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author | Melanie | 2013-05-07 00:52:40 +0100 |
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committer | Melanie | 2013-05-07 00:52:40 +0100 |
commit | 1c6b8293d7b9e312c5b1fb544a1de7fd3b145670 (patch) | |
tree | 8e156426d59ee29b50308f5ef3378d13063e2ed0 /OpenSim/Region/CoreModules/World/Estate/XEstateRequestHandler.cs | |
parent | Step 2: commit the IEstateModuleInterface changes needed (diff) | |
download | opensim-SC_OLD-1c6b8293d7b9e312c5b1fb544a1de7fd3b145670.zip opensim-SC_OLD-1c6b8293d7b9e312c5b1fb544a1de7fd3b145670.tar.gz opensim-SC_OLD-1c6b8293d7b9e312c5b1fb544a1de7fd3b145670.tar.bz2 opensim-SC_OLD-1c6b8293d7b9e312c5b1fb544a1de7fd3b145670.tar.xz |
Step 3: Commit the Avination XEstate estate comms handler
This adds estate-wide Teleport Home and Teleport All User Home as well
Diffstat (limited to 'OpenSim/Region/CoreModules/World/Estate/XEstateRequestHandler.cs')
-rw-r--r-- | OpenSim/Region/CoreModules/World/Estate/XEstateRequestHandler.cs | 298 |
1 files changed, 298 insertions, 0 deletions
diff --git a/OpenSim/Region/CoreModules/World/Estate/XEstateRequestHandler.cs b/OpenSim/Region/CoreModules/World/Estate/XEstateRequestHandler.cs new file mode 100644 index 0000000..eb74cda --- /dev/null +++ b/OpenSim/Region/CoreModules/World/Estate/XEstateRequestHandler.cs | |||
@@ -0,0 +1,298 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.IO; | ||
31 | using System.Reflection; | ||
32 | using System.Xml; | ||
33 | |||
34 | using OpenSim.Framework; | ||
35 | using OpenSim.Server.Base; | ||
36 | using OpenSim.Framework.Servers.HttpServer; | ||
37 | using OpenSim.Region.Framework.Scenes; | ||
38 | using OpenSim.Region.Framework.Interfaces; | ||
39 | |||
40 | using OpenMetaverse; | ||
41 | using log4net; | ||
42 | |||
43 | namespace OpenSim.Region.CoreModules.World.Estate | ||
44 | { | ||
45 | public class EstateRequestHandler : BaseStreamHandler | ||
46 | { | ||
47 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
48 | |||
49 | protected XEstateModule m_EstateModule; | ||
50 | protected Object m_RequestLock = new Object(); | ||
51 | |||
52 | public EstateRequestHandler(XEstateModule fmodule) | ||
53 | : base("POST", "/estate") | ||
54 | { | ||
55 | m_EstateModule = fmodule; | ||
56 | } | ||
57 | |||
58 | public override byte[] Handle(string path, Stream requestData, | ||
59 | IOSHttpRequest httpRequest, IOSHttpResponse httpResponse) | ||
60 | { | ||
61 | StreamReader sr = new StreamReader(requestData); | ||
62 | string body = sr.ReadToEnd(); | ||
63 | sr.Close(); | ||
64 | body = body.Trim(); | ||
65 | |||
66 | m_log.DebugFormat("[XESTATE HANDLER]: query String: {0}", body); | ||
67 | |||
68 | try | ||
69 | { | ||
70 | lock (m_RequestLock) | ||
71 | { | ||
72 | Dictionary<string, object> request = | ||
73 | ServerUtils.ParseQueryString(body); | ||
74 | |||
75 | if (!request.ContainsKey("METHOD")) | ||
76 | return FailureResult(); | ||
77 | |||
78 | string method = request["METHOD"].ToString(); | ||
79 | request.Remove("METHOD"); | ||
80 | |||
81 | try | ||
82 | { | ||
83 | m_EstateModule.InInfoUpdate = false; | ||
84 | |||
85 | switch (method) | ||
86 | { | ||
87 | case "update_covenant": | ||
88 | return UpdateCovenant(request); | ||
89 | case "update_estate": | ||
