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author | UbitUmarov | 2019-04-18 15:26:27 +0100 |
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committer | UbitUmarov | 2019-04-18 15:26:27 +0100 |
commit | 5314f375c50f3a81f0bad0507800745a555b7e59 (patch) | |
tree | 27ae4d3fad8bf8ddadf530cdd3f48e90ae6941f2 /OpenSim/Region/ScriptEngine | |
parent | mantis 8517: actually let NULL_KEY do the same as on PRIM_TEXTURE (diff) | |
download | opensim-SC-5314f375c50f3a81f0bad0507800745a555b7e59.zip opensim-SC-5314f375c50f3a81f0bad0507800745a555b7e59.tar.gz opensim-SC-5314f375c50f3a81f0bad0507800745a555b7e59.tar.bz2 opensim-SC-5314f375c50f3a81f0bad0507800745a555b7e59.tar.xz |
change osSetProjectionParams a bit and add a variant that atkes a linknumber argument. For now can only change one prim per call
Diffstat (limited to 'OpenSim/Region/ScriptEngine')
3 files changed, 43 insertions, 7 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index de7da0e..c1c1eaf 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | |||
@@ -3818,15 +3818,40 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3818 | /// <summary> | 3818 | /// <summary> |
3819 | /// Set parameters for light projection in host prim | 3819 | /// Set parameters for light projection in host prim |
3820 | /// </summary> | 3820 | /// </summary> |
3821 | public void osSetProjectionParams(bool projection, LSL_Key texture, double fov, double focus, double amb) | 3821 | public void osSetProjectionParams(LSL_Integer projection, LSL_Key texture, LSL_Float fov, LSL_Float focus, LSL_Float amb) |
3822 | { | 3822 | { |
3823 | osSetProjectionParams(UUID.Zero.ToString(), projection, texture, fov, focus, amb); | 3823 | SetProjectionParams(m_host, projection, texture, fov, focus, amb); |
3824 | } | ||
3825 | |||
3826 | /// <summary> | ||
3827 | /// Set parameters for light projection of a linkset prim | ||
3828 | /// </summary> | ||
3829 | public void osSetProjectionParams(LSL_Integer linknum, LSL_Integer projection, LSL_Key texture, LSL_Float fov, LSL_Float focus, LSL_Float amb) | ||
3830 | { | ||
3831 | if (linknum == ScriptBaseClass.LINK_THIS || linknum == m_host.LinkNum) | ||
3832 | { | ||
3833 | SetProjectionParams(m_host, projection, texture, fov, focus, amb); | ||
3834 | return; | ||
3835 | } | ||
3836 | |||
3837 | if (linknum < 0 || linknum > m_host.ParentGroup.PrimCount) | ||
3838 | return; | ||
3839 | |||
3840 | if(linknum < 2 && m_host.LinkNum < 2) | ||
3841 | { | ||
3842 | SetProjectionParams(m_host, projection, texture, fov, focus, amb); | ||
3843 | return; | ||
3844 | } | ||
3845 | |||
3846 | SceneObjectPart obj = m_host.ParentGroup.GetLinkNumPart(linknum); | ||
3847 | if(obj != null) | ||
3848 | SetProjectionParams(obj, projection, texture, fov, focus, amb); | ||
3824 | } | 3849 | } |
3825 | 3850 | ||
3826 | /// <summary> | 3851 | /// <summary> |
3827 | /// Set parameters for light projection with uuid of target prim | 3852 | /// Set parameters for light projection with uuid of target prim |
3828 | /// </summary> | 3853 | /// </summary> |
3829 | public void osSetProjectionParams(LSL_Key prim, bool projection, LSL_Key texture, double fov, double focus, double amb) | 3854 | public void osSetProjectionParams(LSL_Key prim, LSL_Integer llprojection, LSL_Key texture, LSL_Float fov, LSL_Float focus, LSL_Float amb) |
3830 | { | 3855 | { |
3831 | CheckThreatLevel(ThreatLevel.High, "osSetProjectionParams"); | 3856 | CheckThreatLevel(ThreatLevel.High, "osSetProjectionParams"); |
3832 | 3857 | ||
@@ -3841,7 +3866,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3841 | if (obj == null) | 3866 | if (obj == null) |
3842 | return; | 3867 | return; |
3843 | } | 3868 | } |
3869 | SetProjectionParams(obj, llprojection, texture, fov, focus, amb); | ||
3870 | } | ||
3844 | 3871 | ||
