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My fork of OpenSim for IG and DG, called SledjChisl.
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Age
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Merge branch 'master' into careminster
Melanie
2012-08-31
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Type.Type is RuntimeType
SignpostMarv
2012-08-31
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Merge branch 'master' into careminster
Melanie
2012-08-31
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+68
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Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2012-08-31
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Implementing a vastly simpler means of allowing region modules to access GetL...
SignpostMarv
2012-08-31
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formatting
SignpostMarv
2012-08-31
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+5
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adding support for static method script invocations
SignpostMarv
2012-08-31
2
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+24
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moving assignment to new line to make next commit easier to read in diffs
SignpostMarv
2012-08-31
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using specific type instead of var
SignpostMarv
2012-08-31
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formatting
SignpostMarv
2012-08-31
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formatting
SignpostMarv
2012-08-31
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+1
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adding support for finding static methods
SignpostMarv
2012-08-31
1
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+9
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assign binding flags to variable
SignpostMarv
2012-08-31
1
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+3
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no need to assign result to GetMethodInfoFromType
SignpostMarv
2012-08-31
1
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+1
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changing to use Type argument instead of object
SignpostMarv
2012-08-31
1
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+3
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moving code that will be common into private static method
SignpostMarv
2012-08-31
1
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+8
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adding documentation to script invokation methods
SignpostMarv
2012-08-31
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+22
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Merge branch 'master' into careminster
Melanie
2012-08-31
13
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+499
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Replace SendBannedUserList with Avination's version. Untested in core. Not ev...
Melanie
2012-08-31
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+32
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Also do other MySQL region settings related calls under m_dbLock, in common w...
Justin Clark-Casey (justincc)
2012-08-31
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+130
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Do Windlight storage and removal calls in MySQL under m_dbLock, as is done wi...
Justin Clark-Casey (justincc)
2012-08-31
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+108
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Make ReuseDynamicTextures an experimental config setting in [Textures]. Defa...
Justin Clark-Casey (justincc)
2012-08-30
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+4
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If the compile-time DynamicTextureModule.ReuseTextures flag is set, check met...
Justin Clark-Casey (justincc)
2012-08-30
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+59
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fixing bug where last element in list is ignored
SignpostMarv
2012-08-30
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refactoring as the list funcs either skip invalid values or recall ToDoubleList
SignpostMarv
2012-08-30
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+11
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Renaming existing 'torture' tests to 'performance' tests instead, since this ...
Justin Clark-Casey (justincc)
2012-08-29
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+9
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-08-29
5
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+49
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This partially implements the LSL function to set the response
Mic Bowman
2012-08-29
5
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+49
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Add VectorRenderModuleStressTests that contains a long running test that gene...
Justin Clark-Casey (justincc)
2012-08-29
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+132
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Merge branch 'avination' into careminster
Melanie
2012-08-31
17
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+751
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Merge branch 'ubitwork' into avination
Melanie
2012-08-30
3
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+38
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Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
UbitUmarov
2012-08-30
2
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+128
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[possible still bad] make use of keyframemotion.copy on sop.copy, replacing
UbitUmarov
2012-08-30
3
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+38
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Sequence inventory descendents requests to reduce inventory server load and
Melanie
2012-08-30
2
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+56
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Allow llList2Key to also act on System.String
Melanie
2012-08-29
1
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+2
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Merge branch 'ubitwork' into avination
Melanie
2012-08-29
8
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+565
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Fix issue with the quit packet being stuck int he queue and a one packet delay.
Melanie
2012-08-29
1
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+8
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Remove Justin's addition to avoid sending incoming packets to inactive clients
Melanie
2012-08-29
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+9
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Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
Melanie
2012-08-29
7
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+435
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A few more changes to keyframes
UbitUmarov
2012-08-29
4
-65
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+117
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[Potentially broken] keyframes changes.. since it's there, use timer for
UbitUmarov
2012-08-29
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+165
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[possible still very broken] mess around keyframes. timer events
UbitUmarov
2012-08-28
8
-115
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+311
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Add a queue with two priority levels. This is a drop in replacement for
Melanie
2012-08-28
1
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+111
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Fix a nullref while object is being created
Melanie
2012-08-28
1
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+2
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fix incoerence btw KFM_TRANSLATION and ROTATION LSL constants and internal
UbitUmarov
2012-08-26
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+2
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Make llCollisionSprite not throw anymore
Melanie
2012-08-25
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Merge branch 'ubitwork' into avination
Melanie
2012-08-24
6
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+9
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let setLinkPrimParams terminate even if there are no more parts.
UbitUmarov
2012-08-16
1
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+3
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fix vs2010 build
UbitUmarov
2012-08-16
5
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+6
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Remove debug spam
Melanie
2012-08-24
1
-2
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+2
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