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My fork of OpenSim for IG and DG, called SledjChisl.
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Fix indexing on string trim
BlueWall
2012-03-01
1
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+1
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-02-29
4
-21
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+25
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Fixed two typos. White space cleanups.
Kevin Cozens
2012-02-28
1
-16
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HG: Remove async in posting assets to foreign grid. Mono hates concurrency th...
Diva Canto
2012-02-25
1
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Call Dispose() via using() on SqliteCommands in WebStatsModule after use.
Justin Clark-Casey (justincc)
2012-02-28
1
-99
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+98
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Merge branch 'master' into careminster
Melanie
2012-02-25
4
-34
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+111
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PRIM_SCULPT_FLAG_INVERT, PRIM_SCULPT_FLAG_MIRROR implemented
PixelTomsen
2012-02-25
2
-4
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+8
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Remove EXPERIMENTAL tags from load iar/save iar commands.
Justin Clark-Casey (justincc)
2012-02-25
1
-3
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+0
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llGetLinkMedia, llSetLinkMedia, llClearLinkMedia implementation mantis: http:...
PixelTomsen
2012-02-24
3
-27
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+105
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Merge branch 'master' into careminster
Melanie
2012-02-24
14
-34
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+65
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Take watchdog alarm calling back outside the m_threads lock.
Justin Clark-Casey (justincc)
2012-02-24
1
-2
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+2
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Get rid of some of the identical exception catching in Scene.Update().
Justin Clark-Casey (justincc)
2012-02-24
1
-17
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+1
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Stop spurious scene loop startup timeout alarms for scenes with many prims.
Justin Clark-Casey (justincc)
2012-02-24
8
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+23
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In osSetSpeed(), if no avatar for a uuid is found then don't attempt to set s...
Justin Clark-Casey (justincc)
2012-02-24
1
-1
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+3
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llLinkSitTarget implementation http://wiki.secondlife.com/wiki/LlLinkSitTarget
PixelTomsen
2012-02-24
3
-5
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+33
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Load appropriate 32-bit/64-bit Windows sqlite dll if using WebStatsModule.
Justin Clark-Casey (justincc)
2012-02-23
1
-0
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+3
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Try to resolve some problems with viewers crashing after hitting parcel banli...
Justin Clark-Casey (justincc)
2012-02-23
3
-16
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+41
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more changes on undo/redo group scaling seems to work better
UbitUmarov
2012-03-09
2
-14
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+9
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more changes in undo/redo. Basicly moved control to llclientview.cs. later w...
UbitUmarov
2012-03-09
3
-100
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+187
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Hold a ref to the prim we're sat on rather than querying scene each time
Melanie
2012-03-08
1
-27
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+30
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changes on undo/redo (untested/incomplete). Think we may consider moving thi...
UbitUmarov
2012-03-07
3
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Prevent scripted region crossings from crashing with prim limits enabled
Melanie
2012-03-06
1
-1
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+7
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Null PhysActor on SOP.Copy() to prevent clobbering the original one
Melanie
2012-03-06
1
-4
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Removed some whitespace errors - don't be naughty, don't use hard tabs!
Melanie
2012-03-06
1
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make copied parts have diferent LocalIds than original. More building control...
UbitUmarov
2012-03-06
2
-5
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+74
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Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork
UbitUmarov
2012-03-06
3
-7
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+27
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Allow NPC to be removed by the owner of the parcel they're over.
Melanie
2012-03-05
1
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+9
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Teleport users to the cornfield when they are teleported with
Melanie
2012-03-05
1
-3
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+13
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llListSort SL compatibility: When sorting strided list and the list
Melanie
2012-03-05
1
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+5
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update ubitOde
UbitUmarov
2012-03-05
4
-78
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+297
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Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork
UbitUmarov
2012-03-05
2
-3
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+15
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SL compatibility - return only points on segemtn, not ray in llCastRay
Melanie
2012-03-05
1
-0
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+5
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A stab at making llEjectFromLand work in all cases
Melanie
2012-03-05
1
-3
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+10
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update UbitOde
UbitUmarov
2012-03-04
5
-65
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+69
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Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork
UbitUmarov
2012-03-04
1
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+2
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Zero velocity when drag-copying
Melanie
2012-03-04
1
-0
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+2
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update UbitODE
UbitUmarov
2012-03-04
3
-36
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+55
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Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork
UbitUmarov
2012-03-03
1
-5
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+3
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This still causes terrain artefacts
Melanie
2012-03-02
1
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+3
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This still causes terrain artefacts
Melanie
2012-03-02
1
-3
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+1
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update ubitODE
UbitUmarov
2012-03-02
1
-15
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+45
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ubitODE bug fix
UbitUmarov
2012-02-29
1
-1
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+1
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update ubitODE to current working state
UbitUmarov
2012-02-29
2
-113
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+199
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fix
UbitUmarov
2012-02-29
1
-1
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+3
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Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork
UbitUmarov
2012-02-29
3
-0
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+28
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Fix and hook up llTeleportAgent
Melanie
2012-02-28
3
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+7
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Implement llTeleportAgent
Melanie
2012-02-28
1
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+22
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chODE: bad meshs get a a basic box or sphere geom with setted prim size. They...
UbitUmarov
2012-02-29
2
-503
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+148
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made box a little larger
UbitUmarov
2012-02-28
1
-6
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+6
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A few blind changes to go try to go around bad mesh little box replacement fail
UbitUmarov
2012-02-28
1
-67
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+50
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