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author | Tedd Hansen | 2007-08-22 19:33:10 +0000 |
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committer | Tedd Hansen | 2007-08-22 19:33:10 +0000 |
commit | 4beef91d006ed18cb7dc4a6ee8f2dc4e2a71ab6f (patch) | |
tree | 2a05a2b6191cc8e483b9a1695d87e5d9338716aa /OpenSim/Region | |
parent | Added OnRemoveScript event handler to ScriptEngine. Fixed event queuing of em... (diff) | |
download | opensim-SC-4beef91d006ed18cb7dc4a6ee8f2dc4e2a71ab6f.zip opensim-SC-4beef91d006ed18cb7dc4a6ee8f2dc4e2a71ab6f.tar.gz opensim-SC-4beef91d006ed18cb7dc4a6ee8f2dc4e2a71ab6f.tar.bz2 opensim-SC-4beef91d006ed18cb7dc4a6ee8f2dc4e2a71ab6f.tar.xz |
GC.GetTotalMemory(true) was blocking.
We now support individual scripts on individual prims. Do the script dance... \o/ \o\ /o/ \o/ .o.
Diffstat (limited to 'OpenSim/Region')
4 files changed, 17 insertions, 12 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/AppDomainManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/AppDomainManager.cs index 49f6712..3319783 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/AppDomainManager.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/AppDomainManager.cs | |||
@@ -58,6 +58,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
58 | /// <returns>Free AppDomain</returns> | 58 | /// <returns>Free AppDomain</returns> |
59 | private AppDomainStructure GetFreeAppDomain() | 59 | private AppDomainStructure GetFreeAppDomain() |
60 | { | 60 | { |
61 | Console.WriteLine("Finding free AppDomain"); | ||
61 | FreeAppDomains(); // Outsite lock, has its own GetLock | 62 | FreeAppDomains(); // Outsite lock, has its own GetLock |
62 | lock (GetLock) | 63 | lock (GetLock) |
63 | { | 64 | { |
@@ -141,8 +142,9 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
141 | // Find next available AppDomain to put it in | 142 | // Find next available AppDomain to put it in |
142 | AppDomainStructure FreeAppDomain = GetFreeAppDomain(); | 143 | AppDomainStructure FreeAppDomain = GetFreeAppDomain(); |
143 | 144 | ||
144 | if (FreeAppDomain == null) Console.WriteLine("FreeAppDomain == null"); | 145 | //if (FreeAppDomain == null) Console.WriteLine("FreeAppDomain == null"); |
145 | if (FreeAppDomain.CurrentAppDomain == null) Console.WriteLine("FreeAppDomain.CurrentAppDomain == null"); | 146 | //if (FreeAppDomain.CurrentAppDomain == null) Console.WriteLine("FreeAppDomain.CurrentAppDomain == null"); |
147 | Console.WriteLine("Loading into AppDomain: " + FileName); | ||
146 | LSL_BaseClass mbrt = (LSL_BaseClass)FreeAppDomain.CurrentAppDomain.CreateInstanceFromAndUnwrap(FileName, "SecondLife.Script"); | 148 | LSL_BaseClass mbrt = (LSL_BaseClass)FreeAppDomain.CurrentAppDomain.CreateInstanceFromAndUnwrap(FileName, "SecondLife.Script"); |
147 | //Type mytype = mbrt.GetType(); | 149 | //Type mytype = mbrt.GetType(); |
148 | Console.WriteLine("ScriptEngine AppDomainManager: is proxy={0}", RemotingServices.IsTransparentProxy(mbrt)); | 150 | Console.WriteLine("ScriptEngine AppDomainManager: is proxy={0}", RemotingServices.IsTransparentProxy(mbrt)); |
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs index 4343ea1..a20a95a 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs | |||
@@ -51,7 +51,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
51 | // TODO: ADD SERVER HOOK TO LOAD A SCRIPT THROUGH myScriptEngine.ScriptManager | 51 | // TODO: ADD SERVER HOOK TO LOAD A SCRIPT THROUGH myScriptEngine.ScriptManager |
52 | 52 | ||
53 | // Hook up a test event to our test form | 53 | // Hook up a test event to our test form |
54 | //myScriptEngine.Log.Verbose("ScriptEngine", "EventManager Hooking up to server events"); | 54 | myScriptEngine.Log.Verbose("ScriptEngine", "Hooking up to server events"); |
55 | myScriptEngine.World.EventManager.OnObjectGrab += new OpenSim.Region.Environment.Scenes.EventManager.ObjectGrabDelegate(touch_start); | 55 | myScriptEngine.World.EventManager.OnObjectGrab += new OpenSim.Region.Environment.Scenes.EventManager.ObjectGrabDelegate(touch_start); |
56 | myScriptEngine.World.EventManager.OnRezScript += new OpenSim.Region.Environment.Scenes.EventManager.NewRezScript(OnRezScript); | 56 | myScriptEngine.World.EventManager.OnRezScript += new OpenSim.Region.Environment.Scenes.EventManager.NewRezScript(OnRezScript); |
57 | myScriptEngine.World.EventManager.OnRemoveScript += new OpenSim.Region.Environment.Scenes.EventManager.RemoveScript(OnRemoveScript); | 57 | myScriptEngine.World.EventManager.OnRemoveScript += new OpenSim.Region.Environment.Scenes.EventManager.RemoveScript(OnRemoveScript); |
