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authorJustin Clarke Casey2008-11-06 19:35:57 +0000
committerJustin Clarke Casey2008-11-06 19:35:57 +0000
commit29691a3d36906c27b7fd7955184106bd6178cb83 (patch)
tree699b590bed419108729d19e519434225f78953c3 /OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
parentMantis#2566. Thank you kindly, Diva for a patch that: (diff)
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* Test to ensure that the udp server stays active after receiving a SocketException on BeginReceive
Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs5
1 files changed, 3 insertions, 2 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
index 65e8b5f..ffb3d1d 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
@@ -263,7 +263,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
263 if (ret) 263 if (ret)
264 { 264 {
265 //if so then send packet to the packetserver 265 //if so then send packet to the packetserver
266 //m_log.DebugFormat("[UDPSERVER]: For endpoint {0} got packet {1}", epSender, packet.Type); 266 //m_log.DebugFormat(
267 // "[UDPSERVER]: For circuit {0} {1} got packet {2}", circuit, epSender, packet.Type);
267 268
268 m_packetServer.InPacket(circuit, packet); 269 m_packetServer.InPacket(circuit, packet);
269 } 270 }
@@ -300,7 +301,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
300 /// <param name="e"> 301 /// <param name="e">
301 /// The exception that has triggered the reset. Can be null if there was no exception. 302 /// The exception that has triggered the reset. Can be null if there was no exception.
302 /// </param> 303 /// </param>
303 private void ResetServerEndPoint(Exception e) 304 protected void ResetServerEndPoint(Exception e)
304 { 305 {
305 try 306 try
306 { 307 {