From 5e4d6cab00cb29cd088ab7b62ab13aff103b64cb Mon Sep 17 00:00:00 2001 From: onefang Date: Sun, 19 May 2019 21:24:15 +1000 Subject: Dump OpenSim 0.9.0.1 into it's own branch. --- OpenSim/Framework/Constants.cs | 12 ++++++++++-- 1 file changed, 10 insertions(+), 2 deletions(-) (limited to 'OpenSim/Framework/Constants.cs') diff --git a/OpenSim/Framework/Constants.cs b/OpenSim/Framework/Constants.cs index 48478b4..209c991 100644 --- a/OpenSim/Framework/Constants.cs +++ b/OpenSim/Framework/Constants.cs @@ -34,7 +34,7 @@ namespace OpenSim.Framework // DO NOT USE THIS FOR ANY NEW CODE. Use Scene.RegionInfo.RegionSize[XYZ] as a region might not // be the legacy region size. public const uint RegionSize = 256; - public const uint RegionHeight = 16384; + public const uint RegionHeight = 4096; // This could be a parameters but, really, a region of greater than this is pretty unmanageable public const uint MaximumRegionSize = 8192; @@ -46,12 +46,20 @@ namespace OpenSim.Framework public enum EstateAccessCodex : uint { - AccessOptions = 1, + AllowedAccess = 1, AllowedGroups = 2, EstateBans = 4, EstateManagers = 8 } + public enum EstateAccessLimits : int + { + AllowedAccess = 500, + AllowedGroups = 63, + EstateBans = 500, + EstateManagers = 10 + } + [Flags]public enum TeleportFlags : uint { /// No flags set, or teleport failed -- cgit v1.1