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authorUbitUmarov2012-02-10 23:03:30 +0000
committerUbitUmarov2012-02-10 23:03:30 +0000
commite3f5fd81f1bdcccb5fb0cad75d85bf1f733667d7 (patch)
tree0fff77027caf8e6ba723489c45e0cf1cb77bb0ec /OpenSim/Region/ClientStack
parent Changes to vehicles code etc. Includes some debug aids to remove later. (diff)
parentMerge branch 'master' into careminster (diff)
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Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork
Conflicts: prebuild.xml
Diffstat (limited to 'OpenSim/Region/ClientStack')
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs9
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/NewFileAgentInventoryVariablePriceModule.cs10
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/UploadObjectAssetModule.cs2
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs14
4 files changed, 21 insertions, 14 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
index cf0c28b..be699db 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
@@ -422,7 +422,7 @@ namespace OpenSim.Region.ClientStack.Linden
422 string assetType) 422 string assetType)
423 { 423 {
424 m_log.DebugFormat( 424 m_log.DebugFormat(
425 "Uploaded asset {0} for inventory item {1}, inv type {2}, asset type {3}", 425 "[BUNCH OF CAPS]: Uploaded asset {0} for inventory item {1}, inv type {2}, asset type {3}",
426 assetID, inventoryItem, inventoryType, assetType); 426 assetID, inventoryItem, inventoryType, assetType);
427 427
428 sbyte assType = 0; 428 sbyte assType = 0;
@@ -625,7 +625,12 @@ namespace OpenSim.Region.ClientStack.Linden
625 item.AssetType = assType; 625 item.AssetType = assType;
626 item.InvType = inType; 626 item.InvType = inType;
627 item.Folder = parentFolder; 627 item.Folder = parentFolder;
628 item.CurrentPermissions = (uint)PermissionMask.All; 628
629 // If we set PermissionMask.All then when we rez the item the next permissions will replace the current
630 // (owner) permissions. This becomes a problem if next permissions are changed.
631 item.CurrentPermissions
632 = (uint)(PermissionMask.Move | PermissionMask.Copy | PermissionMask.Modify | PermissionMask.Transfer);
633
629 item.BasePermissions = (uint)PermissionMask.All; 634 item.BasePermissions = (uint)PermissionMask.All;
630 item.EveryOnePermissions = 0; 635 item.EveryOnePermissions = 0;
631 item.NextPermissions = (uint)PermissionMask.All; 636 item.NextPermissions = (uint)PermissionMask.All;
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/NewFileAgentInventoryVariablePriceModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/NewFileAgentInventoryVariablePriceModule.cs
index aed03b3..1117f2a 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/NewFileAgentInventoryVariablePriceModule.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/NewFileAgentInventoryVariablePriceModule.cs
@@ -50,8 +50,7 @@ namespace OpenSim.Region.ClientStack.Linden
50 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")] 50 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
51 public class NewFileAgentInventoryVariablePriceModule : INonSharedRegionModule 51 public class NewFileAgentInventoryVariablePriceModule : INonSharedRegionModule
52 { 52 {
53// private static readonly ILog m_log = 53// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
54// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
55 54
56 private Scene m_scene; 55 private Scene m_scene;
57// private IAssetService m_assetService; 56// private IAssetService m_assetService;
@@ -210,6 +209,9 @@ namespace OpenSim.Region.ClientStack.Linden
210 UUID inventoryItem, UUID parentFolder, byte[] data, string inventoryType, 209 UUID inventoryItem, UUID parentFolder, byte[] data, string inventoryType,
211 string assetType,UUID AgentID) 210 string assetType,UUID AgentID)
212 { 211 {
212// m_log.DebugFormat(
213// "[NEW FILE AGENT INVENTORY VARIABLE PRICE MODULE]: Upload complete for {0}", inventoryItem);
214
213 sbyte assType = 0; 215 sbyte assType = 0;
214 sbyte inType = 0; 216 sbyte inType = 0;
215 217
@@ -259,13 +261,13 @@ namespace OpenSim.Region.ClientStack.Linden
259 item.AssetType = assType; 261 item.AssetType = assType;
