Commit message (Collapse) | Author | Age | Files | Lines | |
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* | llList2Key, llList2Rot, llList2List | Tedd Hansen | 2007-09-15 | 1 | -3/+9 |
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* | Implemented llList2CSV, llCSV2List, llListRandomize, llList2Vector, ↵ | Tedd Hansen | 2007-09-15 | 1 | -13/+118 |
| | | | | llListFindList, llListInsertList, llDeleteSubList | ||||
* | Will display error in main chat if unsupported llFunction is used. | Tedd Hansen | 2007-09-15 | 1 | -814/+787 |
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* | * Wired up chat so that channel goes into OnChatFromViewer. However: | lbsa71 | 2007-09-14 | 1 | -3/+3 |
| | | | | | | | * There's no libsl reply packet field for it, I guess other channels than 0 makes no sense sending back to clients. * We do not currently support objects listening, so there's really no way of actually using this feature. So; somebody please wire chat all the way to the scripts. | ||||
* | more fun with LSL implementations | Sean Dague | 2007-09-14 | 1 | -16/+11 |
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* | llSetPos(), llGetPos(), llGetLocalPos() now implemented | Sean Dague | 2007-09-13 | 1 | -4/+39 |
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* | implement llGetScale and llSetScale | Sean Dague | 2007-09-13 | 1 | -4/+18 |
| | | | | | | | drop IScriptHost for now and just use SceneObjectPart, given how many of SceneObjectPart's properties we need for the script engine | ||||
* | remove ^M, as native storage should be UNIX format, and ^M in/out mashing | Sean Dague | 2007-09-13 | 1 | -770/+770 |
| | | | | | | will happen on the windows side now that eol-style is correct | ||||
* | Hiding evidence that I once was a VB coder (thanks to refactoring). Renamed ↵ | Tedd Hansen | 2007-09-13 | 1 | -1/+1 |
| | | | | member names to smallcapsy. | ||||
* | Fixing namespace problems | MW | 2007-09-11 | 1 | -4/+5 |
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* | Applied ldvoipeng's patch [#360], sorry for it taking so long to apply it. ↵ | MW | 2007-09-11 | 1 | -21/+116 |
| | | | | If in future anyone's patch hasn't been applied within a few days, please can someone kick one of the developers with svn access. | ||||
* | Some work on Module loading/management. | MW | 2007-09-04 | 1 | -0/+19 |
| | | | | | | | | Some more modules templates classes (hoping that someone will pick some of these and work on implementing them). Early version of the "Dynamic Texture Module", although currently there are no render modules included (so not really functional without them). Added osSetDynamicTextureURL script function, for attaching a dynamic texture to a prim. Some work on the console command handling. Added "change-region <regionname>" and "exit-region" so that after the use of change-region, the commands entered will apply to that region only. Then use exit-region to return to the top level (so commands then function as they did before and either apply to all regions or to the first region) (Note: this hasn't been tested very much) | ||||
* | Stopped EntityBase from implementing IScriptHost, as don't think it should, ↵ | MW | 2007-08-27 | 1 | -2/+2 |
| | | | | | | | multiple objects are based on entitybase and they all don't want the baggage from IScriptHost. SceneObjectPart already implements it anyway. Added llGetOwner function, and tested the ll functions that I added in last commit. | ||||
* | Another small tweak to image sending. | MW | 2007-08-27 | 1 | -3/+7 |
| | | | | | Implemented a few ll Functions, llSetObjectName llGetObjectName, llLoadURL (all currently untested). | ||||
* | Fixing llList2double issue (Thanks ldvoipeng) | Brian McBee | 2007-08-27 | 1 | -1/+1 |
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* | llList-commands from ldvoipeng, new Default.lsl from dalien | Tedd Hansen | 2007-08-26 | 1 | -14/+83 |
