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author | Tedd Hansen | 2007-08-25 19:08:15 +0000 |
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committer | Tedd Hansen | 2007-08-25 19:08:15 +0000 |
commit | b75c1b2191640f4a140dc4cd0e8ce35ab64863d9 (patch) | |
tree | 05a5194e8e304df86897003bdbceca68fd65fd80 /OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API | |
parent | Scripts no longer crash sim after 5 minutes (override InitializeLifetimeServi... (diff) | |
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Added class for "long commands" (command that returns as event) with dedicated thread for processing. Added support for llSetTimerEvent(). Deleting old compiled scripts before new compile is attempted (avoids loading wrong script on compile error).
Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API')
-rw-r--r-- | OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs | 25 |
1 files changed, 17 insertions, 8 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs index 187ac59..bfee3e5 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs | |||
@@ -19,15 +19,20 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler | |||
19 | { | 19 | { |
20 | 20 | ||
21 | private System.Text.ASCIIEncoding enc = new System.Text.ASCIIEncoding(); | 21 | private System.Text.ASCIIEncoding enc = new System.Text.ASCIIEncoding(); |
22 | private ScriptManager m_manager; | 22 | private ScriptEngine m_ScriptEngine; |
23 | private IScriptHost m_host; | 23 | private IScriptHost m_host; |
24 | private uint m_localID; | ||
25 | private LLUUID m_itemID; | ||
24 | 26 | ||
25 | public LSL_BuiltIn_Commands(ScriptManager manager, IScriptHost host) | 27 | public LSL_BuiltIn_Commands(ScriptEngine ScriptEngine, IScriptHost host, uint localID, LLUUID itemID) |
26 | { | 28 | { |
27 | m_manager = manager; | 29 | m_ScriptEngine = ScriptEngine; |
28 | m_host = host; | 30 | m_host = host; |
31 | m_localID = localID; | ||
32 | m_itemID = itemID; | ||
33 | |||
29 | 34 | ||
30 | MainLog.Instance.Notice("ScriptEngine", "LSL_BaseClass.Start() called. Hosted by [" + m_host.Name + ":" + m_host.UUID + "@" + m_host.AbsolutePosition + "]"); | 35 | //MainLog.Instance.Notice("ScriptEngine", "LSL_BaseClass.Start() called. Hosted by [" + m_host.Name + ":" + m_host.UUID + "@" + m_host.AbsolutePosition + "]"); |
31 | } | 36 | } |
32 | 37 | ||
33 | 38 | ||
@@ -39,7 +44,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler | |||
39 | // Object never expires | 44 | // Object never expires |
40 | public override Object InitializeLifetimeService() | 45 | public override Object InitializeLifetimeService() |
41 | { | 46 | { |
42 | Console.WriteLine("LSL_BuiltIn_Commands: InitializeLifetimeService()"); | 47 | //Console.WriteLine("LSL_BuiltIn_Commands: InitializeLifetimeService()"); |
43 | // return null; | 48 | // return null; |
44 | ILease lease = (ILease)base.InitializeLifetimeService(); | 49 | ILease lease = (ILease)base.InitializeLifetimeService(); |
45 | 50 | ||
@@ -55,7 +60,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler | |||
55 | 60 | ||
56 | public Scene World | 61 | public Scene World |
57 | { | 62 | { |
58 | get { return m_manager.World; } | 63 | get { return m_ScriptEngine.World; } |
59 | } | 64 | } |
60 | 65 | ||
61 | //These are the implementations of the various ll-functions used by the LSL scripts. | 66 | //These are the implementations of the various ll-functions used by the LSL scripts. |
@@ -258,7 +263,11 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler | |||
258 | public void llRezObject(string inventory, LSL_Types.Vector3 pos, LSL_Types.Quaternion rot, int param) { } | 263 | public void llRezObject(string inventory, LSL_Types.Vector3 pos, LSL_Types.Quaternion rot, int param) { } |
259 | public void llLookAt(LSL_Types.Vector3 target, double strength, double damping) { } | 264 | public void llLookAt(LSL_Types.Vector3 target, double strength, double damping) { } |
260 | public void llStopLookAt() { } | 265 | public void llStopLookAt() { } |
261 | public void llSetTimerEvent(double sec) { } | 266 | public void llSetTimerEvent(double sec) |
267 | { | ||
268 | // Setting timer repeat | ||
269 | m_ScriptEngine.myLSLLongCmdHandler.SetTimerEvent(m_localID, m_itemID, sec); | ||
270 | } | ||
262 | public void llSleep(double sec) { System.Threading.Thread.Sleep((int)(sec * 1000)); } | 271 | public void llSleep(double sec) { System.Threading.Thread.Sleep((int)(sec * 1000)); } |
263 | public double llGetMass() { return 0; } | 272 | public double llGetMass() { return 0; } |
264 | public void llCollisionFilter(string name, string id, int accept) { } | 273 | public void llCollisionFilter(string name, string id, int accept) { } |
@@ -416,7 +425,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler | |||
416 | public LSL_Types.Vector3 llGroundContour(LSL_Types.Vector3 offset) { return new LSL_Types.Vector3(); } | 425 | public LSL_Types.Vector3 llGroundContour(LSL_Types.Vector3 offset) { return new LSL_Types.Vector3(); } |
417 | public int llGetAttached() { return 0; } | 426 | public int llGetAttached() { return 0; } |
418 | public int llGetFreeMemory() { return 0; } | 427 | public int llGetFreeMemory() { return 0; } |
419 | public string llGetRegionName() { return m_manager.RegionName; } | 428 | public string llGetRegionName() { return World.RegionInfo.RegionName; } |
420 | public double llGetRegionTimeDilation() { return 1.0f; } | 429 | public double llGetRegionTimeDilation() { return 1.0f; } |
421 | public double llGetRegionFPS() { return 10.0f; } | 430 | public double llGetRegionFPS() { return 10.0f; } |
422 | public void llParticleSystem(List<Object> rules) { } | 431 | public void llParticleSystem(List<Object> rules) { } |