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My fork of OpenSim for IG and DG, called SledjChisl.
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OpenSim
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Region
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ScriptEngine
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Shared
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Api
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Implementation
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LSL_Api.cs
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Commit message (
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Author
Age
Files
Lines
*
Implementing a vastly simpler means of allowing region modules to access GetL...
SignpostMarv
2012-08-31
1
-1
/
+1
*
refactoring as the list funcs either skip invalid values or recall ToDoubleList
SignpostMarv
2012-08-30
1
-12
/
+11
*
implementing rule tracking
SignpostMarv
2012-08-29
1
-6
/
+9
*
track originating IScriptApi method for SL-like error messages. Will add rule...
SignpostMarv
2012-08-29
1
-11
/
+15
*
implementing PRIM_LINK_TARGET on GetPrimParams ala SetPrimParams
SignpostMarv
2012-08-25
1
-10
/
+48
*
minor formatting
SignpostMarv
2012-08-25
1
-2
/
+2
*
since we will be making the Get return type the remaining ruleset as with the...
SignpostMarv
2012-08-25
1
-17
/
+21
*
use SceneObjectPart instead of var
SignpostMarv
2012-08-25
1
-3
/
+3
*
renaming to be similar to equivalent Set command
SignpostMarv
2012-08-25
1
-5
/
+5
*
stripping superfluous whitespace
SignpostMarv
2012-08-24
1
-3
/
+0
*
immediately returning the string.Join operation instead of checking if the li...
SignpostMarv
2012-08-24
1
-11
/
+5
*
refactoring using List.ConvertAll<string>
SignpostMarv
2012-08-24
1
-6
/
+5
*
this should be an if-else block in case the non-phys min/max are smaller than...
SignpostMarv
2012-08-22
1
-5
/
+7
*
refactoring out SetFaceColor
SignpostMarv
2012-08-20
1
-2
/
+2
*
making use of implicit operators and Util.Clip handling of Vector3
SignpostMarv
2012-08-20
1
-1
/
+1
*
single operation for PRIM_COLOR
SignpostMarv
2012-08-20
1
-2
/
+1
*
integrating redundant code into operator
SignpostMarv
2012-08-18
1
-13
/
+1
*
Rot2Quaternion is now redundant
SignpostMarv
2012-08-18
1
-11
/
+10
*
implicit operators mean one does not need to instantiate new objects manually
SignpostMarv
2012-08-18
1
-3
/
+2
*
adding missing refactor for LSL_Vector
SignpostMarv
2012-08-18
1
-1
/
+1
*
Fix the whitespace formatting error introduced by the last patch
Melanie
2012-08-18
1
-2
/
+2
*
refactoring for Vector3 operator & constructor tweaks
SignpostMarv
2012-08-18
1
-64
/
+43
*
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2012-08-18
1
-26
/
+32
|
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*
adding null return to fix building
SignpostMarv
2012-08-17
1
-1
/
+1
|
*
fixing bug that get/set the wrong property for prim types other than sphere &...
SignpostMarv
2012-08-17
1
-2
/
+4
|
*
implemented
SignpostMarv
2012-08-17
1
-0
/
+13
|
*
attempt to handle InvalidCastException in a manner similar to Second Life
SignpostMarv
2012-08-17
1
-0
/
+4
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*
adding a clip method to handle Vector3 objects to enable a minor amount of re...
SignpostMarv
2012-08-17
1
-6
/
+5
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*
enables configurable minimum sizes for physical & non-physical prims
SignpostMarv
2012-08-15
1
-20
/
+8
*
|
Do a proper null check to avoid the overloaded operator == trap
Melanie
2012-08-16
1
-1
/
+1
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/
*
Implementing PRIM_LINK_TARGET in a non-recursive fashion
SignpostMarv
2012-08-15
1
-49
/
+74
*
Let the temp attachment module add a command to allow attaching without permi...
Melanie
2012-08-15
1
-31
/
+39
*
Lay some groundwork for temp attachments. Decouple attachments from inventory.
Melanie
2012-08-14
1
-1
/
+1
*
attempt at replicating behaviour of llList2thing functions in SL
SignpostMarv
2012-08-13
1
-7
/
+69
*
Release http-in URLs when llResetScript is called
Melanie
2012-08-07
1
-0
/
+6
*
Return world rotation on llGetObjectDetails()'s OBJECT_ROT
Melanie
2012-07-29
1
-1
/
+11
*
Revert "Revert "refactor: make llGiveInventory() use existing GetInventoryIte...
Justin Clark-Casey (justincc)
2012-07-17
1
-24
/
+9
*
Fix regression where llGiveInventory() had stopped asking non-owner receivers...
Justin Clark-Casey (justincc)
2012-07-17
1
-29
/
+29
*
Revert "refactor: make llGiveInventory() use existing GetInventoryItem() meth...
Justin Clark-Casey (justincc)
2012-07-17
1
-11
/
+24
*
acting on feedback from justincc
SignpostMarv
2012-07-14
1
-6
/
+7
*
acting on feedback from justincc
SignpostMarv
2012-07-14
1
-39
/
+42
*
added in some extra variables, it sometimes thinks it is on the same parcel :(
SignpostMarv
2012-07-14
1
-5
/
+7
*
adding workaround for silent failure if position is outside the bounds of a r...
SignpostMarv
2012-07-14
1
-13
/
+41
*
Implementation of llSetRegionPos(). Does not implement failure on object entr...
SignpostMarv
2012-07-14
1
-4
/
+39
*
Where possible, use the system Encoding.ASCII and Encoding.UTF8 rather than c...
Justin Clark-Casey (justincc)
2012-07-11
1
-6
/
+2
*
Use GetInventoryItem() in llRezAtRoot rather than iterating through a cloned ...
Justin Clark-Casey (justincc)
2012-07-04
1
-40
/
+36
*
refactor: In llGetNotecardLine() use existing GetInventoryItem() rather than ...
Justin Clark-Casey (justincc)
2012-07-04
1
-10
/
+4
*
refactor: In llGetNumberOfNotecardLines() use existing GetInventoryItem() rat...
Justin Clark-Casey (justincc)
2012-07-04
1
-10
/
+4
*
refactor: use existing GetInventoryItem() in GetScriptByName(), itself rename...
Justin Clark-Casey (justincc)
2012-07-04
1
-13
/
+9
*
refactor: In llGetInventoryType() use existing GetInventoryItem()
Justin Clark-Casey (justincc)
2012-07-04
1
-11
/
+5
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