90 | return UpdateEstate(request); | ||
91 | case "estate_message": | ||
92 | return EstateMessage(request); | ||
93 | case "teleport_home_one_user": | ||
94 | return TeleportHomeOneUser(request); | ||
95 | case "teleport_home_all_users": | ||
96 | return TeleportHomeAllUsers(request); | ||
97 | } | ||
98 | } | ||
99 | finally | ||
100 | { | ||
101 | m_EstateModule.InInfoUpdate = false; | ||
102 | } | ||
103 | } | ||
104 | } | ||
105 | catch (Exception e) | ||
106 | { | ||
107 | m_log.Debug("[XESTATE]: Exception {0}" + e.ToString()); | ||
108 | } | ||
109 | |||
110 | return FailureResult(); | ||
111 | } | ||
112 | |||
113 | byte[] TeleportHomeAllUsers(Dictionary<string, object> request) | ||
114 | { | ||
115 | UUID PreyID = UUID.Zero; | ||
116 | int EstateID = 0; | ||
117 | |||
118 | if (!request.ContainsKey("EstateID")) | ||
119 | return FailureResult(); | ||
120 | |||
121 | if (!Int32.TryParse(request["EstateID"].ToString(), out EstateID)) | ||
122 | return FailureResult(); | ||
123 | |||
124 | foreach (Scene s in m_EstateModule.Scenes) | ||
125 | { | ||
126 | if (s.RegionInfo.EstateSettings.EstateID == EstateID) | ||
127 | { | ||
128 | s.ForEachScenePresence(delegate(ScenePresence p) { | ||
129 | if (p != null && !p.IsChildAgent) | ||
130 | { | ||
131 | p.ControllingClient.SendTeleportStart(16); | ||
132 | s.TeleportClientHome(p.ControllingClient.AgentId, p.ControllingClient); | ||
133 | } | ||
134 | }); | ||
135 | } | ||
136 | } | ||
137 | |||
138 | return SuccessResult(); | ||
139 | } | ||
140 | |||
141 | byte[] TeleportHomeOneUser(Dictionary<string, object> request) | ||
142 | { | ||
143 | UUID PreyID = UUID.Zero; | ||
144 | int EstateID = 0; | ||
145 | |||
146 | if (!request.ContainsKey("PreyID") || | ||
147 | !request.ContainsKey("EstateID")) | ||
148 | { | ||
149 | return FailureResult(); | ||
150 | } | ||
151 | |||
152 | if (!UUID.TryParse(request["PreyID"].ToString(), out PreyID)) | ||
153 | return FailureResult(); | ||
154 | |||
155 | if (!Int32.TryParse(request["EstateID"].ToString(), out EstateID)) | ||
156 | return FailureResult(); | ||
157 | |||
158 | foreach (Scene s in m_EstateModule.Scenes) | ||
159 | { | ||
160 | if (s.RegionInfo.EstateSettings.EstateID == EstateID) | ||
161 | { | ||
162 | ScenePresence p = s.GetScenePresence(PreyID); | ||
163 | if (p != null && !p.IsChildAgent) | ||
164 | { | ||
165 | p.ControllingClient.SendTeleportStart(16); | ||
166 | s.TeleportClientHome(PreyID, p.ControllingClient); | ||
167 | } | ||
168 | } | ||
169 | } | ||
170 | |||
171 | return SuccessResult(); | ||
172 | } | ||
173 | |||
174 | byte[] EstateMessage(Dictionary<string, object> request) | ||
175 | { | ||
176 | UUID FromID = UUID.Zero; | ||
177 | string FromName = String.Empty; | ||
178 | string Message = String.Empty; | ||
179 | int EstateID = 0; | ||
180 | |||
181 | if (!request.ContainsKey("FromID") || | ||
182 | !request.ContainsKey("FromName") || | ||
183 | !request.ContainsKey("Message") || | ||
184 | !request.ContainsKey("EstateID")) | ||
185 | { | ||
186 | return FailureResult(); | ||
187 | } | ||
188 | |||
189 | if (!UUID.TryParse(request["FromID"].ToString(), out FromID)) | ||
190 | return FailureResult(); | ||
191 | |||
192 | if (!Int32.TryParse(request["EstateID"].ToString(), out EstateID)) | ||
