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authorJustin Clark-Casey2009-08-05 17:33:23 +0100
committerJustin Clark-Casey2009-08-05 17:33:23 +0100
commit190bdc8a2e8fa842759087749592769f951834ab (patch)
tree5f8015500e8602417018ba409edc1cfd0acc674d /OpenSim/Region/CoreModules/Agent/TextureDownload/UserTextureDownloadService.cs
parentreinstate TestReplicateArchivePathToUserInventory() (diff)
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* Remove some mono compiler warnings
Diffstat (limited to 'OpenSim/Region/CoreModules/Agent/TextureDownload/UserTextureDownloadService.cs')
-rw-r--r--OpenSim/Region/CoreModules/Agent/TextureDownload/UserTextureDownloadService.cs29
1 files changed, 14 insertions, 15 deletions
diff --git a/OpenSim/Region/CoreModules/Agent/TextureDownload/UserTextureDownloadService.cs b/OpenSim/Region/CoreModules/Agent/TextureDownload/UserTextureDownloadService.cs
index 5be2a65..65138e2 100644
--- a/OpenSim/Region/CoreModules/Agent/TextureDownload/UserTextureDownloadService.cs
+++ b/OpenSim/Region/CoreModules/Agent/TextureDownload/UserTextureDownloadService.cs
@@ -45,8 +45,7 @@ namespace OpenSim.Region.CoreModules.Agent.TextureDownload
45 /// </summary> 45 /// </summary>
46 public class UserTextureDownloadService 46 public class UserTextureDownloadService
47 { 47 {
48 private static readonly ILog m_log 48// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
49 = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
50 49
51 /// <summary> 50 /// <summary>
52 /// True if the service has been closed, probably because a user with texture requests still queued 51 /// True if the service has been closed, probably because a user with texture requests still queued
@@ -88,13 +87,13 @@ namespace OpenSim.Region.CoreModules.Agent.TextureDownload
88 /// XXX This is really a temporary solution to deal with the situation where a client continually requests 87 /// XXX This is really a temporary solution to deal with the situation where a client continually requests
89 /// the same missing textures 88 /// the same missing textures
90 /// </summary> 89 /// </summary>
91 private readonly IRequestLimitStrategy<UUID> missingTextureLimitStrategy 90// private readonly IRequestLimitStrategy<UUID> missingTextureLimitStrategy
92 = new RepeatLimitStrategy<UUID>(MAX_ALLOWED_TEXTURE_REQUESTS); 91// = new RepeatLimitStrategy<UUID>(MAX_ALLOWED_TEXTURE_REQUESTS);
93 92
94 public UserTextureDownloadService( 93 public UserTextureDownloadService(
95 IClientAPI client, Scene scene, OpenSim.Framework.BlockingQueue<ITextureSender> sharedQueue) 94 IClientAPI client, Scene scene, OpenSim.Framework.BlockingQueue<ITextureSender> sharedQueue)
96 { 95 {
97 m_client = client; 96// m_client = client;
98 m_scene = scene; 97 m_scene = scene;
99 m_sharedSendersQueue = sharedQueue; 98 m_sharedSendersQueue = sharedQueue;
100 } 99 }
@@ -231,16 +230,16 @@ namespace OpenSim.Region.CoreModules.Agent.TextureDownload
231 /// Place a ready texture sender on the processing queue. 230 /// Place a ready texture sender on the processing queue.
232 /// </summary> 231 /// </summary>
233 /// <param name="textureSender"></param> 232 /// <param name="textureSender"></param>
234 private void EnqueueTextureSender(ITextureSender textureSender) 233// private void EnqueueTextureSender(ITextureSender textureSender)
235 { 234// {
236 textureSender.Cancel = false; 235// textureSender.Cancel = false;
237 textureSender.Sending = true; 236// textureSender.Sending = true;
238 237//
239 if (!m_sharedSendersQueue.Contains(textureSender)) 238// if (!m_sharedSendersQueue.Contains(textureSender))
240 { 239// {
241 m_sharedSendersQueue.Enqueue(textureSender); 240// m_sharedSendersQueue.Enqueue(textureSender);
242 } 241// }
243 } 242// }
244 243
245 /// <summary> 244 /// <summary>
246 /// Close this module. 245 /// Close this module.