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* sop: rename a few fieldsUbitUmarov2019-04-302-32/+32
* primbasicshape: convert eventual MeshEP to SculpEPUbitUmarov2019-04-301-1/+9
* old typoUbitUmarov2019-04-232-6/+6
* change osSetProjectionParams a bit and add a variant that atkes a linknumber ...UbitUmarov2019-04-183-7/+43
* mantis 8517: actually let NULL_KEY do the same as on PRIM_TEXTUREUbitUmarov2019-04-181-1/+1
* mantis 8517: let texture argument of PRIM_TEXTURE only change the other par...UbitUmarov2019-04-181-53/+72
* lludp: change burst, make it per category (overall reduction)UbitUmarov2019-04-162-22/+47
* Yengine: rename a field, do some updates using interlockedUbitUmarov2019-04-161-18/+18
* typo on a debug message formatUbitUmarov2019-04-161-1/+1
* Yengine: change binary code version, so scripts are automaticly recompiled wi...UbitUmarov2019-04-161-1/+1
* Ynegine: add some missing memory usage on script resetUbitUmarov2019-04-161-3/+13
* mantis 8518: Yengine; we can't wait for GC (worse finalizers) to count releas...UbitUmarov2019-04-159-80/+178
* warp3d: reduce work prims textures to at most 256x256UbitUmarov2019-04-111-1/+1
* do disable probes when voc is disabledUbitUmarov2019-04-101-1/+1
* degradate udp network efficiency a even moreUbitUmarov2019-04-101-6/+3
* missing fileUbitUmarov2019-04-101-0/+1
* dont send animation before objectUbitUmarov2019-04-101-5/+31
* change to ping based RTOUbitUmarov2019-04-093-72/+18
* testing ...UbitUmarov2019-04-093-3/+10
* degradate udp network efficiency a bit moreUbitUmarov2019-04-091-1/+1
* degradate udp network efficiency a bitUbitUmarov2019-04-091-4/+4
* old tp timing issues on grid presence notification did came back, so put back...UbitUmarov2019-04-091-0/+5
* testing ...UbitUmarov2019-04-092-19/+9
* linux likes other tz namesUbitUmarov2019-04-081-0/+11
* add osGetPSTWallclock() returns wall clock in PST or PDT, for those that for ...UbitUmarov2019-04-083-1/+29
* change interpretation of a viewer flagUbitUmarov2019-04-063-14/+6
* UserAgentService: change handling of its external IPUbitUmarov2019-04-062-31/+28
* presence detector: don't even try to logout agents that didn't made to rootUbitUmarov2019-04-061-8/+3
* try handle the special case MaxRegionsViewDistance = 0 (agents only see void ...UbitUmarov2019-04-052-13/+42
* temp workaround on sits cullingUbitUmarov2019-04-051-11/+21
* kill avatar on agents that do not see its new regionUbitUmarov2019-04-051-0/+8
* make sure viewer knows where to place a sitting avatar, this will need deep r...UbitUmarov2019-04-051-0/+13
* fix MinRegionViewDistance option (added in last commit); change regions view...UbitUmarov2019-04-052-3/+7
* add option RegionViewDistanceUbitUmarov2019-04-052-1/+13
* duhhh npcs don't have child agents; plus minor typosUbitUmarov2019-04-056-10/+17
* change visible regions also by view range change; fix check on crossingsUbitUmarov2019-04-042-7/+11
* control visible regions by avatar position and view range, first dirty codeUbitUmarov2019-04-044-144/+372
* change region cacheid on restart. This should not be needed in future if obje...UbitUmarov2019-04-042-1/+6
* send agent view range to new child agentsUbitUmarov2019-04-0410-3/+31
* change avatars sending pointUbitUmarov2019-04-021-8/+10
* another test....UbitUmarov2019-04-021-7/+34
* another test....UbitUmarov2019-04-021-0/+9
* make tests happy again; try to speedup crossingsUbitUmarov2019-04-022-10/+37
* change the point where child regions are closed/openedUbitUmarov2019-04-021-77/+83
* add extra delay before sending initial dataUbitUmarov2019-04-021-6/+12
* minor cleanup on mesh decompress codeUbitUmarov2019-04-023-42/+19
* mantis 8509: replace mesh gzip decompressUbitUmarov2019-04-011-15/+15
* Yengine: try fix changing scripts running state if the have long eventsUbitUmarov2019-04-014-23/+96
* still issues on fast hg tpsUbitUmarov2019-04-011-2/+6
* change avatar arrival at hg destination handlingUbitUmarov2019-04-011-2/+5