193 | return FailureResult(); | ||
194 | |||
195 | FromName = request["FromName"].ToString(); | ||
196 | Message = request["Message"].ToString(); | ||
197 | |||
198 | foreach (Scene s in m_EstateModule.Scenes) | ||
199 | { | ||
200 | if (s.RegionInfo.EstateSettings.EstateID == EstateID) | ||
201 | { | ||
202 | IDialogModule dm = s.RequestModuleInterface<IDialogModule>(); | ||
203 | |||
204 | if (dm != null) | ||
205 | { | ||
206 | dm.SendNotificationToUsersInRegion(FromID, FromName, | ||
207 | Message); | ||
208 | } | ||
209 | } | ||
210 | } | ||
211 | |||
212 | return SuccessResult(); | ||
213 | } | ||
214 | |||
215 | byte[] UpdateCovenant(Dictionary<string, object> request) | ||
216 | { | ||
217 | UUID CovenantID = UUID.Zero; | ||
218 | int EstateID = 0; | ||
219 | |||
220 | if (!request.ContainsKey("CovenantID") || !request.ContainsKey("EstateID")) | ||
221 | return FailureResult(); | ||
222 | |||
223 | if (!UUID.TryParse(request["CovenantID"].ToString(), out CovenantID)) | ||
224 | return FailureResult(); | ||
225 | |||
226 | if (!Int32.TryParse(request["EstateID"].ToString(), out EstateID)) | ||
227 | return FailureResult(); | ||
228 | |||
229 | foreach (Scene s in m_EstateModule.Scenes) | ||
230 | { | ||
231 | if (s.RegionInfo.EstateSettings.EstateID == (uint)EstateID) | ||
232 | s.RegionInfo.RegionSettings.Covenant = CovenantID; | ||
233 | } | ||
234 | |||
235 | return SuccessResult(); | ||
236 | } | ||
237 | |||
238 | byte[] UpdateEstate(Dictionary<string, object> request) | ||
239 | { | ||
240 | int EstateID = 0; | ||
241 | |||
242 | if (!request.ContainsKey("EstateID")) | ||
243 | return FailureResult(); | ||
244 | if (!Int32.TryParse(request["EstateID"].ToString(), out EstateID)) | ||
245 | return FailureResult(); | ||
246 | |||
247 | foreach (Scene s in m_EstateModule.Scenes) | ||
248 | { | ||
249 | if (s.RegionInfo.EstateSettings.EstateID == (uint)EstateID) | ||
250 | s.ReloadEstateData(); | ||
251 | } | ||
252 | return SuccessResult(); | ||
253 | } | ||
254 | |||
255 | private byte[] FailureResult() | ||
256 | { | ||
257 | return BoolResult(false); | ||
258 | } | ||
259 | |||
260 | private byte[] SuccessResult() | ||
261 | { | ||
262 | return BoolResult(true); | ||
263 | } | ||
264 | |||
265 | private byte[] BoolResult(bool value) | ||
266 | { | ||
267 | XmlDocument doc = new XmlDocument(); | ||
268 | |||
269 | XmlNode xmlnode = doc.CreateNode(XmlNodeType.XmlDeclaration, | ||
270 | "", ""); | ||
271 | |||
272 | doc.AppendChild(xmlnode); | ||
273 | |||
274 | XmlElement rootElement = doc.CreateElement("", "ServerResponse", | ||
275 | ""); | ||
276 | |||
277 | doc.AppendChild(rootElement); | ||
278 | |||
279 | XmlElement result = doc.CreateElement("", "RESULT", ""); | ||
280 | result.AppendChild(doc.CreateTextNode(value.ToString())); | ||
281 | |||
282 | rootElement.AppendChild(result); | ||
283 | |||
284 | return DocToBytes(doc); | ||
285 | } | ||
286 | |||
287 | private byte[] DocToBytes(XmlDocument doc) | ||
288 | { | ||
289 | MemoryStream ms = new MemoryStream(); | ||
290 | XmlTextWriter xw = new XmlTextWriter(ms, null); | ||
291 | xw.Formatting = Formatting.Indented; | ||
292 | doc.WriteTo(xw); | ||
293 | xw.Flush(); | ||
294 | |||
295 | return ms.ToArray(); | ||
296 | } | ||
297 | } | ||
298 | } | ||