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* change OSSL functions allow control code. Behavior should stat pretty much ↵UbitUmarov2019-10-162-72/+121
| | | | the same. Some help testing, please
* add OSSL option PermissionErrortoOwner (true or false). if true ossl ↵UbitUmarov2019-10-163-101/+138
| | | | functions permission errors will only be sent to prim owner, defaul false: send all around
* add osResetAllScripts(LSL_Integer AllLinkset). use with careUbitUmarov2019-10-114-1/+41
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* remove useragentserviceconnector dns lookup also on osslUbitUmarov2019-10-061-1/+1
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* fix saving appearence to notecard, so they can work on older regionsUbitUmarov2019-09-152-14/+8
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* allow particles scale max to be 7.96m, supported by protocolUbitUmarov2019-09-121-1/+1
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* add osSlerp()UbitUmarov2019-09-045-1/+72
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* add a few lsl constantsUbitUmarov2019-08-281-1/+13
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* mantis 8583: osGetRegionMapTexture(); now returns prim region map textureID, ↵UbitUmarov2019-08-273-6/+11
| | | | without any requests to grid
* Massive console refactor. Greatly simplify interface.Melanie2019-08-202-12/+16
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* mantis 8577: add key osGetInventoryItemKey(string name) to get a inventory ↵UbitUmarov2019-08-164-1/+26
| | | | item ID within prim inventory. the llGetInventory does return the asset it, not item.
* Merge branch 'master' of brain.opensimulator.org:/var/git/opensimMelanie2019-08-079-169/+194
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| * make sure XEngine does release script events when a script is destroyedUbitUmarov2019-08-011-0/+3
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| * mantis8548: let rotation division be -(olderResult) this is formally more ↵UbitUmarov2019-08-011-2/+6
| | | | | | | | correct (and it is the same rotation), keep not normalizing, as SL seems to do
| * mantis8548: change more LSL arguments declarations to their formal form. ↵UbitUmarov2019-07-313-100/+108
| | | | | | | | Still a lot more to do. This is a case where coerence matters over performance, to avoid more future issues
| * mantis8564: add region_up_time to llGetEnv. Returns string with seconds ↵UbitUmarov2019-07-311-66/+55
| | | | | | | | since region start. There where ways do get it, but this makes life easier
| * change value of PARCEL_DETAILS_DWELL to a higher value to give more room for ↵UbitUmarov2019-07-315-6/+7
| | | | | | | | standard values, change return types, update script syntaxe
| * Mantis #8481 part two.TBG Renfold2019-07-313-0/+16
| | | | | | | | Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
| * Mantis #8481 part one.TBG Renfold2019-07-312-0/+4
| | | | | | | | | | | | Add llGetParcelDetails(vector pos, [PARCEL_DETAILS_LANDDWELL]) Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
* | Fix scope support to get friends list names across co-hosted gridsMelanie2019-08-071-0/+2
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* mantis 8563: do not modify collection inside a loop on it a foreach on itUbitUmarov2019-07-151-8/+10
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* missing old flag VEHICLE_FLAG_NO_FLY_UPUbitUmarov2019-05-221-0/+1
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* mantis 8527 and 8517: let llSetLinkPrimitiveParam*() PRIM_TEXTURE ignore ↵UbitUmarov2019-05-141-1/+1
| | | | texture id/name if invalid, processing the other parameters, for compatibily with old scripts.
