| Commit message (Expand) | Author | Age | Files | Lines |
* | setup test tables function which lets us make sure that everything | Sean Dague | 2007-08-22 | 1 | -111/+28 |
* | Bit of refactoring of the sqlite storage code to build the | Sean Dague | 2007-08-22 | 1 | -50/+187 |
* | Debug shows how many bytes (total) a script (assembly) uses after compile and... | Tedd Hansen | 2007-08-22 | 1 | -4/+4 |
* | GC.GetTotalMemory(true) was blocking. | Tedd Hansen | 2007-08-22 | 4 | -12/+17 |
* | Added OnRemoveScript event handler to ScriptEngine. Fixed event queuing of em... | Tedd Hansen | 2007-08-22 | 3 | -2/+8 |
* | Added OnRemoveScript(uint localID, LLUUID itemID) event , trigged when a scri... | MW | 2007-08-22 | 8 | -2/+70 |
* | (Untested) Scripts are individually loaded into objects (on rez), and event f... | Tedd Hansen | 2007-08-22 | 8 | -141/+161 |
* | Added Scene.GetSceneObjectPart(uint localID) | MW | 2007-08-22 | 1 | -0/+17 |
* | Made SceneObjectGroup.GetChildPrim() public, for now so that script engine ca... | MW | 2007-08-22 | 5 | -20/+32 |
* | A little bit of cleaning up. | MW | 2007-08-22 | 3 | -6/+4 |
* | A case of 'while I was working someone set me up the bomb'. | lbsa71 | 2007-08-22 | 1 | -1/+2 |
* | * Added stub OnRezScript handler with plentiful of comments | lbsa71 | 2007-08-22 | 1 | -0/+11 |
* | added ParentPartID to TaskInventoryItem class to make it easier to store them... | MW | 2007-08-22 | 1 | -4/+4 |
* | Fixed typo. | MW | 2007-08-22 | 4 | -6/+6 |
* | Added forgotten file. | MW | 2007-08-22 | 3 | -5/+147 |
* | Start of Task Inventory (ie prim's inventory). For now, you can only move scr... | MW | 2007-08-22 | 7 | -57/+200 |
* | auto create sqlite database if it doesn't exist. This works, but needs some | Sean Dague | 2007-08-21 | 1 | -85/+161 |
* | Added OnRezScript event to Scene.EventManager.Which the script engine should ... | MW | 2007-08-21 | 7 | -2/+70 |
* | Hopefully fixed the problem of users avatars not always showing up when eithe... | MW | 2007-08-21 | 2 | -6/+19 |
* | Old group is now deleted from datastore when you link groups/prims, so that t... | MW | 2007-08-21 | 2 | -3/+2 |
* | Think linking prims should now work correctly (if its not then please someone... | MW | 2007-08-21 | 1 | -1/+2 |
* | A bit more work on prim building related code. Think most of the building too... | MW | 2007-08-21 | 2 | -8/+7 |
* | Shift and Drag copying should now work correctly. [This was one of those stup... | MW | 2007-08-21 | 6 | -18/+60 |
* | Can now turn on/off server side permission checking (on prim editing etc) fro... | MW | 2007-08-21 | 7 | -264/+352 |
* | Added Property to SceneObjectGroup to allow the UUID of the region it is in t... | MW | 2007-08-20 | 1 | -0/+10 |
* | The regionUUID is now being passed to the datastore calls. | MW | 2007-08-20 | 9 | -34/+65 |
* | Instant Messages between users in the same region should actually now work. | MW | 2007-08-20 | 8 | -51/+34 |
* | Some minor changes + krinkec's updates to ll* functions. | Tedd Hansen | 2007-08-20 | 3 | -11/+68 |
* | Added "StopScriot()" to ScriptManager. Stops Executor from executing events i... | Tedd Hansen | 2007-08-19 | 2 | -34/+53 |
* | small clean up. | MW | 2007-08-19 | 5 | -14/+39 |
* | Sqlite datastore should now save the textures and extraparams data (used by s... | MW | 2007-08-19 | 11 | -91/+472 |
* | Code comments on recent changes in EventQueueManager | Tedd Hansen | 2007-08-19 | 2 | -12/+48 |
* | Sped up EventQueueManager response time (scripts now respond quickly). Added ... | Tedd Hansen | 2007-08-19 | 1 | -39/+117 |
* | Added event method invoke cache to Executor. "Bind once, Invoke multiple time... | Tedd Hansen | 2007-08-19 | 3 | -39/+70 |
* | Moved script loading from ScriptManager to AppDomainManager. Now increases sc... | Tedd Hansen | 2007-08-19 | 2 | -33/+36 |
* | More prep work for adding prims to ODE physics | Brian McBee | 2007-08-19 | 4 | -33/+96 |
* | Did I forget to add IScript.cs? Yes I did... | Tedd Hansen | 2007-08-18 | 1 | -0/+12 |
* | Moved in-AppDomain event execution from Script to OpenSim.Region.ScriptEngine... | Tedd Hansen | 2007-08-18 | 8 | -137/+107 |
* | starting to add bits and pieces to physics prims that we will eventually need... | Brian McBee | 2007-08-18 | 4 | -11/+33 |
* | Added (theoretical) AppDomain cleanup code. | Tedd Hansen | 2007-08-18 | 1 | -17/+89 |
* | Scripts are working again. Scripts are now loaded into limited AppDomains (no... | Tedd Hansen | 2007-08-18 | 4 | -53/+98 |
* | Script loads into separate AppDomain without errors. Events and llFunctions n... | Tedd Hansen | 2007-08-18 | 3 | -4/+5 |
* | Moved OpenSim.Region.ScriptEngine.Common.dll from bin\ScriptEngine\ to bin\ f... | Tedd Hansen | 2007-08-18 | 2 | -4/+7 |
* | LSL Compiler now only referring required assemblies (DotNetEngine and Common)... | Tedd Hansen | 2007-08-18 | 7 | -277/+341 |
* | Working on AppDomains. Scripting is now officially broken. :] | Tedd Hansen | 2007-08-18 | 8 | -60/+64 |
* | Moved LSL_BuiltIn_Commands_Interface.cs to a separate library (OpenSim.Region... | Tedd Hansen | 2007-08-18 | 7 | -14/+534 |
* | Started on AppDomains for ScriptEngine. Moved llFunctions in LSL_BaseClass.cs... | Tedd Hansen | 2007-08-18 | 9 | -457/+563 |
* | When teleporting to distant region, you can now go to the point you want to g... | Brian McBee | 2007-08-18 | 1 | -1/+2 |
* | llstrenglength (thanks ldvoipeng!) | Brian McBee | 2007-08-18 | 1 | -1/+13 |
* | lsl test cases, and llregioncorner (thanks Dalien!) | Brian McBee | 2007-08-18 | 1 | -1/+1 |