260 item.InvType = inType; 262 item.InvType = inType;
261 item.Folder = parentFolder; 263 item.Folder = parentFolder;
262 item.CurrentPermissions = (uint)PermissionMask.All; 264 item.CurrentPermissions
265 = (uint)(PermissionMask.Move | PermissionMask.Copy | PermissionMask.Modify | PermissionMask.Transfer);
263 item.BasePermissions = (uint)PermissionMask.All; 266 item.BasePermissions = (uint)PermissionMask.All;
264 item.EveryOnePermissions = 0; 267 item.EveryOnePermissions = 0;
265 item.NextPermissions = (uint)PermissionMask.All; 268 item.NextPermissions = (uint)PermissionMask.All;
266 item.CreationDate = Util.UnixTimeSinceEpoch(); 269 item.CreationDate = Util.UnixTimeSinceEpoch();
267 m_scene.AddInventoryItem(item); 270 m_scene.AddInventoryItem(item);
268
269 } 271 }
270 } 272 }
271} 273}
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/UploadObjectAssetModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/UploadObjectAssetModule.cs
index e4bacd4..7a3d97e 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/UploadObjectAssetModule.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/UploadObjectAssetModule.cs
@@ -339,7 +339,7 @@ namespace OpenSim.Region.ClientStack.Linden
339 m_scene.AddSceneObject(grp); 339 m_scene.AddSceneObject(grp);
340 grp.AbsolutePosition = obj.Position; 340 grp.AbsolutePosition = obj.Position;
341 } 341 }
342 342
343 allparts[i] = grp; 343 allparts[i] = grp;
344 } 344 }
345 345
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
index f019a83..c20f7b2 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
@@ -5168,7 +5168,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
5168 AddLocalPacketHandler(PacketType.ImprovedInstantMessage, HandlerImprovedInstantMessage, false); 5168 AddLocalPacketHandler(PacketType.ImprovedInstantMessage, HandlerImprovedInstantMessage, false);
5169 AddLocalPacketHandler(PacketType.AcceptFriendship, HandlerAcceptFriendship); 5169 AddLocalPacketHandler(PacketType.AcceptFriendship, HandlerAcceptFriendship);
5170 AddLocalPacketHandler(PacketType.DeclineFriendship, HandlerDeclineFriendship); 5170 AddLocalPacketHandler(PacketType.DeclineFriendship, HandlerDeclineFriendship);
5171 AddLocalPacketHandler(PacketType.TerminateFriendship, HandlerTerminateFrendship); 5171 AddLocalPacketHandler(PacketType.TerminateFriendship, HandlerTerminateFriendship);
5172 AddLocalPacketHandler(PacketType.RezObject, HandlerRezObject); 5172 AddLocalPacketHandler(PacketType.RezObject, HandlerRezObject);
5173 AddLocalPacketHandler(PacketType.DeRezObject, HandlerDeRezObject); 5173 AddLocalPacketHandler(PacketType.DeRezObject, HandlerDeRezObject);
5174 AddLocalPacketHandler(PacketType.ModifyLand, HandlerModifyLand); 5174 AddLocalPacketHandler(PacketType.ModifyLand, HandlerModifyLand);
@@ -5891,7 +5891,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
5891 return true; 5891 return true;
5892 } 5892 }
5893 5893
5894 private bool HandlerTerminateFrendship(IClientAPI sender, Packet Pack) 5894 private bool HandlerTerminateFriendship(IClientAPI sender, Packet Pack)
5895 { 5895 {
5896 TerminateFriendshipPacket tfriendpack = (TerminateFriendshipPacket)Pack; 5896 TerminateFriendshipPacket tfriendpack = (TerminateFriendshipPacket)Pack;
5897 5897
@@ -5906,13 +5906,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP
5906 5906
5907 UUID listOwnerAgentID = tfriendpack.AgentData.AgentID; 5907 UUID listOwnerAgentID = tfriendpack.AgentData.AgentID;
5908 UUID exFriendID = tfriendpack.ExBlock.OtherID; 5908 UUID exFriendID = tfriendpack.ExBlock.OtherID;
5909 5909 FriendshipTermination TerminateFriendshipHandler = OnTerminateFriendship;
5910 FriendshipTermination handlerTerminateFriendship = OnTerminateFriendship; 5910 if (TerminateFriendshipHandler != null)
5911 if (handlerTerminateFriendship != null)
5912 { 5911 {
5913 handlerTerminateFriendship(this, listOwnerAgentID, exFriendID); 5912 TerminateFriendshipHandler(this, listOwnerAgentID, exFriendID);
5913 return true;
5914 } 5914 }
5915 return true; 5915 return false;
5916 } 5916 }
5917 5917
5918 private bool HandleFindAgent(IClientAPI client, Packet Packet) 5918 private bool HandleFindAgent(IClientAPI client, Packet Packet)