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path: root/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs (follow)
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* Report "Script Execution Time" as the time spent executing the script in the ...Oren Hurvitz2015-08-111-17/+12
* Improved calculation of Script Execution TimeStartedOren Hurvitz2015-08-111-6/+12
* Fixed mistakes related to confusion between Environment.TickCount (millisecon...Oren Hurvitz2015-08-111-1/+1
* Log scripts that have processed many events: this is probably an indication o...Oren Hurvitz2015-08-111-0/+8
* Move state change in progress in ScriptInstance.PostEvent() to the top of the...Justin Clark-Casey (justincc)2015-03-121-3/+4
* Lock around EventQueue manipulation in ScriptInstance.SetState() as queues ar...Justin Clark-Casey (justincc)2015-03-121-17/+24
* A workaround for the state change problem described best here http://opensimu...Bob Shaffer II2015-03-121-1/+22
* corrected llGetStartParameter according to http://wiki.secondlife.com/wiki/Ll...Freaky Tech2015-03-031-0/+2
* corrected llResetScript according to description within LSL wikiFreaky Tech2015-03-031-1/+2
* Avoid a possible race condition by serializing plugin data outside the EventQ...Justin Clark-Casey (justincc)2015-01-291-2/+9
* On a multi-region simulator when AppDomain = true, make sure the DLL from the...Justin Clark-Casey (justincc)2015-01-261-79/+30
* Fix regression where the stored state of every second script in an object rez...Justin Clark-Casey (justincc)2015-01-231-0/+3
* Prevent a race condition between the script engine backup thread and script r...Justin Clark-Casey (justincc)2015-01-161-30/+40
* For scripts in attachments, don't save .state files apart from the initial on...Justin Clark-Casey (justincc)2015-01-161-5/+22
* minor: Add event name to existing debug output when a script event fails with...Justin Clark-Casey (justincc)2015-01-081-1/+2
* Fix a regression where objects crossing regions in the same simulator (on the...Justin Clark-Casey (justincc)2014-12-101-30/+36
* Always close script linemap file after reading and always dispose of other st...Justin Clark-Casey (justincc)2014-12-031-4/+5
* minor: further cleanup of old vb and yield prolog script engine references th...Justin Clark-Casey (justincc)2014-07-111-1/+1
* If [XEngine] ScriptStopStrategy is changed between abort and co-op, for the e...Justin Clark-Casey (justincc)2014-07-111-36/+21
* Change XEngine to call StateChange rather than RemoveScript on state changesMelanie2014-04-301-1/+1
* Better error messagesOren Hurvitz2014-03-241-6/+5
* Remove exception when printing error for failure removing script state.Robert Adams2013-08-131-1/+1
* In co-op termination, extend EventWaitHandle to give this an indefinite lifet...Justin Clark-Casey (justincc)2013-07-131-2/+21
* Add in-code exaplanation for the change in cancellation signalling in STP 2.2...Justin Clark-Casey (justincc)2013-05-011-2/+0
* Update SmartThreadPool to latest version 2.2.3 with a major and minor change.Justin Clark-Casey (justincc)2013-05-011-3/+6
* minor: Log an exception if we aren't able to delete a script state file rathe...Justin Clark-Casey (justincc)2013-04-091-1/+6
* Use an integer when specifying the XWorkItem wait rather than a TimeSpan to a...Justin Clark-Casey (justincc)2013-02-121-2/+2
* Fix mono 2.4.3 build break by using CreateInstanceAndUnwrap 9 method call dep...Justin Clark-Casey (justincc)2013-01-241-0/+1
* Improve logging by making it clearer which script is failing if an assembly f...Justin Clark-Casey (justincc)2013-01-231-19/+23
* If ScriptStopStrategy hasn't been set to co-op in [XEngine] config, then cont...Justin Clark-Casey (justincc)2013-01-231-8/+40
* Implement non-wait co-operative termination of scripts for XEngine in additio...Justin Clark-Casey (justincc)2013-01-171-5/+19
* Implement co-operative script termination if termination comes during a scrip...Justin Clark-Casey (justincc)2013-01-161-4/+50
* Revert "Implement co-operative script termination if termination comes during...Justin Clark-Casey (justincc)2013-01-161-49/+3
* Implement co-operative script termination if termination comes during a scrip...Justin Clark-Casey (justincc)2013-01-161-3/+49
* Instead of passing separate engine, part and item components to script APIs, ...Justin Clark-Casey (justincc)2013-01-151-23/+29
* refactor: Simplify ScriptInstance by retaining reference to SceneObjectPart i...Justin Clark-Casey (justincc)2013-01-141-72/+55
* Extend default 1 second wait for event completion to other thread script rese...Justin Clark-Casey (justincc)2012-12-171-2/+2
* Log situations where workitem event threads are aborted on stop request becau...Justin Clark-Casey (justincc)2012-12-121-3/+3
* Add "debug script log" command to allow setting a numeric debug level on indi...Justin Clark-Casey (justincc)2012-12-121-8/+29
* Instead of printing script errors out to console, put to debug log so that we...Justin Clark-Casey (justincc)2012-12-061-1/+11
* Add IScriptInstance.EventsQueued to match EventsProcessed instead of asking c...Justin Clark-Casey (justincc)2012-12-051-0/+9
* Add IScriptInstance.EventsProcessed stat so that we can record this informati...Justin Clark-Casey (justincc)2012-12-051-0/+4
* Make the scrpt running flag work properlyMelanie2012-07-171-6/+8
* Revert "Fix script "Running" behavior"Melanie2012-07-161-9/+0
* Rather than instantiating a UTF8 encoding everywhere when we want to supress ...Justin Clark-Casey (justincc)2012-07-131-1/+1
* Where possible, use the system Encoding.ASCII and Encoding.UTF8 rather than c...Justin Clark-Casey (justincc)2012-07-111-11/+8
* Fix script "Running" behaviorBlueWall2012-06-231-0/+9
* Add item id, name, prim name and id to log message when state exists but load...Justin Clark-Casey (justincc)2012-06-211-5/+5
* Retrigger build - last jenkins run was glitchedJustin Clark-Casey (justincc)2012-06-211-1/+2
* Add state file location to errors logged when there's some issue with retriev...Justin Clark-Casey (justincc)2012-06-211-4/+4