d4639f370f3ac5861.zip
opensim-SC_OLD-860b2a502f797e5822c6705d4639f370f3ac5861.tar.gz
opensim-SC_OLD-860b2a502f797e5822c6705d4639f370f3ac5861.tar.bz2
opensim-SC_OLD-860b2a502f797e5822c6705d4639f370f3ac5861.tar.xz
Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndArray collection
Diffstat (limited to 'OpenSim/Region/CoreModules/World/WorldMap/MapImageModule.cs')
-rw-r--r--OpenSim/Region/CoreModules/World/WorldMap/MapImageModule.cs6
1 files changed, 1 insertions, 5 deletions
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/MapImageModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/MapImageModule.cs
index 1bd1371..c83ac85 100644
--- a/OpenSim/Region/CoreModules/World/WorldMap/MapImageModule.cs
+++ b/OpenSim/Region/CoreModules/World/WorldMap/MapImageModule.cs
@@ -229,11 +229,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
229 Color mapdotspot = Color.Gray; // Default color when prim color is white 229 Color mapdotspot = Color.Gray; // Default color when prim color is white
230 230
231 // Loop over prim in group 231 // Loop over prim in group
232 List<SceneObjectPart> partList = null; 232 foreach (SceneObjectPart part in mapdot.Parts)
233 lock (mapdot.Children)
234 partList = new List<SceneObjectPart>(mapdot.Children.Values);
235
236 foreach (SceneObjectPart part in partList)
237 { 233 {
238 if (part == null) 234 if (part == null)
239 continue; 235 continue;