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author | SignpostMarv | 2012-10-04 11:33:21 +0100 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2012-10-29 23:38:56 +0000 |
commit | 7560010f340e9e67e0fb87d0e3863ed69bdbedf1 (patch) | |
tree | 658af08147164911fa7dcdce421ab554bceecf35 /OpenSim/Region/ScriptEngine/Shared/Api/Implementation | |
parent | Fix memory leak where removing an NPC did not remove its circuits. (diff) | |
download | opensim-SC-7560010f340e9e67e0fb87d0e3863ed69bdbedf1.zip opensim-SC-7560010f340e9e67e0fb87d0e3863ed69bdbedf1.tar.gz opensim-SC-7560010f340e9e67e0fb87d0e3863ed69bdbedf1.tar.bz2 opensim-SC-7560010f340e9e67e0fb87d0e3863ed69bdbedf1.tar.xz |
Immediately setting gain to zero as a workaround for code not stopping sound started by llPlaySound
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Implementation')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index fa57845..bedcd85 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -2452,6 +2452,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2452 | public void llStopSound() | 2452 | public void llStopSound() |
2453 | { | 2453 | { |
2454 | m_host.AddScriptLPS(1); | 2454 | m_host.AddScriptLPS(1); |
2455 | m_host.AdjustSoundGain(0); | ||
2455 | if (m_host.ParentGroup.LoopSoundSlavePrims.Contains(m_host)) | 2456 | if (m_host.ParentGroup.LoopSoundSlavePrims.Contains(m_host)) |
2456 | { | 2457 | { |
2457 | if (m_host.ParentGroup.LoopSoundMasterPrim == m_host) | 2458 | if (m_host.ParentGroup.LoopSoundMasterPrim == m_host) |