@@ -62,6 +62,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
62 | { | 62 | { |
63 | // Add to queue for all scripts in ObjectID object | 63 | // Add to queue for all scripts in ObjectID object |
64 | //myScriptEngine.m_logger.Verbose("ScriptEngine", "EventManager Event: touch_start"); | 64 | //myScriptEngine.m_logger.Verbose("ScriptEngine", "EventManager Event: touch_start"); |
65 | Console.WriteLine("touch_start localID: " + localID); | ||
65 | myScriptEngine.myEventQueueManager.AddToObjectQueue(localID, "touch_start", new object[] { (int)1 }); | 66 | myScriptEngine.myEventQueueManager.AddToObjectQueue(localID, "touch_start", new object[] { (int)1 }); |
66 | } | 67 | } |
67 | public void OnRezScript(uint localID, LLUUID itemID, string script) | 68 | public void OnRezScript(uint localID, LLUUID itemID, string script) |
@@ -75,11 +76,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
75 | // new OpenSim.Region.Environment.Scenes.Scripting.NullScriptHost() | 76 | // new OpenSim.Region.Environment.Scenes.Scripting.NullScriptHost() |
76 | //); | 77 | //); |
77 | Console.WriteLine("OnRezScript localID: " + localID + " LLUID: " + itemID.ToString() + " Size: " + script.Length); | 78 | Console.WriteLine("OnRezScript localID: " + localID + " LLUID: " + itemID.ToString() + " Size: " + script.Length); |
78 | myScriptEngine.myScriptManager.StartScript( | 79 | myScriptEngine.myScriptManager.StartScript(localID, itemID, script); |
79 | localID, | ||
80 | itemID, | ||
81 | script | ||
82 | ); | ||
83 | 80 | ||
84 | } | 81 | } |
85 | public void OnRemoveScript(uint localID, LLUUID itemID) | 82 | public void OnRemoveScript(uint localID, LLUUID itemID) |
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs index 23cd4e8..a436bff 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs | |||
@@ -241,7 +241,10 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
241 | 241 | ||
242 | // Do we have any scripts in this object at all? If not, return | 242 | // Do we have any scripts in this object at all? If not, return |
243 | if (myScriptEngine.myScriptManager.Scripts.ContainsKey(localID) == false) | 243 | if (myScriptEngine.myScriptManager.Scripts.ContainsKey(localID) == false) |
244 | { | ||
245 | Console.WriteLine("Event \"" + FunctionName + "\" for localID: " + localID + ". No scripts found on this localID."); | ||
244 | return; | 246 | return; |
247 | } | ||
245 | 248 | ||
246 | foreach (LLUUID itemID in myScriptEngine.myScriptManager.GetScriptKeys(localID)) | 249 | foreach (LLUUID itemID in myScriptEngine.myScriptManager.GetScriptKeys(localID)) |
247 | { | 250 | { |
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs index b7a4aca..efd5a7f 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs | |||
@@ -169,11 +169,14 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
169 | //OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO.LSL_BaseClass Script = LoadAndInitAssembly(FreeAppDomain, FileName); | 169 | //OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO.LSL_BaseClass Script = LoadAndInitAssembly(FreeAppDomain, FileName); |
170 | 170 | ||
171 | //OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass Script = LoadAndInitAssembly(FreeAppDomain, FileName, localID); | 171 | //OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass Script = LoadAndInitAssembly(FreeAppDomain, FileName, localID); |
172 | long before; | 172 | |
173 | before = GC.GetTotalMemory(true); | 173 | //long before; |
174 | //before = GC.GetTotalMemory(true); | ||
174 | LSL_BaseClass CompiledScript = m_scriptEngine.myAppDomainManager.LoadScript(FileName); | 175 | LSL_BaseClass CompiledScript = m_scriptEngine.myAppDomainManager.LoadScript(FileName); |
175 | Console.WriteLine("Script " + itemID + " occupies {0} bytes", GC.GetTotalMemory(true) - before); | 176 | //Console.WriteLine("Script " + itemID + " occupies {0} bytes", GC.GetTotalMemory(true) - before); |
176 | before = GC.GetTotalMemory(true); | 177 | //before = GC.GetTotalMemory(true); |
178 | |||
179 | |||
177 | //Script = m_scriptEngine.myAppDomainManager.LoadScript(FileName); | 180 | //Script = m_scriptEngine.myAppDomainManager.LoadScript(FileName); |
178 | //Console.WriteLine("Script occupies {0} bytes", GC.GetTotalMemory(true) - before); | 181 | //Console.WriteLine("Script occupies {0} bytes", GC.GetTotalMemory(true) - before); |
179 | //before = GC.GetTotalMemory(true); | 182 | //before = GC.GetTotalMemory(true); |