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* | Added class for "long commands" (command that returns as event) with ↵ | Tedd Hansen | 2007-08-25 | 1 | -8/+17 |
| | | | | dedicated thread for processing. Added support for llSetTimerEvent(). Deleting old compiled scripts before new compile is attempted (avoids loading wrong script on compile error). | ||||
* | Scripts no longer crash sim after 5 minutes (override ↵ | Tedd Hansen | 2007-08-25 | 1 | -0/+18 |
| | | | | InitializeLifetimeService). Loading/Unloading of scripts are now handled in separate thread so server is no delayed because of this. Each script is loaded into a single AppDomain (temporary test for script unload, eats ~15KB more memory for each script). Unload of scripts has been verified to free up memory. | ||||
* | Lowered priority of script threads. Executing state_entry() event on script rez. | Tedd Hansen | 2007-08-23 | 1 | -9/+0 |
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* | More lsl functions (thanks to ldviopeng and wjordan!) | Brian McBee | 2007-08-23 | 1 | -9/+40 |
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* | Some minor changes + krinkec's updates to ll* functions. | Tedd Hansen | 2007-08-20 | 1 | -9/+66 |
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* | Moved in-AppDomain event execution from Script to ↵ | Tedd Hansen | 2007-08-18 | 1 | -3/+4 |
| | | | | OpenSim.Region.ScriptEngine.Executor. Script no longer responsible for handling event calls to itself (and we can create reference cache in Executor). | ||||
* | Script loads into separate AppDomain without errors. Events and llFunctions ↵ | Tedd Hansen | 2007-08-18 | 1 | -1/+1 |
| | | | | not working yet. | ||||
* | LSL Compiler now only referring required assemblies (DotNetEngine and ↵ | Tedd Hansen | 2007-08-18 | 1 | -90/+91 |
| | | | | Common). Changed Vector and Rotation to custom types (stored in Common) that needs to be changed later. No longer using Axiom. Script support still broken. | ||||
* | Working on AppDomains. Scripting is now officially broken. :] | Tedd Hansen | 2007-08-18 | 1 | -2/+4 |
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* | Moved LSL_BuiltIn_Commands_Interface.cs to a separate library ↵ | Tedd Hansen | 2007-08-18 | 2 | -629/+472 |
| | | | | (OpenSim.Region.ScriptEngine.Common). Fixed last compile error (forgot to include LSL_BuiltIn_Commands.cs). | ||||
* | krinkec's updates to ll* interface and functions. | Tedd Hansen | 2007-08-17 | 1 | -2/+2 |
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* | Bugfixes in LSL compiler. Changed most datatypes to int (instead of UInt32) ↵ | Tedd Hansen | 2007-08-15 | 1 | -236/+236 |
| | | | | and double (instead of float). | ||||
* | * Applying ckrinke's LSL baseclass changes (Thanks!) | Adam Frisby | 2007-08-15 | 1 | -32/+60 |
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* | * New LSL functions | Adam Frisby | 2007-08-15 | 1 | -1/+1 |
| | | | | | | | | + llAsin / llAcos + llMD5String + llModPow + llGetUnixTime | ||||
* | krinkec's updates to ll* interface and functions | Tedd Hansen | 2007-08-14 | 1 | -85/+178 |
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* | ScriptEngine: Some error handling, logs to logger | Tedd Hansen | 2007-08-14 | 1 | -387/+0 |
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* | Common script for all objects (Default.lsl). ScriptEngine touch_start event ↵ | Tedd Hansen | 2007-08-13 | 1 | -2/+2 |
| | | | | now works, but llSay only outputs to server console. | ||||
* | krinkec's updates to ll* interface and functions | Tedd Hansen | 2007-08-13 | 1 | -121/+261 |
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* | ScriptManager now uses LSL-compiler. | Tedd Hansen | 2007-08-12 | 1 | -1/+1 |
| | | | | | LSL_BuiltIn_Commands_TestImplementation.cs no longer needs updating. | ||||
* | Code comments and cleanup, correct datatypes for key, vector, rotation, ↵ | Tedd Hansen | 2007-08-12 | 2 | -0/+755 |
(hopefully) reference to Axiom during compile, passing of BuiltIns during script load, BuiltIn interface added, etc etc |