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authorMelanie2010-10-30 19:06:47 +0100
committerMelanie2010-10-30 19:06:47 +0100
commite98d8d500f5c0dda6e9ef8b9a0e1bddec8510d1d (patch)
treedcacdefcbe357eadad64d81c48b3bcf3f5efca5e /OpenSim/Region/ClientStack/LindenUDP
parent* AbsolutePosition.Get{} returns incorrect result for child prim so switch to... (diff)
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Fix logins and avatar appearance. Contains a Migration. May contain nuts.
This will cause visual params to be persisted along with worn items. With this, alpha and tattoo laters will be saved. Multiple layers MAY work, but not tested because I don't use Viewer 2.
Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index d7458b7..4aa19d1 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -5734,6 +5734,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
5734 AvatarWearingArgs wearingArgs = new AvatarWearingArgs(); 5734 AvatarWearingArgs wearingArgs = new AvatarWearingArgs();
5735 for (int i = 0; i < nowWearing.WearableData.Length; i++) 5735 for (int i = 0; i < nowWearing.WearableData.Length; i++)
5736 { 5736 {
5737 m_log.DebugFormat("[XXX]: Wearable type {0} item {1}", nowWearing.WearableData[i].WearableType, nowWearing.WearableData[i].ItemID);
5737 AvatarWearingArgs.Wearable wearable = 5738 AvatarWearingArgs.Wearable wearable =
5738 new AvatarWearingArgs.Wearable(nowWearing.WearableData[i].ItemID, 5739 new AvatarWearingArgs.Wearable(nowWearing.WearableData[i].ItemID,
5739 nowWearing.WearableData[i].WearableType); 5740 nowWearing.WearableData[i].WearableType);