* soem cleanupUbitUmarov2019-05-022-2/+15
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* add osLocalTeleportAgent(key agent, vector position, vector velocity, vector ↵UbitUmarov2019-05-013-0/+23
| | | | lookat, LSL_Integer flags). Velocity only works with ubOde but still not good. flags = bit field: 1 use velocity, 2 use lookat, 4 rotate avatar look in current velocity direction (ignored if 2 ie flag = 7 is same as 3). This bypasses most the unnecessary logic of osTeleportAgent, having usage same permissions. It may do region crossings(?). Experimental stage, feedbakc expected ;)
* change osSetProjectionParams a bit and add a variant that atkes a linknumber ↵UbitUmarov2019-04-183-7/+43
| | | | argument. For now can only change one prim per call
* mantis 8517: actually let NULL_KEY do the same as on PRIM_TEXTUREUbitUmarov2019-04-181-1/+1
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* mantis 8517: let texture argument of PRIM_TEXTURE only change the other ↵UbitUmarov2019-04-181-53/+72
| | | | parameters. On PRIM_NORMAL and PRIM_SPECULAR will be as NULL_KEY removing the material. This may be changed for coerence in future
* Yengine: rename a field, do some updates using interlockedUbitUmarov2019-04-161-18/+18
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* Yengine: change binary code version, so scripts are automaticly recompiled ↵UbitUmarov2019-04-161-1/+1
| | | | with new changes
* Ynegine: add some missing memory usage on script resetUbitUmarov2019-04-161-3/+13
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* mantis 8518: Yengine; we can't wait for GC (worse finalizers) to count ↵UbitUmarov2019-04-159-80/+178
| | | | released memory of some local variables, so add a pseudo free; fix memory account on timeslice rentry; change the folder for the debug IL files; fix memory usage on reset. This changes will only take effect on new compiles
* linux likes other tz namesUbitUmarov2019-04-081-0/+11
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* add osGetPSTWallclock() returns wall clock in PST or PDT, for those that for ↵UbitUmarov2019-04-083-1/+29
| | | | some odd reason think need it. OpenSim girds shoudl use UTC (gtm) but whatever
* Yengine: try fix changing scripts running state if the have long eventsUbitUmarov2019-04-014-23/+96
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* Yengine: clear events queue on reset. Also keep clearing all on state ↵UbitUmarov2019-04-011-2/+7
| | | | change. (Linked message events are deleted at sl)
* Yengine attachment drop, do set attachment ready eventUbitUmarov2019-03-311-0/+1
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* fix osSet/GetPrimitiveParams threat levelUbitUmarov2019-03-311-2/+2
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* Yengine: fix scripts resume on attachments dropUbitUmarov2019-03-281-1/+2
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* mantis 8508: ignore llAttachToAvatar if already attachedUbitUmarov2019-03-281-0/+4
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* LSL update texture entry is heavy, set all parameters on same updateUbitUmarov2019-03-191-5/+57
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* LSL: limit sittext and touchtext to length current viewers cand displayUbitUmarov2019-03-151-2/+8
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* prims have at most 9 face texturesUbitUmarov2019-03-071-3/+3
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* ll rez objects: silent ginore null object id; remove redundante llSetColor codeUbitUmarov2019-03-021-40/+1
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* Add Thread.ResetAbort() to various thread loops to clean up errors onRobert Adams2019-02-271-2/+7
| | | | | | | | shutdown. Fixes Mantis #8494. Threads are aborted when shutting down and ThreadAbortException is odd in that it is rethrown at the end of the catch unless the abort is reset. No functional changes but fewer error messages on shutdown.
* also throttle llhttprequest by owner, options: PrimOwnerRequestsBurst = 5, ↵UbitUmarov2019-02-241-1/+1
| | | | PrimOwnerRequestsPerSec = 25; increase concurrency to 8
* several changes to llHttpRequest processing: options section renamed ↵UbitUmarov2019-02-242-19/+13
| | | | ScriptsHttpRequestModule; throttle by prim (PrimRequestsBurst = 3, PrimRequestsPerSec = 1) and max concurrent connections per instance (MaxPoolThreads = 5), llhttprequest returns if error, nullkey if throttled, reqid otherwise
* update script sintaxeUbitUmarov2019-02-221-1/+1
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* remove redundant osInventoryDescription() and improve osInventoryDesc() to ↵UbitUmarov2019-02-223-34/+4
| | | | do the same
* add LSL_Key osGetLastChangedEventKey() ( it is a alias for lldetectedkey(0) ↵UbitUmarov2019-02-213-0/+15
| | | | but don't tell anyone