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path: root/OpenSim/Region/PhysicsModules/ubOde/ODEPrim.cs (follow)
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* ubOde a few changes to collisions reportingUbitUmarov2016-08-061-11/+27
* apply external forces and torque to vehicles also, as other engines doUbitUmarov2016-08-041-4/+4
* add missing overridesUbitUmarov2016-07-251-1/+1
* revert bad last changes and fix the issue another wayUbitUmarov2016-07-251-2/+9
* ubOde bug fixUbitUmarov2016-07-251-1/+3
* remove the unused OBB physics parameters export, since they aren't actually u...UbitUmarov2015-12-171-24/+0
* ubOde: add threading related calls new ode.dll may need. Hope this doesn't br...UbitUmarov2015-11-201-1/+5
* change maximum angular velocity to a value derived from heartbeat rate and N...UbitUmarov2015-11-081-5/+3
* fix wrong condition to set low angular velocity as Zero.UbitUmarov2015-11-081-4/+4
* add a console/log warning about large physics meshs on ubOde that can have n...UbitUmarov2015-11-051-0/+6
* stop using a vector3 to store axis locks 3bit flags in ubOdeUbitUmarov2015-10-201-35/+43
* reduce jitter due to viewer interpolators on objects that are really almost ...UbitUmarov2015-10-131-37/+87
* add get method on physics actors PIDHoverActiveUbitUmarov2015-09-301-0/+4
* rename Ubit physics modulesUbitUmarov2015-09-121-0/+3896