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authorDan Lake2011-09-21 16:24:48 -0700
committerDan Lake2011-09-21 16:24:48 -0700
commit28a482a7ee2cebab1aa720477af175d7e26d702e (patch)
tree863fb4b43a571da4d1d963b5a1383538e6391ec8 /OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
parentCommented out new debug statements in ScenePresence (diff)
parentReinstate option to land an npc when it reaches a target. (diff)
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diffstat (limited to 'OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs')
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
index b5c6742..ce2ff86 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
@@ -231,7 +231,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
231 public event ScriptReset OnScriptReset; 231 public event ScriptReset OnScriptReset;
232 public event GetScriptRunning OnGetScriptRunning; 232 public event GetScriptRunning OnGetScriptRunning;
233 public event SetScriptRunning OnSetScriptRunning; 233 public event SetScriptRunning OnSetScriptRunning;
234 public event Action<Vector3, bool> OnAutoPilotGo; 234 public event Action<Vector3, bool, bool> OnAutoPilotGo;
235 public event TerrainUnacked OnUnackedTerrain; 235 public event TerrainUnacked OnUnackedTerrain;
236 public event ActivateGesture OnActivateGesture; 236 public event ActivateGesture OnActivateGesture;
237 public event DeactivateGesture OnDeactivateGesture; 237 public event DeactivateGesture OnDeactivateGesture;
@@ -11640,9 +11640,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
11640 locy = Convert.ToSingle(args[1]) - (float)regionY; 11640 locy = Convert.ToSingle(args[1]) - (float)regionY;
11641 locz = Convert.ToSingle(args[2]); 11641 locz = Convert.ToSingle(args[2]);
11642 11642
11643 Action<Vector3, bool> handlerAutoPilotGo = OnAutoPilotGo; 11643 Action<Vector3, bool, bool> handlerAutoPilotGo = OnAutoPilotGo;
11644 if (handlerAutoPilotGo != null) 11644 if (handlerAutoPilotGo != null)
11645 handlerAutoPilotGo(new Vector3(locx, locy, locz), false); 11645 handlerAutoPilotGo(new Vector3(locx, locy, locz), false, false);
11646 } 11646 }
11647 11647
11648 /// <summary> 11648 /// <summary>