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author | Dr Scofield | 2009-02-10 13:10:57 +0000 |
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committer | Dr Scofield | 2009-02-10 13:10:57 +0000 |
commit | 180be7de07014aa33bc6066f12a0819b731c1c9d (patch) | |
tree | 3aa13af3cda4b808fa9453655875327699b61311 /OpenSim/Region/CoreModules/Avatar/Dialog | |
parent | Stopgap measure: To use gridlaunch, or GUI, start opensim with (diff) | |
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this is step 2 of 2 of the OpenSim.Region.Environment refactor.
NOTHING has been deleted or moved off to forge at this point. what
has happened is that OpenSim.Region.Environment.Modules has been split
in two:
- OpenSim.Region.CoreModules: all those modules that are either
directly or indirectly referenced from other OpenSim packages, or
that provide functionality that the OpenSim developer community
considers core functionality:
CoreModules/Agent/AssetTransaction
CoreModules/Agent/Capabilities
CoreModules/Agent/TextureDownload
CoreModules/Agent/TextureSender
CoreModules/Agent/TextureSender/Tests
CoreModules/Agent/Xfer
CoreModules/Avatar/AvatarFactory
CoreModules/Avatar/Chat/ChatModule
CoreModules/Avatar/Combat
CoreModules/Avatar/Currency/SampleMoney
CoreModules/Avatar/Dialog
CoreModules/Avatar/Friends
CoreModules/Avatar/Gestures
CoreModules/Avatar/Groups
CoreModules/Avatar/InstantMessage
CoreModules/Avatar/Inventory
CoreModules/Avatar/Inventory/Archiver
CoreModules/Avatar/Inventory/Transfer
CoreModules/Avatar/Lure
CoreModules/Avatar/ObjectCaps
CoreModules/Avatar/Profiles
CoreModules/Communications/Local
CoreModules/Communications/REST
CoreModules/Framework/EventQueue
CoreModules/Framework/InterfaceCommander
CoreModules/Hypergrid
CoreModules/InterGrid
CoreModules/Scripting/DynamicTexture
CoreModules/Scripting/EMailModules
CoreModules/Scripting/HttpRequest
CoreModules/Scripting/LoadImageURL
CoreModules/Scripting/VectorRender
CoreModules/Scripting/WorldComm
CoreModules/Scripting/XMLRPC
CoreModules/World/Archiver
CoreModules/World/Archiver/Tests
CoreModules/World/Estate
CoreModules/World/Land
CoreModules/World/Permissions
CoreModules/World/Serialiser
CoreModules/World/Sound
CoreModules/World/Sun
CoreModules/World/Terrain
CoreModules/World/Terrain/DefaultEffects
CoreModules/World/Terrain/DefaultEffects/bin
CoreModules/World/Terrain/DefaultEffects/bin/Debug
CoreModules/World/Terrain/Effects
CoreModules/World/Terrain/FileLoaders
CoreModules/World/Terrain/FloodBrushes
CoreModules/World/Terrain/PaintBrushes
CoreModules/World/Terrain/Tests
CoreModules/World/Vegetation
CoreModules/World/Wind
CoreModules/World/WorldMap
- OpenSim.Region.OptionalModules: all those modules that are not core
modules:
OptionalModules/Avatar/Chat/IRC-stuff
OptionalModules/Avatar/Concierge
OptionalModules/Avatar/Voice/AsterixVoice
OptionalModules/Avatar/Voice/SIPVoice
OptionalModules/ContentManagementSystem
OptionalModules/Grid/Interregion
OptionalModules/Python
OptionalModules/SvnSerialiser
OptionalModules/World/NPC
OptionalModules/World/TreePopulator
Diffstat (limited to 'OpenSim/Region/CoreModules/Avatar/Dialog')
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs | 143 |
1 files changed, 143 insertions, 0 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs b/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs new file mode 100644 index 0000000..7326373 --- /dev/null +++ b/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs | |||
@@ -0,0 +1,143 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System.Collections.Generic; | ||
29 | using System.Reflection; | ||
30 | using log4net; | ||
31 | using Nini.Config; | ||
32 | using OpenMetaverse; | ||
33 | using OpenSim.Framework; | ||
34 | using OpenSim.Region.Framework.Interfaces; | ||
35 | using OpenSim.Region.Framework.Scenes; | ||
36 | |||
37 | namespace OpenSim.Region.CoreModules.Avatar.Dialog | ||
38 | { | ||
