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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
*
Multiattach, part 1
Melanie
2013-03-05
1
-1
/
+1
*
Add support for void return type
root
2013-03-03
1
-1
/
+5
*
Remove osParseJSONNew because it's "object" return type is not useful for LSL
root
2013-02-25
1
-1
/
+1
*
Rename Bounciness to Restitution
Melanie
2013-02-07
1
-2
/
+2
*
Make scripts shout a error but not stop when button count is overrun on llDialog
Melanie
2013-02-05
1
-7
/
+9
*
Make llGiveMoney async again. The return value is now the constant 1 to make
Melanie
2013-01-24
1
-8
/
+10
*
Reintroduce the return value of llGiveMoney. The grid will crash and burn wit...
Melanie
2013-01-24
1
-9
/
+9
*
Prevent double ground collisions and prefer the physics result if there is one.
Melanie
2013-01-23
1
-3
/
+15
*
Fix a type (Suports => Supports). Also put the normal terrain collision check
Melanie
2013-01-23
1
-8
/
+8
*
Remove the return value from llGiveMoney (it was a LSL extension of OpenSim) and
Melanie
2013-01-23
1
-28
/
+26
*
Guard against XMLRPC module ref being null, which will happen if it's disabled
Melanie
2013-01-23
1
-3
/
+7
*
Merge remote-tracking branch 'remotes/origin/avination' into teravuswork
teravus
2013-01-21
1
-2
/
+0
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*
Remove an extra ScriptSleep (merge artefact) from llSetLinkPrimitiveParamsFast
Melanie
2013-01-19
1
-2
/
+0
*
|
* Fix notecard loading - If the notecard name is formatted like a UUID but is...
teravus
2013-01-21
1
-11
/
+35
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/
*
same for SetPrimParams
UbitUmarov
2013-01-16
1
-3
/
+4
*
llSetPos on child prim, send only a part terse update and not a group one
UbitUmarov
2013-01-16
1
-3
/
+4
*
Fix llSetRegionPos and detail behaviors of llSet[Link]PrimitiveParams[Fast]()
Melanie
2013-01-15
1
-5
/
+9
*
make sure keyframe rotations are normalized
UbitUmarov
2013-01-11
1
-1
/
+3
*
fix llGetRot and parameters prim_rotation for attachments. Only on
UbitUmarov
2013-01-09
1
-1
/
+27
*
stop endless loop in lGetLinkPrimitiveParams
UbitUmarov
2013-01-09
1
-0
/
+2
*
Prevent a null ref in llGetLinkPrimiteveParams. Still not a fix for the real
Melanie
2013-01-09
1
-1
/
+1
*
* ubit pointed out another place where that check needed to be updated and I ...
teravus
2013-01-01
1
-6
/
+3
*
* This is actually the fix described the last commit.. I had commented it o...
teravus
2013-01-01
1
-1
/
+1
*
* Fixes the attachment scripted rotation bug. The problem is the code was r...
teravus
2013-01-01
1
-2
/
+11
*
fix regression
UbitUmarov
2012-12-07
1
-2
/
+2
*
*TEST* add some avatar skeleton information and use it to calculate avatar
UbitUmarov
2012-12-07
1
-4
/
+25
*
Merge branch 'avination' into ubitwork
Melanie
2012-12-03
1
-2
/
+2
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*
Add a transaction ID to the money module path for llTransferLindenDollars
Melanie
2012-12-03
1
-2
/
+2
*
|
avoid potencial NullReferenceException
UbitUmarov
2012-11-24
1
-2
/
+5
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/
*
Merge branch 'master' into careminster
Melanie
2012-11-15
1
-0
/
+33
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*
Added AssemblyInfos to every dll in the OpenSim.Region namespace.
Diva Canto
2012-11-14
1
-0
/
+33
*
|
Merge branch 'master' into careminster
Melanie
2012-11-09
1
-0
/
+30
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*
llSetLinkCamera implementation
PixelTomsen
2012-11-09
1
-0
/
+30
|
*
Change user message on TeskInventoryAccepted to let the viewer format it
Melanie
2012-11-05
1
-5
/
+5
*
|
Merge branch 'master' into careminster
Melanie
2012-10-30
1
-101
/
+78
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*
refactoring llCollisionSound to use new KeyOrName method
SignpostMarv
2012-10-29
1
-10
/
+1
|
*
Refactoring llTriggerSoundLimited with a new method on ISoundModule, as the L...
SignpostMarv
2012-10-29
1
-6
/
+3
|
*
refactoring llTriggerSoundLimited to not use the LSL methods, since that will...
SignpostMarv
2012-10-29
1
-2
/
+2
|
*
refactoring llGetPos() to take advantage of implicit converter
SignpostMarv
2012-10-29
1
-2
/
+1
|
*
shifting from two instances of typecasting to one instance of typecasting in ...
SignpostMarv
2012-10-29
1
-4
/
+4
|
*
80-character width terminal formatting of recent commits to llPlaySound, llPl...
SignpostMarv
2012-10-29
1
-7
/
+15
|
*
shuffling code around so that the interface for ISoundModule.SendSound() spec...
SignpostMarv
2012-10-29
1
-4
/
+40
|
*
moving SendSound from SceneObjectPart to ISoundModule
SignpostMarv
2012-10-29
1
-5
/
+17
|
*
deduplicating code into a single LoopSound method
SignpostMarv
2012-10-29
1
-21
/
+7
|
*
adjusting parameter order of PreloadSound to be more logical
SignpostMarv
2012-10-29
1
-1
/
+1
|
*
transposing LoopSoundMaster to Sound Module
SignpostMarv
2012-10-29
1
-25
/
+3
|
*
transposing preload sound onto sound module
SignpostMarv
2012-10-29
1
-1
/
+2
|
*
transposing stop sound into sound module
SignpostMarv
2012-10-29
1
-37
/
+5
|
*
moving comment for llStopSound inside the method block prior to transposition...
SignpostMarv
2012-10-29
1
-1
/
+1
|
*
Immediately setting gain to zero as a workaround for code not stopping sound ...
SignpostMarv
2012-10-29
1
-0
/
+1
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