3872 | private void SetProjectionParams(SceneObjectPart obj, LSL_Integer llprojection, LSL_Key texture, LSL_Float fov, LSL_Float focus, LSL_Float amb) | ||
3873 | { | ||
3874 | bool projection = llprojection != 0; | ||
3845 | obj.Shape.ProjectionEntry = projection; | 3875 | obj.Shape.ProjectionEntry = projection; |
3846 | obj.Shape.ProjectionTextureUUID = new UUID(texture); | 3876 | obj.Shape.ProjectionTextureUUID = new UUID(texture); |
3847 | obj.Shape.ProjectionFOV = (float)fov; | 3877 | obj.Shape.ProjectionFOV = (float)fov; |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs index 26bac00..ce6aaf8 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs | |||
@@ -393,8 +393,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
393 | void osForceOtherSit(string avatar, string target); | 393 | void osForceOtherSit(string avatar, string target); |
394 | LSL_List osGetPrimitiveParams(LSL_Key prim, LSL_List rules); | 394 | LSL_List osGetPrimitiveParams(LSL_Key prim, LSL_List rules); |
395 | void osSetPrimitiveParams(LSL_Key prim, LSL_List rules); | 395 | void osSetPrimitiveParams(LSL_Key prim, LSL_List rules); |
396 | void osSetProjectionParams(bool projection, LSL_Key texture, double fov, double focus, double amb); | 396 | void osSetProjectionParams(LSL_Integer projection, LSL_Key texture, LSL_Float fov, LSL_Float focus, LSL_Float amb); |
397 | void osSetProjectionParams(LSL_Key prim, bool projection, LSL_Key texture, double fov, double focus, double amb); | 397 | void osSetProjectionParams(LSL_Key prim, LSL_Integer projection, LSL_Key texture, LSL_Float fov, LSL_Float focus, LSL_Float amb); |
398 | void osSetProjectionParams(LSL_Integer linknumber, LSL_Integer projection, LSL_Key texture, LSL_Float fov, LSL_Float focus, LSL_Float amb); | ||
398 | 399 | ||
399 | LSL_List osGetAvatarList(); | 400 | LSL_List osGetAvatarList(); |
400 | LSL_List osGetNPCList(); | 401 | LSL_List osGetNPCList(); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs index 7a4a5fb..fd5142f 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs | |||
@@ -1035,16 +1035,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
1035 | m_OSSL_Functions.osSetPrimitiveParams(prim, rules); | 1035 | m_OSSL_Functions.osSetPrimitiveParams(prim, rules); |
1036 | } | 1036 | } |
1037 | 1037 | ||
1038 | public void osSetProjectionParams(bool projection, LSL_Key texture, double fov, double focus, double amb) | 1038 | public void osSetProjectionParams(LSL_Integer projection, LSL_Key texture, double fov, double focus, double amb) |
1039 | { | 1039 | { |
1040 | m_OSSL_Functions.osSetProjectionParams(projection, texture, fov, focus, amb); | 1040 | m_OSSL_Functions.osSetProjectionParams(projection, texture, fov, focus, amb); |
1041 | } | 1041 | } |
1042 | 1042 | ||
1043 | public void osSetProjectionParams(LSL_Key prim, bool projection, LSL_Key texture, double fov, double focus, double amb) | 1043 | public void osSetProjectionParams(LSL_Key prim, LSL_Integer projection, LSL_Key texture, double fov, double focus, double amb) |
1044 | { | 1044 | { |
1045 | m_OSSL_Functions.osSetProjectionParams(prim, projection, texture, fov, focus, amb); | 1045 | m_OSSL_Functions.osSetProjectionParams(prim, projection, texture, fov, focus, amb); |
1046 | } | 1046 | } |
1047 | 1047 | ||
1048 | public void osSetProjectionParams(LSL_Integer linknumber, LSL_Integer projection, LSL_Key texture, LSL_Float fov, LSL_Float focus, LSL_Float amb) | ||
1049 | { | ||
1050 | m_OSSL_Functions.osSetProjectionParams(linknumber, projection, texture, fov, focus, amb); | ||
1051 | } | ||
1052 | |||
1048 | public LSL_List osGetAvatarList() | 1053 | public LSL_List osGetAvatarList() |
1049 | { | 1054 | { |
1050 | return m_OSSL_Functions.osGetAvatarList(); | 1055 | return m_OSSL_Functions.osGetAvatarList(); |