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My fork of OpenSim for IG and DG, called SledjChisl.
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PhysicsModules
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ubOde
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ODEPrim.cs
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Author
Age
Files
Lines
*
ubOde: let small spheres still be spheres
UbitUmarov
2017-07-22
1
-1
/
+1
*
ubOde: represent small objects as a box. A object is small is all scale dimen...
UbitUmarov
2017-07-22
1
-5
/
+5
*
ode does not like null refs
UbitUmarov
2017-07-16
1
-1
/
+2
*
add Util.GetTimeStamp() that returns the stamp in seconds; use it on ubOde; s...
UbitUmarov
2017-07-13
1
-2
/
+2
*
ubOde don't use old ode body sleep option, a few changes on sleep control, up...
UbitUmarov
2017-07-07
1
-7
/
+29
*
fix some issues on ubOde physics shape type changes
UbitUmarov
2017-06-12
1
-10
/
+13
*
deleted a bit 2 much on last commit
UbitUmarov
2017-04-18
1
-0
/
+2
*
update ODE binaries for windows. Other platforms need to compile from opensi...
UbitUmarov
2017-04-18
1
-122
/
+77
*
several changes for osTeleportObject
UbitUmarov
2017-04-15
1
-18
/
+25
*
still issues with volume detectors and sleeping bodies
UbitUmarov
2017-04-15
1
-2
/
+6
*
still issues with volume detectors and sleeping bodies
UbitUmarov
2017-04-15
1
-6
/
+8
*
some reduction on large colision repulsive force on non physical placement of...
UbitUmarov
2017-04-14
1
-120
/
+237
*
store the physics inertia override in Mysql and add it to serializer. run p...
UbitUmarov
2017-04-01
1
-3
/
+0
*
add OSSL functions to override linksets total mass, center of mass and inert...
UbitUmarov
2017-03-31
1
-46
/
+207
*
ubOde: update prim mass when changing Density
UbitUmarov
2017-01-26
1
-1
/
+3
*
Massive tab and trailing space cleanup
Melanie Thielker
2017-01-05
1
-19
/
+19
*
avoid doing unnecessary heavy things on change physics rep
UbitUmarov
2016-11-26
1
-0
/
+7
*
ubOde fix a multhreading timming issue
UbitUmarov
2016-11-12
1
-2
/
+2
*
start removing old hack of using SetMomentum to just set instant velocity, no...
UbitUmarov
2016-11-07
1
-2
/
+3
*
fix ubOde prims unlink that got broken fixing sleeping bodies collisions, cor...
UbitUmarov
2016-08-19
1
-3
/
+12
*
ubOde reduce collision_start latency in same cases (only one collision happen...
UbitUmarov
2016-08-17
1
-7
/
+6
*
ubOde a few changes to collisions reporting
UbitUmarov
2016-08-06
1
-11
/
+27
*
apply external forces and torque to vehicles also, as other engines do
UbitUmarov
2016-08-04
1
-4
/
+4
*
add missing overrides
UbitUmarov
2016-07-25
1
-1
/
+1
*
revert bad last changes and fix the issue another way
UbitUmarov
2016-07-25
1
-2
/
+9
*
ubOde bug fix
UbitUmarov
2016-07-25
1
-1
/
+3
*
remove the unused OBB physics parameters export, since they aren't actually u...
UbitUmarov
2015-12-17
1
-24
/
+0
*
ubOde: add threading related calls new ode.dll may need. Hope this doesn't br...
UbitUmarov
2015-11-20
1
-1
/
+5
*
change maximum angular velocity to a value derived from heartbeat rate and N...
UbitUmarov
2015-11-08
1
-5
/
+3
*
fix wrong condition to set low angular velocity as Zero.
UbitUmarov
2015-11-08
1
-4
/
+4
*
add a console/log warning about large physics meshs on ubOde that can have n...
UbitUmarov
2015-11-05
1
-0
/
+6
*
stop using a vector3 to store axis locks 3bit flags in ubOde
UbitUmarov
2015-10-20
1
-35
/
+43
*
reduce jitter due to viewer interpolators on objects that are really almost ...
UbitUmarov
2015-10-13
1
-37
/
+87
*
add get method on physics actors PIDHoverActive
UbitUmarov
2015-09-30
1
-0
/
+4
*
rename Ubit physics modules
UbitUmarov
2015-09-12
1
-0
/
+3896