aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Framework/Constants.cs
diff options
context:
space:
mode:
authoronefang2019-05-19 21:24:15 +1000
committeronefang2019-05-19 21:24:15 +1000
commit5e4d6cab00cb29cd088ab7b62ab13aff103b64cb (patch)
treea9fbc62df9eb2d1d9ba2698d8552eae71eca20d8 /OpenSim/Framework/Constants.cs
parentAdd a build script. (diff)
downloadopensim-SC_OLD-5e4d6cab00cb29cd088ab7b62ab13aff103b64cb.zip
opensim-SC_OLD-5e4d6cab00cb29cd088ab7b62ab13aff103b64cb.tar.gz
opensim-SC_OLD-5e4d6cab00cb29cd088ab7b62ab13aff103b64cb.tar.bz2
opensim-SC_OLD-5e4d6cab00cb29cd088ab7b62ab13aff103b64cb.tar.xz
Dump OpenSim 0.9.0.1 into it's own branch.
Diffstat (limited to 'OpenSim/Framework/Constants.cs')
-rw-r--r--OpenSim/Framework/Constants.cs12
1 files changed, 10 insertions, 2 deletions
diff --git a/OpenSim/Framework/Constants.cs b/OpenSim/Framework/Constants.cs
index 48478b4..209c991 100644
--- a/OpenSim/Framework/Constants.cs
+++ b/OpenSim/Framework/Constants.cs
@@ -34,7 +34,7 @@ namespace OpenSim.Framework
34 // DO NOT USE THIS FOR ANY NEW CODE. Use Scene.RegionInfo.RegionSize[XYZ] as a region might not 34 // DO NOT USE THIS FOR ANY NEW CODE. Use Scene.RegionInfo.RegionSize[XYZ] as a region might not
35 // be the legacy region size. 35 // be the legacy region size.
36 public const uint RegionSize = 256; 36 public const uint RegionSize = 256;
37 public const uint RegionHeight = 16384; 37 public const uint RegionHeight = 4096;
38 // This could be a parameters but, really, a region of greater than this is pretty unmanageable 38 // This could be a parameters but, really, a region of greater than this is pretty unmanageable
39 public const uint MaximumRegionSize = 8192; 39 public const uint MaximumRegionSize = 8192;
40 40
@@ -46,12 +46,20 @@ namespace OpenSim.Framework
46 46
47 public enum EstateAccessCodex : uint 47 public enum EstateAccessCodex : uint
48 { 48 {
49 AccessOptions = 1, 49 AllowedAccess = 1,
50 AllowedGroups = 2, 50 AllowedGroups = 2,
51 EstateBans = 4, 51 EstateBans = 4,
52 EstateManagers = 8 52 EstateManagers = 8
53 } 53 }
54 54
55 public enum EstateAccessLimits : int
56 {
57 AllowedAccess = 500,
58 AllowedGroups = 63,
59 EstateBans = 500,
60 EstateManagers = 10
61 }
62
55 [Flags]public enum TeleportFlags : uint 63 [Flags]public enum TeleportFlags : uint
56 { 64 {
57 /// <summary>No flags set, or teleport failed</summary> 65 /// <summary>No flags set, or teleport failed</summary>