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author | Justin Clark-Casey (justincc) | 2015-03-12 00:14:30 +0000 |
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committer | Justin Clark-Casey (justincc) | 2015-03-12 00:14:30 +0000 |
commit | 3a7d42378f6ca230c8fe34641e21ca168869cec7 (patch) | |
tree | e7242d1fa13c3b80bfa4a0703df7ced838a26f3d /OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs | |
parent | Lock around EventQueue manipulation in ScriptInstance.SetState() as queues ar... (diff) | |
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Move state change in progress in ScriptInstance.PostEvent() to the top of the EventQueue lock to avoid some flags possibly being wrongly set (m_LastControlLevel, etc.)
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs index fe711d9..d78738f 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs | |||
@@ -676,6 +676,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
676 | 676 | ||
677 | lock (EventQueue) | 677 | lock (EventQueue) |
678 | { | 678 | { |
679 | // The only events that persist across state changes are timers | ||
680 | if (m_StateChangeInProgress && data.EventName != "timer") | ||
681 | return; | ||
682 | |||
679 | if (EventQueue.Count >= m_MaxScriptQueue) | 683 | if (EventQueue.Count >= m_MaxScriptQueue) |
680 | return; | 684 | return; |
681 | 685 | ||
@@ -719,9 +723,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
719 | 723 | ||
720 | m_CollisionInQueue = true; | 724 | m_CollisionInQueue = true; |
721 | } | 725 | } |
722 | |||
723 | // The only events that persist across state changes are timers | ||
724 | if (m_StateChangeInProgress && data.EventName != "timer") return; | ||
725 | 726 | ||
726 | EventQueue.Enqueue(data); | 727 | EventQueue.Enqueue(data); |
727 | 728 | ||