diff options
Merge branch 'master' into careminster-presence-refactor
Diffstat (limited to 'OpenSim/Region/CoreModules/Framework')
3 files changed, 8 insertions, 8 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/EventQueue/EventQueueHelper.cs b/OpenSim/Region/CoreModules/Framework/EventQueue/EventQueueHelper.cs index 6294935..b62df18 100644 --- a/OpenSim/Region/CoreModules/Framework/EventQueue/EventQueueHelper.cs +++ b/OpenSim/Region/CoreModules/Framework/EventQueue/EventQueueHelper.cs | |||
@@ -54,12 +54,12 @@ namespace OpenSim.Region.CoreModules.Framework.EventQueue | |||
54 | }; | 54 | }; |
55 | } | 55 | } |
56 | 56 | ||
57 | private static byte[] uintToByteArray(uint uIntValue) | 57 | // private static byte[] uintToByteArray(uint uIntValue) |
58 | { | 58 | // { |
59 | byte[] result = new byte[4]; | 59 | // byte[] result = new byte[4]; |
60 | Utils.UIntToBytesBig(uIntValue, result, 0); | 60 | // Utils.UIntToBytesBig(uIntValue, result, 0); |
61 | return result; | 61 | // return result; |
62 | } | 62 | // } |
63 | 63 | ||
64 | public static OSD buildEvent(string eventName, OSD eventBody) | 64 | public static OSD buildEvent(string eventName, OSD eventBody) |
65 | { | 65 | { |
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs index c673b31..125a397 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs | |||
@@ -132,7 +132,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
132 | } | 132 | } |
133 | 133 | ||
134 | // DO NOT OVERRIDE THE BASE METHOD | 134 | // DO NOT OVERRIDE THE BASE METHOD |
135 | public virtual UUID DeleteToInventory(DeRezAction action, UUID folderID, | 135 | public new virtual UUID DeleteToInventory(DeRezAction action, UUID folderID, |
136 | SceneObjectGroup objectGroup, IClientAPI remoteClient) | 136 | SceneObjectGroup objectGroup, IClientAPI remoteClient) |
137 | { | 137 | { |
138 | UUID assetID = base.DeleteToInventory(action, folderID, new List<SceneObjectGroup>() {objectGroup}, remoteClient); | 138 | UUID assetID = base.DeleteToInventory(action, folderID, new List<SceneObjectGroup>() {objectGroup}, remoteClient); |
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs index 4159610..37f6ea0 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs | |||
@@ -430,7 +430,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
430 | item.Name = asset.Name; | 430 | item.Name = asset.Name; |
431 | item.AssetType = asset.Type; | 431 | item.AssetType = asset.Type; |
432 | 432 | ||
433 | m_Scene.InventoryService.AddItem(item); | 433 | m_Scene.AddInventoryItem(item); |
434 | 434 | ||
435 | if (remoteClient != null && item.Owner == remoteClient.AgentId) | 435 | if (remoteClient != null && item.Owner == remoteClient.AgentId) |
436 | { | 436 | { |