From 180be7de07014aa33bc6066f12a0819b731c1c9d Mon Sep 17 00:00:00 2001 From: Dr Scofield Date: Tue, 10 Feb 2009 13:10:57 +0000 Subject: this is step 2 of 2 of the OpenSim.Region.Environment refactor. NOTHING has been deleted or moved off to forge at this point. what has happened is that OpenSim.Region.Environment.Modules has been split in two: - OpenSim.Region.CoreModules: all those modules that are either directly or indirectly referenced from other OpenSim packages, or that provide functionality that the OpenSim developer community considers core functionality: CoreModules/Agent/AssetTransaction CoreModules/Agent/Capabilities CoreModules/Agent/TextureDownload CoreModules/Agent/TextureSender CoreModules/Agent/TextureSender/Tests CoreModules/Agent/Xfer CoreModules/Avatar/AvatarFactory CoreModules/Avatar/Chat/ChatModule CoreModules/Avatar/Combat CoreModules/Avatar/Currency/SampleMoney CoreModules/Avatar/Dialog CoreModules/Avatar/Friends CoreModules/Avatar/Gestures CoreModules/Avatar/Groups CoreModules/Avatar/InstantMessage CoreModules/Avatar/Inventory CoreModules/Avatar/Inventory/Archiver CoreModules/Avatar/Inventory/Transfer CoreModules/Avatar/Lure CoreModules/Avatar/ObjectCaps CoreModules/Avatar/Profiles CoreModules/Communications/Local CoreModules/Communications/REST CoreModules/Framework/EventQueue CoreModules/Framework/InterfaceCommander CoreModules/Hypergrid CoreModules/InterGrid CoreModules/Scripting/DynamicTexture CoreModules/Scripting/EMailModules CoreModules/Scripting/HttpRequest CoreModules/Scripting/LoadImageURL CoreModules/Scripting/VectorRender CoreModules/Scripting/WorldComm CoreModules/Scripting/XMLRPC CoreModules/World/Archiver CoreModules/World/Archiver/Tests CoreModules/World/Estate CoreModules/World/Land CoreModules/World/Permissions CoreModules/World/Serialiser CoreModules/World/Sound CoreModules/World/Sun CoreModules/World/Terrain CoreModules/World/Terrain/DefaultEffects CoreModules/World/Terrain/DefaultEffects/bin CoreModules/World/Terrain/DefaultEffects/bin/Debug CoreModules/World/Terrain/Effects CoreModules/World/Terrain/FileLoaders CoreModules/World/Terrain/FloodBrushes CoreModules/World/Terrain/PaintBrushes CoreModules/World/Terrain/Tests CoreModules/World/Vegetation CoreModules/World/Wind CoreModules/World/WorldMap - OpenSim.Region.OptionalModules: all those modules that are not core modules: OptionalModules/Avatar/Chat/IRC-stuff OptionalModules/Avatar/Concierge OptionalModules/Avatar/Voice/AsterixVoice OptionalModules/Avatar/Voice/SIPVoice OptionalModules/ContentManagementSystem OptionalModules/Grid/Interregion OptionalModules/Python OptionalModules/SvnSerialiser OptionalModules/World/NPC OptionalModules/World/TreePopulator --- .../CoreModules/Avatar/Dialog/DialogModule.cs | 143 +++++++++++++++++++++ 1 file changed, 143 insertions(+) create mode 100644 OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs (limited to 'OpenSim/Region/CoreModules/Avatar/Dialog') diff --git a/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs b/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs new file mode 100644 index 0000000..7326373 --- /dev/null +++ b/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs @@ -0,0 +1,143 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System.Collections.Generic; +using System.Reflection; +using log4net; +using Nini.Config; +using OpenMetaverse; +using OpenSim.Framework; +using OpenSim.Region.Framework.Interfaces; +using OpenSim.Region.Framework.Scenes; + +namespace OpenSim.Region.CoreModules.Avatar.Dialog +{ + public class DialogModule : IRegionModule, IDialogModule + { + //private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); + + protected Scene m_scene; + + public void Initialise(Scene scene, IConfigSource source) + { + m_scene = scene; + m_scene.RegisterModuleInterface(this); + } + + public void PostInitialise() {} + public void Close() {} + public string Name { get { return "Dialog Module"; } } + public bool IsSharedModule { get { return false; } } + + public void SendAlertToUser(IClientAPI client, string message) + { + SendAlertToUser(client, message, false); + } + + public void SendAlertToUser(IClientAPI client, string message, bool modal) + { + client.SendAgentAlertMessage(message, modal); + } + + public void SendAlertToUser(UUID agentID, string message) + { + SendAlertToUser(agentID, message, false); + } + + public void SendAlertToUser(UUID agentID, string message, bool modal) + { + ScenePresence sp = m_scene.GetScenePresence(agentID); + + if (sp != null) + sp.ControllingClient.SendAgentAlertMessage(message, modal); + } + + public void SendAlertToUser(string firstName, string lastName, string message, bool modal) + { + List presenceList = m_scene.GetScenePresences(); + + foreach (ScenePresence presence in presenceList) + { + if (presence.Firstname == firstName && presence.Lastname == lastName) + { + presence.ControllingClient.SendAgentAlertMessage(message, modal); + break; + } + } + } + + public void SendGeneralAlert(string message) + { + List presenceList = m_scene.GetScenePresences(); + + foreach (ScenePresence presence in presenceList) + { + if (!presence.IsChildAgent) + presence.ControllingClient.SendAlertMessage(message); + } + } + + public void SendDialogToUser( + UUID avatarID, string objectName, UUID objectID, UUID ownerID, + string message, UUID textureID, int ch, string[] buttonlabels) + { + ScenePresence sp = m_scene.GetScenePresence(avatarID); + + if (sp != null) + sp.ControllingClient.SendDialog(objectName, objectID, ownerID, message, textureID, ch, buttonlabels); + } + + public void SendUrlToUser( + UUID avatarID, string objectName, UUID objectID, UUID ownerID, bool groupOwned, string message, string url) + { + ScenePresence sp = m_scene.GetScenePresence(avatarID); + + if (sp != null) + sp.ControllingClient.SendLoadURL(objectName, objectID, ownerID, groupOwned, message, url); + } + + public void SendNotificationToUsersInEstate( + UUID fromAvatarID, string fromAvatarName, string message) + { + // TODO: This does not yet do what it says on the tin - it only sends the message to users in the same + // region as the sending avatar. + SendNotificationToUsersInRegion(fromAvatarID, fromAvatarName, message); + } + + public void SendNotificationToUsersInRegion( + UUID fromAvatarID, string fromAvatarName, string message) + { + List presenceList = m_scene.GetScenePresences(); + + foreach (ScenePresence presence in presenceList) + { + if (!presence.IsChildAgent) + presence.ControllingClient.SendBlueBoxMessage(fromAvatarID, fromAvatarName, message); + } + } + } +} -- cgit v1.1