39 | public class DialogModule : IRegionModule, IDialogModule | ||
40 | { | ||
41 | //private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
42 | |||
43 | protected Scene m_scene; | ||
44 | |||
45 | public void Initialise(Scene scene, IConfigSource source) | ||
46 | { | ||
47 | m_scene = scene; | ||
48 | m_scene.RegisterModuleInterface<IDialogModule>(this); | ||
49 | } | ||
50 | |||
51 | public void PostInitialise() {} | ||
52 | public void Close() {} | ||
53 | public string Name { get { return "Dialog Module"; } } | ||
54 | public bool IsSharedModule { get { return false; } } | ||
55 | |||
56 | public void SendAlertToUser(IClientAPI client, string message) | ||
57 | { | ||
58 | SendAlertToUser(client, message, false); | ||
59 | } | ||
60 | |||
61 | public void SendAlertToUser(IClientAPI client, string message, bool modal) | ||
62 | { | ||
63 | client.SendAgentAlertMessage(message, modal); | ||
64 | } | ||
65 | |||
66 | public void SendAlertToUser(UUID agentID, string message) | ||
67 | { | ||
68 | SendAlertToUser(agentID, message, false); | ||
69 | } | ||
70 | |||
71 | public void SendAlertToUser(UUID agentID, string message, bool modal) | ||
72 | { | ||
73 | ScenePresence sp = m_scene.GetScenePresence(agentID); | ||
74 | |||
75 | if (sp != null) | ||
76 | sp.ControllingClient.SendAgentAlertMessage(message, modal); | ||
77 | } | ||
78 | |||
79 | public void SendAlertToUser(string firstName, string lastName, string message, bool modal) | ||
80 | { | ||
81 | List<ScenePresence> presenceList = m_scene.GetScenePresences(); | ||
82 | |||
83 | foreach (ScenePresence presence in presenceList) | ||
84 | { | ||
85 | if (presence.Firstname == firstName && presence.Lastname == lastName) | ||
86 | { | ||
87 | presence.ControllingClient.SendAgentAlertMessage(message, modal); | ||
88 | break; | ||
89 | } | ||
90 | } | ||
91 | } | ||
92 | |||
93 | public void SendGeneralAlert(string message) | ||
94 | { | ||
95 | List<ScenePresence> presenceList = m_scene.GetScenePresences(); | ||
96 | |||
97 | foreach (ScenePresence presence in presenceList) | ||
98 | { | ||
99 | if (!presence.IsChildAgent) | ||
100 | presence.ControllingClient.SendAlertMessage(message); | ||
101 | } | ||
102 | } | ||
103 | |||
104 | public void SendDialogToUser( | ||
105 | UUID avatarID, string objectName, UUID objectID, UUID ownerID, | ||
106 | string message, UUID textureID, int ch, string[] buttonlabels) | ||
107 | { | ||
108 | ScenePresence sp = m_scene.GetScenePresence(avatarID); | ||
109 | |||
110 | if (sp != null) | ||
111 | sp.ControllingClient.SendDialog(objectName, objectID, ownerID, message, textureID, ch, buttonlabels); | ||
112 | } | ||
113 | |||
114 | public void SendUrlToUser( | ||
115 | UUID avatarID, string objectName, UUID objectID, UUID ownerID, bool groupOwned, string message, string url) | ||
116 | { | ||
117 | ScenePresence sp = m_scene.GetScenePresence(avatarID); | ||
118 | |||
119 | if (sp != null) | ||
120 | sp.ControllingClient.SendLoadURL(objectName, objectID, ownerID, groupOwned, message, url); | ||
121 | } | ||
122 | |||
123 | public void SendNotificationToUsersInEstate( | ||
124 | UUID fromAvatarID, string fromAvatarName, string message) | ||
125 | { | ||
126 | // TODO: This does not yet do what it says on the tin - it only sends the message to users in the same | ||
127 | // region as the sending avatar. | ||
128 | SendNotificationToUsersInRegion(fromAvatarID, fromAvatarName, message); | ||
129 | } | ||
130 | |||
131 | public void SendNotificationToUsersInRegion( | ||
132 | UUID fromAvatarID, string fromAvatarName, string message) | ||
133 | { | ||
134 | List<ScenePresence> presenceList = m_scene.GetScenePresences(); | ||
135 | |||
136 | foreach (ScenePresence presence in presenceList) | ||
137 | { | ||
138 | if (!presence.IsChildAgent) | ||
139 | presence.ControllingClient.SendBlueBoxMessage(fromAvatarID, fromAvatarName, message); | ||
140 | } | ||
141 | } | ||
142 | } | ||
143 | } | ||